If someone can come up with good original game mechanics, then it would be more rational to make a game without porn. There will be a larger audience. This is probably why there are almost no of them here, only those who really want to make a porn game.
Indie Games that are smaller and simpler are unlikely to be Viable on the Indie Market.Just the novelty for the game engine is already enough to make them want to target a bigger market. Reason why RPG Maker games and Ren'Py ones tend to all feel the same. If you're good enough to overpass the limits of those game engines, you generally want the whole world to witness it, not just a bunch of pervert that will perhaps not even notice it.
The Competition is Merciless and you need to be on top of your game, especially for the production value that increases in demands over time.
Try making a Slay the Spire clone and see how well that works out for you.
Porn Games with actually Gameplay can do reasonably well with a more limited scope and ambition.
Sure if you are confident with your game you can become massively successful with it, but for the 90% of the games that come out that don't even break even Porn Games are a potential opportunity that shouldn't be dismissed.
The actual reason we don't see as much Porn Games here is more of a consequence of the Assets. Daz, Honey Select, Koikatsu that fits more Visual Novels so that's what "adult developers" do, very few have experience with actual 3D models and game engines.
But developers could get creative with how they use those assets if they try.
Of course selling on Steam would also be a limit with those assets. Maybe AIs will change things as they are a diffrent type of assets.
Last edited: