This game is certainly a cut above the stock standard RPGMaker shitfests, and for that I have to give it a level of congratulations. But its flaws are by no means minor and should definitely be considered before playing...
- GAMEPLAY (7/10)
Honestly the EXETREMELY overstimulating and cluttered UI design is what pulled me in. It looks attrocious but to be frank it's probably the most fun element of the game. The tutorials do not really do a great job of explaining your powers, but half the fun of the first 10 mins was just laughing at how many bells and whistles there are in the gameplay. There are two halves to the gameplay:
1) Exploration - This is the interesting half, where you explore an overworld type map and collect crafting materials, gems, and tools to pass obstacles and heroines at later portions of the game. The puzzle-like elements of this half are genuinely interesting, but they are very obtuse (I won't lie it took like 30mins just to pass the tutorials) Collecting the treasures is the best part, but unfortunately those floors genuinely require such a high level ceiling that you wont be doing those until at least 10 or so hours into this.
2) Raids- Stock RPGM fights, they are kinda fun but they mainly just progress the story and unlock new exploration areas.
It should be said that in both exploration and raids, the combat and levels are SOOOOO grindy. Literally the price ceiling for items in the shop and barracks are RIDICULOUS, and yea you can kinda farm the gold needed but omg it has no right being this expensive. You will beat the game long before you have bought even half the shop items.
CG (5/10)
The CG would be pretty decent, its animated, voiced, and the artsyle is enjoyable, but unfortunately the capture animations get old within the first 20 mins of playing, and that is the only CG in the game (nvm the bonus pics you get for capturing 10 heroes and even those are whatever) On top of the recycling of SOOOOO many of the animations, its just not really worth the effort for the titilation. The only people playing this game beyond the 1 hour mark are people who enjoy the grindy gameplay loop.
So yeah, an interesting game, I honestly would play a sequel, but its flaws need some polishing, for real.
- GAMEPLAY (7/10)
Honestly the EXETREMELY overstimulating and cluttered UI design is what pulled me in. It looks attrocious but to be frank it's probably the most fun element of the game. The tutorials do not really do a great job of explaining your powers, but half the fun of the first 10 mins was just laughing at how many bells and whistles there are in the gameplay. There are two halves to the gameplay:
1) Exploration - This is the interesting half, where you explore an overworld type map and collect crafting materials, gems, and tools to pass obstacles and heroines at later portions of the game. The puzzle-like elements of this half are genuinely interesting, but they are very obtuse (I won't lie it took like 30mins just to pass the tutorials) Collecting the treasures is the best part, but unfortunately those floors genuinely require such a high level ceiling that you wont be doing those until at least 10 or so hours into this.
2) Raids- Stock RPGM fights, they are kinda fun but they mainly just progress the story and unlock new exploration areas.
It should be said that in both exploration and raids, the combat and levels are SOOOOO grindy. Literally the price ceiling for items in the shop and barracks are RIDICULOUS, and yea you can kinda farm the gold needed but omg it has no right being this expensive. You will beat the game long before you have bought even half the shop items.
CG (5/10)
The CG would be pretty decent, its animated, voiced, and the artsyle is enjoyable, but unfortunately the capture animations get old within the first 20 mins of playing, and that is the only CG in the game (nvm the bonus pics you get for capturing 10 heroes and even those are whatever) On top of the recycling of SOOOOO many of the animations, its just not really worth the effort for the titilation. The only people playing this game beyond the 1 hour mark are people who enjoy the grindy gameplay loop.
So yeah, an interesting game, I honestly would play a sequel, but its flaws need some polishing, for real.