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Mod Cheat Mod Ren'Py Grandma's House - Walkthrough + Music Mod [v0.16a/v0.37a/v0.53/v0.68/v0.69] [KoGa3]

5.00 star(s) 1 Vote

Hellster

Engaged Member
May 18, 2019
2,266
2,710
Short note:
I've made similar to Part 1 a Mod also for Part 2 (v0.17) with WT recommendations and some more game settings. Also again a second Mod variant with some music tracks you can play with an ingame jukebox player.

About an Android port: I have to check if I the needed save transfer from game Part 1 to Part 2 is working (or not...). If not I maybe have to drop that then or find another solution (starting with default values). We'll see.
Thanks for the update :)
 

jasad

Well-Known Member
Dec 14, 2021
1,088
806
View attachment 1638029

Overview:
This Mod adds a walkthrough + game point hints for choices.
Both can be turned on/off while playing the game.
Second Mod version with additional RePlay and music in these scenes.
Info: the RePlay Mod is stopped because there is now an own in the main game!

Oct. 19, 2022
Updated my Mod for the new game version v0.16

==============================
Nov. 9, 2022
New game version part 2 v0.17 is out
Similar to part one I did a little WT Mod
and some more game settings

About an Android port:
I have to look first if the save transfer is working for me,
don't know so far if I find a solution for that.
==============================

Updated: 2022-11-09
Game: Grandma's House
Creator: MoonBox - - - - -
Modder: KoGa3 - F95zone / /
Mod Version: Part 2: v0.17 (Part 1: v0.16)
Game Version: v0.17 (v0.16)
Language: English

Features:
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Installation:
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Change-Log:
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Mod for game Part 2 / v0.17:

Download Mod with WT
(incl. Taboo Patch)
v0.17 (3MB)
-

preview pics of the Mod:
(in progress)

------------------------------------------------------------------------------

Second Mod version with WT and jukebox player
(incl. Taboo Patch), v0.17MusicWT (94MB)
-

preview pics of the Jukebox function:
(in progress)

Optional:
If needed here a save from the beginning of v0.17
(on save page 1)
thank you for the update KoGa3~ ^_^
 

roxyt482

Member
Aug 11, 2021
113
156
I've an error when I click on Mod menu

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 28, in script
    "You wake up to the sound of birds chirping in the trees."
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 169, in execute
    vbox:
  File "game/Z_KoGa3Mod.rpy", line 267, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 268, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 270, in execute
    if KoGa3DialogOptions == 0:
  File "game/Z_KoGa3Mod.rpy", line 270, in <module>
    if KoGa3DialogOptions == 0:
NameError: name 'KoGa3DialogOptions' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 28, in script
    "You wake up to the sound of birds chirping in the trees."
  File "renpy/ast.py", line 716, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1417, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1223, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 875, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 169, in execute
    vbox:
  File "game/Z_KoGa3Mod.rpy", line 267, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 268, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 270, in execute
    if KoGa3DialogOptions == 0:
  File "game/Z_KoGa3Mod.rpy", line 270, in <module>
    if KoGa3DialogOptions == 0:
NameError: name 'KoGa3DialogOptions' is not defined

Windows-7-6.1.7601-SP1
Ren'Py 7.4.8.1895
Grandma's House 0.17
Wed Nov  9 11:00:55 2022
 

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,190
34,311
I've an error when I click on Mod menu

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/script.rpy", line 28, in script
    "You wake up to the sound of birds chirping in the trees."
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 169, in execute
    vbox:
  File "game/Z_KoGa3Mod.rpy", line 267, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 268, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 270, in execute
    if KoGa3DialogOptions == 0:
  File "game/Z_KoGa3Mod.rpy", line 270, in <module>
    if KoGa3DialogOptions == 0:
NameError: name 'KoGa3DialogOptions' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/script.rpy", line 28, in script
    "You wake up to the sound of birds chirping in the trees."
  File "renpy/ast.py", line 716, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "renpy/exports.py", line 1417, in say
    who(what, *args, **kwargs)
  File "renpy/character.py", line 1223, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "renpy/character.py", line 875, in do_display
    **display_args)
  File "renpy/character.py", line 621, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3694, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 432, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3694, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 443, in per_interact
    self.update()
  File "renpy/display/screen.py", line 631, in update
    self.screen.function(**self.scope)
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 165, in execute
    screen KoGa3GameSettings:
  File "game/Z_KoGa3Mod.rpy", line 169, in execute
    vbox:
  File "game/Z_KoGa3Mod.rpy", line 267, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 268, in execute
    hbox:
  File "game/Z_KoGa3Mod.rpy", line 270, in execute
    if KoGa3DialogOptions == 0:
  File "game/Z_KoGa3Mod.rpy", line 270, in <module>
    if KoGa3DialogOptions == 0:
NameError: name 'KoGa3DialogOptions' is not defined

Windows-7-6.1.7601-SP1
Ren'Py 7.4.8.1895
Grandma's House 0.17
Wed Nov  9 11:00:55 2022
Strange. I checked both Mod variantes and had no issues. Can you maybe try the v0.17 save I've linked on my main page?
 
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roxyt482

Member
Aug 11, 2021
113
156
Everything fine with your save
With mine saves I've issues only with the mod menu, the game work good instead
Strange. I checked both Mod variantes and had no issues. Can you maybe try the v0.17 save I've linked on my main page?
 
