My Love/Hate review
Visuals
I have much to say about this game. It is beautiful. I really like the animations. The UI is smooth and very appealing.
But that's where the good things end...
Gameplay
Despite the great looks this game doesn't have much to offer. Not only from a storylines, but from a gameplay too. I do not understand why add money and stats if you don't use this mechanics. If it's just to be like everyone else than why add them in a first place. It would be so much better if we could utilize the stats to make different choices e.g. choosing a maledom path with Noriko using confidence or strength, or charisma for a corruption path with Asami.
Sitting there and trying to find all the places with money is an interesting idea, but why? Only place where money is used is in the beginning when you can give ALL of it to Yasuka. And you don't have a choice, the MC just does that.
Much like with stats money could be a very promising mechanic. But both of them are, for the lack of different words, useless.
Characters
Characters are a handful of cliches that are beautiful, but cannot offer meaningful interactions. They are created only as a playtoy for MC (not a player). They have stupid reasons for acting like they do and most of the time they don't even have a consistent personality. It is best shown in the latest updates (0.7 and 0.8).
I will briefly say that MC is boring not only because of his cliche backstory but also his looks. He is plain as boiled cabbage. And his yellow eyes don't make a difference. He isn't likable, he isn't interesting, he doesn't offer much and his personality shifts so much in scenes. I would be much happier playing any other male character from this game. Akira and Minato, despite being antagonists, are much more likable and interesting, though their reasoning for acting the way they do is questionable. And by the way what is the problem of showing MC's sprite naked? It is just very otherworldly seeing a naked girl near a guy in trunks.
I played this game two times: firstly, I played choosing Love path for both Asami and Yasuka, and they offered a unique playthrough, than, I played their corruption path (by the way paths are chosen by clicking one button, but i will talk about this later) and it was as unique as Love paths and i liked it. But then a Sakuya and Noriko storyline came.
Your previous choices lead up to the same things. Both Asmai and Yasuka (and Noriko in the Sakuya story) act the same way and say the same stuff. For some reason Yasuka doesn't act like an obsessed [over MC] lunatic and takes her previous personality of a caring mother. And Asami finds a middle ground between being her past self and rejecting her new self DESPITE of the path. The way she calls MC "My love" while she is in her tomboy phase is just lazy.
Noriko's storyline is stupid. Well maybe not the storyline, but the reasoning behind her actions. Acting like a brat, making stupid decisions, that made a boy who you fell for miserable is just not the reasoning I was hoping for. It sounds more like a lazy excuse just not to think hard enough. And with a teaser of continuation of femdom path one can only wonder how they will give this reasoning for different Noriko.
I won't say anything about Sakuya. People before me made really good points about her and the storyline. I will only add one thing. When her storyline begins the prompt is written "Sakuya restricts your movement" but, unfortunately it was done from the beginning.
Story
One of the reviewers [@Simp Cattu] said a really good thing " ...it's like a badly written powerplay fantasy of a teenage boy ..." And I couldn't say it more perfectly myself. There is no good storytelling in this game. Things just happen, most actions don't have consequences. And if they have it is quickly solved by Makumba and/or the gang of fangirls.
Setting
In my opinion setting, chosen for this game, other than naming some things like in manga or anime, or visuals isn't used as well. This story could have taken place in every part of the world. Saying "konbini" instead of "convenience store" doesn't make the setting more japanese. It's just make it derogatory.
Choices
When you create such a game and you offer people an option of choosing an action or line of dialogs, most of them are supposed to be somewhat meaningful. Even if it changes one line of dialog. But here 80%-90% of choices don't do a thing. The best example is Sakuya's storyline where we have an option not to free Akira, but the game just refuses. You have to play a perfect story as it was intended.
This game gives you an illusion of choice, just to trick you into thinking that you mean something to this world and characters. But actually this game is as straightforward as it can be.
NSFW scenes
I will say it now. I really enjoy sex scenes in this game. They are beautifully animated. I like the slight change in poses. But that's it. Last updates (0.7 and 0.8) added scenes that had great visuals but that lacked meaning e.g. Sakuya on a springs (the second one of the floor) just strats out of nowhere. It feels rushed. And by the way, she said she is a virgin and then just went on full length in all of her holes. Why?
Noriko's scenes just start the same way. MC rushes to talk to her and is so distracted by naked Noriko and of losing his dominant position that he just starts having sex with her. No teasing, no preludes and absolutely no meaning beside just giving you sex scene.
Future
This is just my speculation
I don't remember who it was, but some user on this site made a great statement "most games just try to be just like another popular game with mother/daughter harem" and i believe that this is what is happening with Goodbye Eternity. Adding Asami's Mother and Mentioning Sakyua's Mother that "soon will be released from prison" just solidifies this claims. This game just tries to create a mother/daughter harem for MC.
Conclusion
I have a Love/Hate relationship with this game. Despite not liking a lot of things about this game I still wait for new updates just to be disappointed about the story. I try to justify many, many things about lacking sides of this game. I will be playing this game in the future and wait that at some point it will be better. This game had so much potential. So much it could be. But unfortunately we got what we got.
