reptar01

Newbie
Dec 10, 2019
29
22
looks and plays great. I'm just mad I thought it was old already, I normally wait to download and now i'm hooked and have to wait.
 

RNGeusEX

Goodbye Eternity
Game Developer
Sep 2, 2018
259
3,808
looks and plays great. I'm just mad I thought it was old already, I normally wait to download and now I'm hooked and have to wait.
I understand well what you can feel, I felt the same while waiting for other games.

But the v0.2 will be released tomorrow :) (for the 15$ patrons, the 2nd of July for all the patrons, and the 9th of July for everyone
 

sexypeanut

Well-Known Member
Jun 30, 2020
1,790
2,687
I gave this game a go, and I have some stuff to say.

I'm completely lost. Even with the great hint system, version 1.0 doesn't allow me to go to the park. Ok... but I also cannot interact with the dojo at any time (even when it's open, in the evening). How can I proceed with the restaurant job quest if I cannot train? What am I missing? The chef tells me he'll hire me if after a few days no one shows up for the job - but the quest tip doesn't change (still asks for me to train before applying again). That makes me believe just skipping some days won't do anything. So, I suggest getting the dialogue and the tips to make sense with each other.

The art is great. The braid girl - Yasuka - is really pretty. The backgrounds and scenarios are top-notch.

There are some gameplay issues that I really hope the dev team will change:
- Having to blindly click on stuff to get random money. Without any kind of visual aid, it's just a Diablo-tier method of destroying my mouse. Please, add something subtle to indicate where it is, just like some other porn games do (a small money bill is enough).
- There's no way to advance time outside going back to bed to nap. I STRONGLY suggest adding a button to advance 1 period of time (morning to afternoon, afternoon to evening, etc) right below the current time period.
- Likewise, having to return EVERY day to your bed just to advance a day is boring. Could you add a button to make the character show up in his bedroom on the morning of the next day, no matter where he is?
- Speaking of places to be: The 'Return' button that shows up at the bottom right corner when you're at the street of your house is misleading. The first time it appeared (at the door) made me return to the previous room, but at the street it takes me to the map instead of back to the door. I recommend changing it to a map icon when you're outside.
- The white localization signs on the map could be red instead of white. As the buildings are mostly light grey, one can miss some of them while looking for a place to go.
- Is there any reason for the map to have zoom and pan (while zoomed in)? If it doesn't add anything to the gameplay, you could cut the game file size removing that. The zoom doesn't work with the mouse scroll, which severely reduces its use.

The non-32 version lags a lot. Dunno why, but I hope that is fixable.

The game promising and it's clear the dev is passionate about it, so I hope it'll become better and better with time.
 

HentaiGamerN00b

Active Member
Sep 6, 2020
952
815
There are some gameplay issues that I really hope the dev team will change:
- There's no way to advance time outside going back to bed to nap. I STRONGLY suggest adding a button to advance 1 period of time (morning to afternoon, afternoon to evening, etc) right below the current time period.
That always makes me loose in compenetrate with MC, as alternative i suggest that inside house you can lose time by choosing:

1. Reading (whatever devs wanna put like a book, manga, etc).
2. Using the PC for homework, task (like work from home), play or joy (like porn sites :v).
3. Studying.
4. Inviting friends (and possible lovers) to your room, whatever the interaction MC have with them will make him lose time.

And as an addtional alternative i suggest that outside house you can lose time by choosing visit 3 or 4 different places, it will make the players understand that time for MC have a worth on it and the interaction with the ambient could be more natural, this can be a problem at nights, per example, if it is too late (because player is playing dumb by visiting different places at night) there could be a risk to encounter gangs or thieves, you could be beaten (if MC is too green to defend himself yet can be killed or recieve a beating that makes him awake in the street and after returning home in the morning makes your family to be sick worried, losing more time to recover), in other case you can be stolen (depending of course if MC known how to defend properly).