  • Like
Reactions: KoGa3

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,190
34,311
Android port for the new game Part 2 / v0.17:
I tried to do a port again for the new game Part 2. For me it aktually worked, also the needed import from the save at the end of v0.16. But be aware that this is again a port update from my previous v0.16. That means when installing it the new port replaces the older v0.16 and all of it's content.
Here a suggestion how to handle the switch from Part 1 (v0.16) to Part 2 (v0.17) on Android:

- If you havn't used my port so far install it and play the game part 1
- save at the end of v0.16 as suggested in the game
- install the v0.17 port, it should be shown as an upgrade
- when finished start it, then start a new game
- press "Load save" and use the one made at the end of v0.16

If all worked out you should now already continue the game with v0.17. If not there are two other possibilities: the "create a new save file" with quite some questions about the old game content or you can also try my save from the beginning of v0.17 posted on my Mod page.
Dec. 12,, 2022
removed the old download links here since it's with v0.19 integrated in the main page



Android port from the game compressed
with integrated Mod v0.18MusicWT (~182MB)
(incl. Taboo Patch)
Workupload - MediaFire
You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:

Vaftrudner

Member
May 19, 2022
184
238
Found a miss in the v0.16 walkthrough.
On a couple of choices there pops up a "None" in the choice before the text added by the walkthrough.
It seems like it trying to get formating (or what to call it) but the isnt anything for it to find.

These are the lines i have found:
Line 1790: "Make fun of her stutter[persistent.KoGa3WTChange2](Shizuka -1)":
Line 2989: "Left here[persistent.KoGa3WTChange2](ends Karen route)":
Line 41165: "Break it off[persistent.KoGa3WTChange2](ends Betty route)":
Line 41638: "I'm out[persistent.KoGa3WTChange2](ends Josianne route)":

When i searched the documents i only found the [persistent.KoGa3WTChange2] in those lines and no where else.
The closest was [persistent.KoGa3WTChange2a] that seemed to have formating attached to it.

It´s for the PC walkthrough btw. :)
 
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Reactions: KoGa3

KoGa3

Engaged Member
Modder
Donor
Aug 14, 2018
3,190
34,311
Found a miss in the v0.16 walkthrough.
On a couple of choices there pops up a "None" in the choice before the text added by the walkthrough.
It seems like it trying to get formating (or what to call it) but the isnt anything for it to find.

These are the lines i have found:
Line 1790: "Make fun of her stutter[persistent.KoGa3WTChange2](Shizuka -1)":
Line 2989: "Left here[persistent.KoGa3WTChange2](ends Karen route)":
Line 41165: "Break it off[persistent.KoGa3WTChange2](ends Betty route)":
Line 41638: "I'm out[persistent.KoGa3WTChange2](ends Josianne route)":

When i searched the documents i only found the [persistent.KoGa3WTChange2] in those lines and no where else.
The closest was [persistent.KoGa3WTChange2a] that seemed to have formating attached to it.

It´s for the PC walkthrough btw. :)
Thanks. Yes, seems there's an issue with the negative points in my WT (the persistent.KoGa3WTChange2 is not set). I will fix that and update the v0.16 Mod soon.
 
Dec 20, 2020
238
445
I don't think it's related to this mod, but I found that if you don't have your .16 game saved right at that save screen, .17 won't be able to see where to start. I scrolled back to the image before the save screen, and saved there. Like I usually do. It borked. So if you see this at the end of your error message:

1668052967759.png

Go back to .16, and create a proper save file.
 
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Reactions: KoGa3

indio68

Engaged Member
Sep 26, 2020
3,874
3,222
Thanks for the suggestion. Unfortunately torrents never really worked for me, seems my inet provider have something against them...
tried to open up UNP and port as indicated?? try qbittorrent and run autoconfiguration.
 

jasad

Well-Known Member
Dec 14, 2021
1,088
806
View attachment 1638029

Overview:
This Mod adds a walkthrough + game point hints for choices.
Both can be turned on/off while playing the game.
Second Mod version with additional RePlay and music in these scenes.
Info: the RePlay Mod is stopped because there is now an own in the main game!

==============================
Nov. 27, 2022
Mod update for the new game version v0.18
For an Android port please have a look here
(but not updated so far)
==============================

Updated: 2022-11-27
Game: Grandma's House
Creator: MoonBox - - - - -
Modder: KoGa3 - F95zone / /
Mod Version: Part 2: v0.18 (Part 1: v0.16a)
Game Version: v0.18 (v0.16)
Language: English

Features:
You don't have permission to view the spoiler content. Log in or register now.

Installation:
You don't have permission to view the spoiler content. Log in or register now.

Change-Log:
You don't have permission to view the spoiler content. Log in or register now.


You don't have permission to view the spoiler content. Log in or register now.

Mod for game Part 2 / v0.18:

Download Mod with WT
(incl. Taboo Patch)
v0.18 (3MB)
-

------------------------------------------------------------------------------

Second Mod version with WT and jukebox player
(incl. Taboo Patch), v0.17MusicWT (94MB)
-

preview pics of the Mod:
View attachment 2196937 View attachment 2196938 View attachment 2196939 View attachment 2196940 View attachment 2196941

Optional:
If needed here a save from the beginning of v0.17
(on save page 1)


For an Android port for game Part 2 please have a look here
fast like always~ thank you KoGa3 for the mod~ :LOL:
 
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Reactions: KoGa3
5.00 star(s) 1 Vote