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Others Completed Complete Goblin Burrow: I'll Borne [v.220415] [Peperoncino]

3.00 star(s) 2 Votes

DangTheMi123

New Member
May 18, 2025
2
0
1
hi everyone, i am a player of Goblin Burrow I'll Borne on android, i have a problem that i can only go to the 1st floor exploration tower, i can't go to the next floor, it forces me to go back to the nest, i have played for 99 days and almost unlocked everything, I download the game from gvnvh18 website
 

Amadius00

New Member
Oct 9, 2022
1
0
11
Please, if you have the original scenario in Japanese, send it to me. I am translating this work into Russian and I need it for a more accurate adaptation.
 

FirstInspector4767

New Member
Jun 19, 2025
1
0
1
Does anyone know how to fix the resolution? I've tried using Lossless Scaling to improve the texture quality at higher resolutions, but I'm running into issues. The game seems to have an enlarge feature, but anything above 100% significantly reduces the quality of the images and UI.
 

Delico69

New Member
Apr 22, 2022
1
0
11
I think I might be confused on how to apply the patch because the game still seems to be running in japanese even after patching
 

MuninKai

Well-Known Member
Apr 29, 2020
1,937
3,732
405
I think I might be confused on how to apply the patch because the game still seems to be running in japanese even after patching
No patch required if you're using the download from the OP. Can't help you if you're using something you downloaded from somewhere else.
 

Shadee

New Member
Oct 15, 2018
2
3
130
Sooo, I've been playing the sequels and I eventually decided to replay this game aaand I think this the best one of the lot - this feels like an actual sequel to the original.

Anyhow, I then decided to try modding some of the parts I found "frustrating"...

And then I decided I'd throw it in here for others to try if they're interested.

I really just wanted to change how the active inheritance worked and then ended up adding combined actives (2) ... and then some more combined passives (also took some out) ... and then changed the fixed heal and true damage passive ...

That pretty much sums up the most notable things I did - see below for more details

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PS. This is probably not compatible with the previously shared EasyMod from Purple_Heart (inspired though) but I've tried to hint at where in the code I've made my changes

PS2. Because I ended up taking some passives out - Demon King and Fire Trap - this will likely not work on existing saves... sorry :rolleyes:
 
Last edited:
3.00 star(s) 2 Votes