bobdillan

Forum Fanatic
Nov 18, 2016
4,398
10,344
Somewhere in user://. So in %APPDATA% on Windows or ~


I'm sure, and so are you. I mean you had to purposely sort by extension and crop the screenshot to hide the images to make things look bad for some reason. Why do that?
Nice little conspiracy there dude.

There are no image files... only OGV, and those. and the ogv's are unreadable.

Also the sorting was the default XD

Did you even bother to check the game files yourself first before spouting that shit?

edit: and some .ctex files.

edit2: new image for you
1719651867442.png

edit 3: another for thee.
1719651938204.png
 

RNGeusEX

Goodbye Eternity
Game Developer
Sep 2, 2018
259
3,807
Many people won't understand the decision to switch from Renpy to Godot, and I can understand that at first glance: it's less stable, it crashes and so on.

But that's just for now, we're going to do our utmost to make our game more stable.

To make a small comparison, if we were in a VN, staying on Renpy would lead to a bad ending, while switching to Godot would lead to a good ending.

Give us a little time and you'll see for yourself.


0.9.1 is up
Code:
# Goodbye Eternity 0.9.1 hotfix patch note

## Fixed

* Softlock when spying on the thugs at the dojo during Noriko's femdom storyline. Saves that were made while this softlock was active should be automatically unlocked upon loading.
* Crash when talking to Sayuri about Noriko when following Asami's friendship route
* Saves menu could be opened on the splashscreen
* Pressing the F1 key resulted in a crash
* Rolling back during certain events messed up the game's control flow

## Missing features

* Text speed control will be added in a later version
 

HailtoHydra

New Member
Jun 13, 2023
6
20
The previous engine was perfectly good for it's purpose. The new engine is incontrovertibly bad. I wonder why the developer shot himself in the foot with this change.
 
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RobotMenace

Newbie
Feb 28, 2022
18
33
Did you even bother to check the game files yourself first before spouting that shit?
Well here's that same folder after I extracted the project...

Screenshot_20240629_100422.png

Yeah I bothered, and everything is viewable and not obfuscated including scripts, images, music, vids, scenes, etc. It's either a skill issue your end or you're purposely bullshitting.
 
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LoneVoyage

Member
Nov 22, 2016
147
439
The new engine **requires Vulkan support**
it seems i can't play this game with my old potato laptop anymore.
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,398
10,344
Well here's that same folder after I extracted the project...

View attachment 3781282

Yeah I bothered, and everything is viewable and not obfuscated including scripts, images, music, vids, scenes, etc. It's either a skill issue your end or you're purposely bullshitting.
For full context I'm using
1719652313987.png

And I can tell you right now, most would have already quit, it is not as simple as extracting images like renp'y (there ain't even a f95 thread that you can easily find for godot).

Anyway, my main point was the pointlessly wasting supporters time, this issue is an aside.

But, still interested in how I get your result instead of mine. (pulling things apart successfully is fun)
 

RobotMenace

Newbie
Feb 28, 2022
18
33
Then I must be shit or something, cause I only get this:

View attachment 3781289
What app are you using and did it give you the option to export different things? If so select everything. I'm not sure if I can post links here but I used "Godot RE Tools" from bruvzg, it is itself a Godot app so gets lots of this functionality "for free." The ".import" files just have metadata for the engine (if you open them in a text editor you'll see that) but they are useless to Godot without the actual assets.
 

bobdillan

Forum Fanatic
Nov 18, 2016
4,398
10,344
What app are you using and did it give you the option to export different things? If so select everything. I'm not sure if I can post links here but I used "Godot RE Tools" from bruvzg, it is itself a Godot app so gets lots of this functionality "for free." The ".import" files just have metadata for the engine (if you open them in a text editor you'll see that) but they are useless to Godot without the actual assets.
Was using GodotPCKExplorer, just tried Godotdec (gave an error of "No Files were found inside the Archive" downloading Re Tools now.
 
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