While normally I don't care for being railroaded, having Goblin Hunter stay in character with his responses is based. Particularly the list of responses for Arcmage's reward, that was great. Given how well this follows year one I wonder if our Dev here is going to continue to have his own ideas for how the females will force sex on GS or take inspiration from particular doujins as well for how to put GS into sexy situations.
I'm impressed at the variety of girls to be implemented, I'm a Guild Girl fan but seeing Padfoot Waitress on there too, awesome.
Shore up the combat system, add ranged attacks, and perhaps giving ways for the player to be as clever as GS to avoid "rolling the dice". Would be really great to include goblin children hidden in the caves. While art devoted to sexy time is a staple, given what we have here it wouldn't be bad to also have cut scene art of GS doing what he does best. Hoping to see the tavern with the food, maybe mimic monster hunter with food effects and maybe make eating at the tavern the main way to heal between missions as a victory meal condition to prevent it from being exploited since we can exit the caves at any time.
While GS doesn't upgrade like a normal adventurer this could be mitigated with subtle things, like buying chain-mail or with liberties having his hard leather be custom fitted. Also one time use special attacks, having the ability to collect the right items to burn, smoke, flood, poison, explode, or bury a nest without the need to engage directly would fit the spirit of GS. Of course if there are potential live victims or an opinionated anvil involved that would be off the table.
I liked the combat BGM. I sometimes spice metal with Gregorian chanting to go with it.
Good luck to our Dev, you're off to a good start and given us high hopes.