Got some issues, in the latest version at time of writing.
Still can't beat Veronica. You can set the wager to 999 but it does nothing, she still doesn't count you defeating her towards her win/loss rating. This has been an issue for several versions now. Her health also bugs out something fierce, going to something close to 20K but it'll suddenly downshift to around 5-6K if she hits a height that changes her combat portrait. It's also frustrating she gains height when battling her when the npc's don't trigger that.
The succubus path really needs another look at. I know the succubus path is supposed to be tricky because the deck is powerful, but some things are really out of whack. The fights leading up to the final fight aren't super bad if you spent a bunch of height on health but the final boss is crazy. The boss can hit you for over 3K damage in a single swing, her height explodes to something like 25K and she gains 50K health. I also didn't realize that if you lose the final fight, you're apparently permanently locked out of trying it again, which basically bricked my save I had going. Had to put the game down after that, too frustrated to try again.
Another note on the succubus path, was getting a fatal error. Forgive me, I don't remember the exact wording here. "Failed to collect TrueHeight" or something to that effect, when attempting to start the first fight of the succubus path. Going through other areas before going to Pier and then making the attempt seemed to circumvent the problem.
Also related to these two, noticed that perma gain cards such as the Zariel card (did I spell that right?) from the Demonic deck that's supposed to hit for X, gain 10 permanent damage, then be returned to hand (costs 5) wasn't actually gaining anymore damage when I fought Veronica and the final succubus boss. Not sure if it's specific to that card or what.
I really do want to like this game and honestly I love the way the Galactic Defender flows now, it's my new favorite, but things like the above really just stop me. I'm honestly not certain locking the succubus deck behind such an extremely difficult and apparently, permanent fail state path, is the right move. Wouldn't you be dumb strong by the time you'd overcome such a crazy challenging run anyways? I dunno, just doesn't seem right to me.
Finally the npc fights you can unlock via the casino side room and talking about the rumor have an issue. It's not game breaking but MAJOR epilepsy warning in play here. If you defeat them enough times that they hit negative height, the game screen flashes super hard. They also can keep being fought over and over while at negative height and they'll just auto forfeit after your first turn every single time. The flashing also low key persists into the rest of the game until you either go through a few screens or close and relaunch the game