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Mod Cheat Mod Ren'Py Grandma's House - Walkthrough + Music Mod [v0.16a/v0.37a/v0.53/v0.68/v0.69] [KoGa3]

5.00 star(s) 1 Vote

shadowr19

Member
Apr 8, 2020
446
613
Mod info:
If you are updating a previous version with the Game Update Patch and had also my old Mod installed please check if there are still old Mod files (v0.10 and before, the ones beginning with X_....). Remove them to avoid issues.

Also: I've added saves from the beginning of each game chapter now, too.
Download on the Mod main page

Good morning / have a nice Sunday!
can we get an option to change the nickname that Elizabeth gives us?
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
can we get an option to change the nickname that Elizabeth gives us?
Hi. I checked, but it's unfortunately not possible in the game to change that without searching and replacing the whole script file. This nickname is "hard coded" (written as text, not a variable) in the game, and also not always the same, too ("baby", "sweetheart").

But at least while checking that I've found some more nicknames I have overseen (Priya , Mabel , the cop). I'll add them in my renaming with the next update.
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
Sounds great, looking forward to it.
I've changed the renaming. Since there are quite some nicknames already I had to split it again:
screenshot0001.png screenshot0002.png screenshot0003.png

As said I add that into the Mod / Android port with the next update.

edit: in the meantime I've integrated that into the Mods, the Android port follows with the next game update
 
Last edited:
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Simulacrum29

Active Member
Apr 20, 2018
891
3,337
KoGa3 you probably mixed the soundless mod and the sound mod, i played the game without musik until now, with the last mod update it gives an error in the main menu because the hope.mp3 sound was not found.
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
KoGa3 you probably mixed the soundless mod and the sound mod, i played the game without musik until now, with the last mod update it gives an error in the main menu because the hope.mp3 sound was not found.
Thanks, I'll check that. Probably have forgotten to deactivate the music in the WT only Mod.

Edit: I've updated the Mod
 
Last edited:
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multiplex1

Member
Sep 4, 2019
114
57
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
NameError: Name 'mcDocNick' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "renpy/ast.py", line 1683, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
File "renpy/ui.py", line 992, in _textbutton
text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
File "renpy/text/text.py", line 1551, in __init__
self.set_text(text, scope, substitute)
File "renpy/text/text.py", line 1670, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "renpy/substitutions.py", line 270, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value
File "renpy/substitutions.py", line 228, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'mcDocNick' is not defined.

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Grandma's House V0.12
Sun Aug 21 16:22:30 2022

Please fix this.
 

MoonBox

Asses & Affection
Donor
Game Developer
Sep 11, 2021
1,395
16,571
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
NameError: Name 'mcDocNick' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "renpy/ast.py", line 1683, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
File "renpy/ui.py", line 992, in _textbutton
text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
File "renpy/text/text.py", line 1551, in __init__
self.set_text(text, scope, substitute)
File "renpy/text/text.py", line 1670, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "renpy/substitutions.py", line 270, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value
File "renpy/substitutions.py", line 228, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'mcDocNick' is not defined.

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Grandma's House V0.12
Sun Aug 21 16:22:30 2022

Please fix this.
If that's in the gallery, it's the game, not the mod. Still working on fixing scenes with nicknames. You can ignore the error to continue the scene.
 
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Reactions: KoGa3

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
NameError: Name 'mcDocNick' is not defined.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 281, in script call
menu:
File "game/Z_KoGa3Mod.rpy", line 638, in script
menu:
File "renpy/ast.py", line 1683, in execute
choice = renpy.exports.menu(choices, self.set, args, kwargs, item_arguments)
File "renpy/exports.py", line 1062, in menu
rv = renpy.store.menu(new_items)
File "renpy/exports.py", line 1298, in display_menu
rv = renpy.ui.interact(mouse='menu', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3694, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 432, in visit_all
callback(self)
File "renpy/display/core.py", line 3694, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 443, in per_interact
self.update()
File "renpy/display/screen.py", line 631, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 213, in execute
screen choice(items):
File "game/screens.rpy", line 216, in execute
vbox:
File "game/screens.rpy", line 217, in execute
for i in items:
File "game/screens.rpy", line 218, in execute
textbutton i.caption action i.action
File "renpy/ui.py", line 992, in _textbutton
text = renpy.text.text.Text(label, style=text_style, substitute=substitute, scope=scope, **text_kwargs)
File "renpy/text/text.py", line 1551, in __init__
self.set_text(text, scope, substitute)
File "renpy/text/text.py", line 1670, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "renpy/substitutions.py", line 270, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value
File "renpy/substitutions.py", line 228, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'mcDocNick' is not defined.

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Grandma's House V0.12
Sun Aug 21 16:22:30 2022

Please fix this.
Damn, could be the new nickname renaming and missing defaults for some of them at the game beginning. I'll check that.

Edit: I've uploaded a new Mod version, hopefully it's fixed now
(I checked in a new game, and the error was gone)
 
Last edited:

multiplex1

Member
Sep 4, 2019
114
57
when I used the replay gallery, the new scenes always revert to the default name instead of the one that was changed. what is going on.
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
when I used the replay gallery, the new scenes always revert to the default name instead of the one that was changed. what is going on.
Hi. The gallery is only using - so far - the MC's first and last name from the main game. As Moonbox said above he's still working on the gallery options. Also, to use new MC names you have to name him once again. You can do that by starting a new game using the normal MC naming at the beginning (then you can stop the new game again) or you can also use my renaming function for the MC, too.
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,189
34,292
i can not load my old saves :( i used this mod i think before, i see green choices in thumbnails.

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That's sad to hear. That actually should not happen, but unfortunately it can. I made some saves at the beginning of every game chapter for that reason, the link is also on the first page under the "optional".
 
5.00 star(s) 1 Vote