There are some gameplay issues that I really hope the dev team will change:
- Likewise, having to return EVERY day to your bed just to advance a day is boring. Could you add a button to make the character show up in his bedroom on the morning of the next day, no matter where he is?
This really get me out to feel as one with MC, what if devs do the MC survive the beating without get unconscious and after get home, MC just rest in the sofa, then Yasuka awake thinking is a thief but encounter MC bleeding with bruises in the face. Or what if Noriko finally falls for MC and while you decide to rest after a couple of hours you feel somebody is touching you... Ah, come on dude, how can you ask something so anticlimactic?.
 

kaleh

Member
Oct 27, 2020
152
179
i rated 5 stars and probably pledge most highest tier on patreon but i have cons.

-money clicking is a bad concept.

-game must have perpetual game mechanics. perpetual game mechanics means, enjoyable-simple-smart-ergonomic stat grindings. like creative mini games or some pc game mechanics. getting a job and gaining money at there.

-story has a good concept but more funding means more creativity. time will show us.

i hope we can say about this game " better than patreon milker summertime saga " about in 2 years.
 
Last edited:

foxesandhounds

New Member
Dec 28, 2019
6
3
I am enjoying the game thus far and as others have commented in this form I really like the artwork and the overall story. I look forward to seeing what you have in store for the game's future content and how the story will develop RNGeusEX.

I do have a question about the game's mechanics that I was not able to find an answer to while I was skimming through the thread so I do apologies if this has already been answered already in a previous post. I am stuck in the front yard of the MC's house for I cannot find a clickable edge barrier, see a map/explore icon on the screen, or any other manner in which to help me move onto the park or restaurant scenes. I know I am missing something here but I am just unaware of what that is. I appreciate any help that anyone can offer me and thank you.
 

sexypeanut

Well-Known Member
Jun 30, 2020
1,790
2,687
I am enjoying the game thus far and as others have commented in this form I really like the artwork and the overall story. I look forward to seeing what you have in store for the game's future content and how the story will develop RNGeusEX.

I do have a question about the game's mechanics that I was not able to find an answer to while I was skimming through the thread so I do apologies if this has already been answered already in a previous post. I am stuck in the front yard of the MC's house for I cannot find a clickable edge barrier, see a map/explore icon on the screen, or any other manner in which to help me move onto the park or restaurant scenes. I know I am missing something here but I am just unaware of what that is. I appreciate any help that anyone can offer me and thank you.
There's a 'return' button on the bottom right corner of the screen. It'll take you to the map of the city
 

foxesandhounds

New Member
Dec 28, 2019
6
3
Thank you for the reply RNGeusEx. I did click on the girl before I posted in this thread but when I kept seeing the message from the MC that it was too late to go running in the park I kept thinking I was missing or doing something wrong. I now understand that missing the run in the park is part of the game's progression.
 

sztrb

Member
Aug 24, 2018
398
580
Anyone know the locations of the easter eggs in the park. I've managed to locate 7 out of 17...
 

HentaiGamerN00b

Active Member
Sep 6, 2020
952
815
Anyone know the locations of the easter eggs in the park. I've managed to locate 7 out of 17...
Just take deep breath, put a coke near and something to eat, then click everything you see with the mouse (try drawing lines and figures like a dot matrix printer) and eventually you'll achieve (if your pc isn't old enough to freeze first before that).
 
  • Like
  • Haha
Reactions: RNGeusEX and sztrb

HentaiGamerN00b

Active Member
Sep 6, 2020
952
815
There are some gameplay issues that I really hope the dev team will change:
- Having to blindly click on stuff to get random money. Without any kind of visual aid, it's just a Diablo-tier method of destroying my mouse. Please, add something subtle to indicate where it is, just like some other porn games do (a small money bill is enough).
Remembering other games where find things and clicking are needed RNGeusEX, i would suggest for Extra Life a system "Criminal Case" like to find money as other objects that could achieve MC to open new routes or unlock hidden characters (that previously would never have contact with MC because in his first life he was too much Beta).
 
  • Like
Reactions: RNGeusEX

Lorric17

Well-Known Member
May 25, 2017
1,153
1,253
Am I the only one having issues with the translation? Whenever the original french line contains a letter with an accent (like é or à or ô), then the french line will be shown, but otherwise the english line is shown. That's about 50/50.

I unpacked it with unren and un.rpyc... hmm.
Okay, tested it without unpacking, and it works fine now. Strange.
 
3.90 star(s) 201 Votes