Tool RPGM [Guide] Porting your RPG Maker game to Android! [Updated 09/11/25]

KaguraRPG

Half Elf/Gremlin
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Feb 7, 2025
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I've seen a lot of people having issues with Android porting and I'm no exception x_x, so I decided to share the method I came up with!
Update: I uploaded a new version of the tool with an UI and everything! You can find it on the link below:


This is compatible with both MV and MZ versions of the engine and Windows 10/11 (may work on older versions but I haven't tested it).
There are instructions attached on both the page and the UI, but in general the steps are super simple. Just fill in the required fields using the tooltips as a guide and then the APK will be generated for you.

Hope it helps!
 
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u z i

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Nov 9, 2018
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thank you so much for this. i had previously tried to follow some guides but failed every time (not really a developer, especially when it comes to android, so couldn't debug the issue). anyways, i had a few hiccups here and there, but finally managed to build one app. i used jdk-21 instead of 24, some version issue with gradle 8.11.1 (?)
 
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KaguraRPG

Half Elf/Gremlin
Game Developer
Feb 7, 2025
107
126
52
thank you so much for this. i had previously tried to follow some guides but failed every time (not really a developer, especially when it comes to android, so couldn't debug the issue). anyways, i had a few hiccups here and there, but finally managed to build one app. i used jdk-21 instead of 24, some version issue with gradle 8.11.1 (?)
yeah, I tried to make it so that it works best with up to date dependencies and stuff x_x not a big dev either so I'm learning all this as I go
edited the script so that it's less picky with the JDK version from now on but glad to hear it worked!
 
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Sherlock77

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Sep 26, 2019
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I've seen a lot of people having issues with Android porting and I'm no exception x_x, so I decided to share the method I came up with!
It's made to be as easy and as automatic as possible (though it requires some configuration the first time) and also up to date

-----------------------------

What you need:
- NodeJS -
- Java JDK Version 24 -
- Android Studio (for the Android SDK) -

(Check that Java and Android SDK are added to your system environment variables after installation)

Instructions:
1) Extract the contents of the attachment into a folder of your choice
2) Deploy your game as "Web browsers / Android / iOS" in RPG Maker and throw the resulting folder inside the same folder from step 1
3) Create a keystore file

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Your folder should look like this now:

Code:
ExtractedFolder/
├── YourDeployedGameFolder/
│   │   index.html
│   └── [other files]
├── build_apk.bat
├── build-capacitor-android.ps1
└── my-release-key.keystore

4) Open "build-capacitor-android.ps1" and edit the variables at the top (they have little comments to help you, but feel free to ask if you're stuck)
5) Run "build_apk.bat"

And done! the script should create the apk and put it on your Desktop

Once you do all that configuration you won't have to do it again!
For all future builds just do step 2 (and replace the old game folder) then run the .bat script again

Let me know if it works or if you have some suggestions for it!

Edit: VirusTotal report for the attachment just in case
Do you know how to add game pad virtual like joiplay or maldives
 

KaguraRPG

Half Elf/Gremlin
Game Developer
Feb 7, 2025
107
126
52
Updated the script to make things even more automatic and less prone to dependency issues!
If you run into any issues, please let me know