Visuals
I have much to say about this game. It is beautiful. I really like the animations. The UI is smooth and very appealing.
But that's where the good things end...
Gameplay
Despite the great looks this game doesn't have much to offer. Not only from a storylines, but from a gameplay too. I do not understand why add money and stats if you don't use this mechanics. If it's just to be like everyone else than why add them in a first place. It would be so much better if we could utilize the stats to make different choices e.g. choosing a maledom path with Noriko using confidence or strength, or charisma for a corruption path with Asami.
Sitting there and trying to find all the places with money is an interesting idea, but why? Only place where money is used is in the beginning when you can give ALL of it to Yasuka. And you don't have a choice, the MC just does that.
Much like with stats money could be a very promising mechanic. But both of them are, for the lack of different words, useless.
Characters
Characters are a handful of cliches that are beautiful, but cannot offer meaningful interactions. They are created only as a playtoy for MC (not a player). They have stupid reasons for acting like they do and most of the time they don't even have a consistent personality. It is best shown in the latest updates (0.7 and 0.8).
I will briefly say that MC is boring not only because of his cliche backstory but also his looks. He is plain as boiled cabbage. And his yellow eyes don't make a difference. He isn't likable, he isn't interesting, he doesn't offer much and his personality shifts so much in scenes. I would be much happier playing any other male character from this game. Akira and Minato, despite being antagonists, are much more likable and interesting, though their reasoning for acting the way they do is questionable. And by the way what is the problem of showing MC's sprite naked? It is just very otherworldly seeing a naked girl near a guy in trunks.
I played this game two times: firstly, I played choosing Love path for both Asami and Yasuka, and they offered a unique playthrough, than, I played their corruption path (by the way paths are chosen by clicking one button, but i will talk about this later) and it was as unique as Love paths and i liked it. But then a Sakuya and Noriko storyline came.
Your previous choices lead up to the same things. Both Asmai and Yasuka (and Noriko in the Sakuya story) act the same way and say the same stuff. For some reason Yasuka doesn't act like an obsessed [over MC] lunatic and takes her previous personality of a caring mother. And Asami finds a middle ground between being her past self and rejecting her new self DESPITE of the path. The way she calls MC "My love" while she is in her tomboy phase is just lazy.
Noriko's storyline is stupid. Well maybe not the storyline, but the reasoning behind her actions. Acting like a brat, making stupid decisions, that made a boy who you fell for miserable is just not the reasoning I was hoping for. It sounds more like a lazy excuse just not to think hard enough. And with a teaser of continuation of femdom path one can only wonder how they will give this reasoning for different Noriko.
I won't say anything about Sakuya. People before me made really good points about her and the storyline. I will only add one thing. When her storyline begins the prompt is written "Sakuya restricts your movement" but, unfortunately it was done from the beginning.
Story
One of the reviewers [@Simp Cattu] said a really good thing " ...it's like a badly written powerplay fantasy of a teenage boy ..." And I couldn't say it more perfectly myself. There is no good storytelling in this game. Things just happen, most actions don't have consequences. And if they have it is quickly solved by Makumba and/or the gang of fangirls.
Setting
In my opinion setting, chosen for this game, other than naming some things like in manga or anime, or visuals isn't used as well. This story could have taken place in every part of the world. Saying "konbini" instead of "convenience store" doesn't make the setting more japanese. It's just make it derogatory.
Choices
When you create such a game and you offer people an option of choosing an action or line of dialogs, most of them are supposed to be somewhat meaningful. Even if it changes one line of dialog. But here 80%-90% of choices don't do a thing. The best example is Sakuya's storyline where we have an option not to free Akira, but the game just refuses. You have to play a perfect story as it was intended.
This game gives you an illusion of choice, just to trick you into thinking that you mean something to this world and characters. But actually this game is as straightforward as it can be.
NSFW scenes
I will say it now. I really enjoy sex scenes in this game. They are beautifully animated. I like the slight change in poses. But that's it. Last updates (0.7 and 0.8) added scenes that had great visuals but that lacked meaning e.g. Sakuya on a springs (the second one of the floor) just strats out of nowhere. It feels rushed. And by the way, she said she is a virgin and then just went on full length in all of her holes. Why?
Noriko's scenes just start the same way. MC rushes to talk to her and is so distracted by naked Noriko and of losing his dominant position that he just starts having sex with her. No teasing, no preludes and absolutely no meaning beside just giving you sex scene.
Future
This is just my speculation
I don't remember who it was, but some user on this site made a great statement "most games just try to be just like another popular game with mother/daughter harem" and i believe that this is what is happening with Goodbye Eternity. Adding Asami's Mother and Mentioning Sakyua's Mother that "soon will be released from prison" just solidifies this claims. This game just tries to create a mother/daughter harem for MC.
Conclusion
I have a Love/Hate relationship with this game. Despite not liking a lot of things about this game I still wait for new updates just to be disappointed about the story. I try to justify many, many things about lacking sides of this game. I will be playing this game in the future and wait that at some point it will be better. This game had so much potential. So much it could be. But unfortunately we got what we got.