Welp, sorry for that man, doesnt know it takes that much resource to port... thanks for your hardwork man...Hi. Unfortunately I had to stop the Android ports here. Making them was already a bit to much for my "potato PC" (the last one I made took nearly half a day to only do the needed compression...). And since the main game is now already >6GB... it's not getting easier for that.
Well, we will see, maybe I'll try it again.