- Jun 11, 2020
- 5
- 0
Hi there!
I'm venturing out of my area (coding) on this; my goal is to get Genesis models into Unity with blendshapes (shape keys) and to UMA, but I think there are a couple more steps required.
1. Altering the sub-meshes - which I think requires Blender or similar.
2. Adding the morphs/blendshapes/key shapes.
3. Importing into Unity - and then to UMA
4. Building clothing.
I realise this is going to be a multi step process, but if anyone's been down this road before, I'd sure welcome some pointers.
Many thanks.
I'm venturing out of my area (coding) on this; my goal is to get Genesis models into Unity with blendshapes (shape keys) and to UMA, but I think there are a couple more steps required.
1. Altering the sub-meshes - which I think requires Blender or similar.
2. Adding the morphs/blendshapes/key shapes.
3. Importing into Unity - and then to UMA
4. Building clothing.
I realise this is going to be a multi step process, but if anyone's been down this road before, I'd sure welcome some pointers.
Many thanks.