I hope it has window control, as it is, it's hard to get a good grasp of the game.
Also.
Would it be possible to hold a vote for the theme of the next game?
I'm asking not because I don't like the fantasy aesthetic, but after trying 5, 10, 15 different games with the same/similar theme, it becomes somewhat boring, tedious, and uninteresting. I like the brothel style that it takes without becoming, let's say, murky like other games that tried the same goblin cave principle (management, strategy, sandbox, etc).
I like the gameplay it promises with elements of management and base building, the conquest/looting part with the possibility of a worldmap with the full game and the capture of special characters. These are (base) elements that I'm interested in seeing together in an well done H game. The only other game I can think of that's done well is one from two years ago called Samaran Union.
Returning to the question, I ask it because in terms of themes and aesthetics it always remains generic so as not to resemble recognized titles (example: Final Fantasy, Goblin Slayer, Monster Hunter, etc.)
What I mean is that it would be more interesting if it could be related to some established franchise (not just having winks and Easter eggs) with which the type of game could fit.
An example would be Kantai Collection, it has the setting, a large (and female) cast, two defined sides, the good guys (Kanmusu) and the bad guys (Abyssal), intentions and connections half established between the two factions, it has a lot of lore and last but not least it is popular enough to have a fandom around the world to have its own personalized wiki but not well known enough to go unnoticed. (
You must be registered to see the links
)
Maybe I'm going too far with all this. I apologize, but right now I'm feeling very stressed with my personal and professional life and I'm using this to vent some pressure, I apologize.