CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
x

VN Unity Golden Coast Saga [v0.5.5] [Catfish Studio]

3.00 star(s) 4 Votes
Jan 27, 2022
283
281
bets/junior20000 GCS Paywall Remover

Changelog

You don't have permission to view the spoiler content. Log in or register now.

How to install - Melon Loader
You don't have permission to view the spoiler content. Log in or register now.

How to install - BepInEx
You don't have permission to view the spoiler content. Log in or register now.

DOWNLOAD
For MelonLoader:

For BepInEx:
reupload ?
 

Mirrofuks

Member
Dec 4, 2019
119
17
bets/junior20000 GCS Paywall Remover

Changelog

You don't have permission to view the spoiler content. Log in or register now.

How to install - Melon Loader
You don't have permission to view the spoiler content. Log in or register now.

How to install - BepInEx
You don't have permission to view the spoiler content. Log in or register now.

DOWNLOAD
For MelonLoader:

For BepInEx:


what does this mod do?
 

junior20000

Member
Sep 7, 2017
421
1,543
I have updated the links for the mod download.
Beware that I have not tested the mod with v0.4, as the dev "reworked" the Patreon login.

what does this mod do?
Removes the game paywall, most of the stuff is locked due to being Patreon-only.

sorry to bother about this again but your gofile stuff is not here anymore, and i followed your bepinex guide but it didnt work, i most likely did something wrong but could you help me please? just anything to get this paywall out of here i might need new anti paywall files, thanks man :)
  • Ensure if you downloaded the correct version of BepInEx (the one I linked)
  • Ensure that your folder structure is somewhat like mine:
You don't have permission to view the spoiler content. Log in or register now.

If after that, you still have any issues, I may upload the game with the mod installed, if you want.

Please, try the BepInEx method.
 

junior20000

Member
Sep 7, 2017
421
1,543
Alright, I have finished the BepInEx mod. It took longer than I expected due to a bug in the Harmony lib.

As for the dev, I hope you did not "rework" the Patreon login system because of my silly mod. It would be useless, anyway. :eek:
In addition, I suppose that most of your supporters would rather have you working on new scenes/content to the game than on ways to stop this humble mod of mine.

Again, the game is good, but the paywall sucks.
 

h34d5hot556

Newbie
Nov 25, 2017
17
4
Alright, I have finished the BepInEx mod. It took longer than I expected due to a bug in the Harmony lib.

As for the dev, I hope you did not "rework" the Patreon login system because of my silly mod. It would be useless, anyway. :eek:
In addition, I suppose that most of your supporters would rather have you working on new scenes/content to the game than on ways to stop this humble mod of mine.

Again, the game is good, but the paywall sucks.
Did you post the link to the new mod?
 
  • Hey there
Reactions: junior20000
Mar 27, 2020
20
13
I updated my post. ;)
dont work ur mod on melonloader:
[GCS_Paywall_Remover] System.TypeLoadException: Could not load type 'Il2CppModules.Patreon.PatreonManager' from assembly 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at System.Reflection.CustomAttribute._CreateCaObject(RuntimeModule pModule, RuntimeType type, IRuntimeMethodInfo pCtor, Byte** ppBlob, Byte* pEndBlob, Int32* pcNamedArgs)
at System.Reflection.CustomAttribute.CreateCaObject(RuntimeModule module, RuntimeType type, IRuntimeMethodInfo ctor, IntPtr& blob, IntPtr blobEnd, Int32& namedArgs)
at System.Reflection.CustomAttribute.AddCustomAttributes(ListBuilder`1& attributes, RuntimeModule decoratedModule, Int32 decoratedMetadataToken, RuntimeType attributeFilterType, Boolean mustBeInheritable, ListBuilder`1 derivedAttributes)
at System.Reflection.CustomAttribute.GetCustomAttributes(RuntimeType type, RuntimeType caType, Boolean inherit)
at System.RuntimeType.GetCustomAttributes(Boolean inherit)
at HarmonyLib.HarmonyMethodExtensions.GetFromType(Type type)
at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type, Boolean allowUnannotatedType)
at HarmonyLib.PatchClassProcessor..ctor(Harmony instance, Type type)
at HarmonyLib.Harmony.CreateClassProcessor(Type type)
at HarmonyLib.Harmony.<PatchAll>b__11_0(Type type)
at HarmonyLib.CollectionExtensions.Do[T](IEnumerable`1 sequence, Action`1 action)
at HarmonyLib.Harmony.PatchAll(Assembly assembly)
at MelonLoader.MelonMod.HarmonyInit() in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\MelonMod.cs:line 40
at MelonLoader.MelonEvent.<>c.<Invoke>b__1_0(LemonAction x) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 174
at MelonLoader.MelonEventBase`1.Invoke(Action`1 delegateInvoker) in D:\a\MelonLoader\MelonLoader\MelonLoader\Melons\Events\MelonEvent.cs:line 143

got this :C and all gallery locked
EDIT: nevermind its because i dont run this on administrator mode XD
 
  • Hey there
Reactions: junior20000
3.00 star(s) 4 Votes