I think for the first time in a while I am sad about a game. I haven't feel like this since the Summertime saga situation, but somehow this feels worse because I don't see a big reason to change the engines, more when your game has a so much content already with good quality, the time between updates is fair enough and it seems to be working well for everybody. And on top of that, you decide to work only on Vulkan and leave OpenGL behind, why?? I simply don't get this decision. Even a creator like NoMeme that change from Renpy to Godot between their games decided to still work with OpenGL. I don't see a reason important enough to go with this route. I can play this game in my other PC without problem, but I don't know if most of the player base of this game, even the supporters, are going to like this. Only time will tell.