RPGM Gwen Adventures [v0.1.5] [Mylora]

1.00 star(s) 1 Vote

anminter17

Newbie
Sep 8, 2017
64
117
Always interested in a LoL game. Seems like that for the first release there isn't much content but i hope to see more in future and Gwen is a nice and unusual choice for an H game.

Regarding the art, maybe this is AI but honestly i don't care much and i really don't see why certain people just get triggere by that. Of course the amount of work behind it is different but a good AI game will always be better than an hand drawn bad one so don't be discouraged by certain comments about this matter, if it's the case just properly tag it as AI art so people can value the game properly and won't complain (at least not so much). Godspeed Mylora, i hope to see updates soon.
 
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cyaanure

New Member
Jun 27, 2023
8
17
I want to wish you good luck in developing this, and genuinely I hope any of this at all helps, not trying to just blindly attack your game or you for that matter, but eesh. It may be cynicism talking but it's a bad look to release something like this as a first release with a Patreon already attached. I don't generally like the way most people use AI in games but I wanted to give it a fair shot, so I downloaded it. It took me 6 minutes and 41 seconds to complete all available "content" in the game. The writing switches perspectives and feels like it was generated too honestly. Making games is hard, making just about anything is hard, but this is really a bummer honestly.

You're using generative AI to make the art for you, that's a big chunk of devtime that should be out the window. You're using RPG Maker which takes some technical knowledge to use but generally lowers the barrier of entry for this style of game a ton, so that's a big chunk of devtime out the window too. And yet there isn't really anything to show for it despite those cut corners. Irelia and Gwen don't even really look to be in the same art style, just a vaguely similar one. I dunno, just personally I don't feel the passion or effort being put into this at the moment.

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I don't like beating on someone too, but big +1.
Ai doing the art, rpg maker doing the game, and even the text not 100% sure sound ai (Any long text description and all put in a ai detector say strong chance of being ai, in the patreon the dev say not being confortable with english so using "a bit of ai for translation")
But the patreon is already up and ready to ask for money.
It's like opening a restaurant where you put some can food in the micro wave serve it and ask to be pay for it.
 

Mylora

New Member
Game Developer
Aug 24, 2024
4
33
for all questions about the game i'm in discord and have announcements channel too.
 

Bubaa

Member
Oct 6, 2017
188
148
I don't like beating on someone too, but big +1.
Ai doing the art, rpg maker doing the game, and even the text not 100% sure sound ai (Any long text description and all put in a ai detector say strong chance of being ai, in the patreon the dev say not being confortable with english so using "a bit of ai for translation")
But the patreon is already up and ready to ask for money.
It's like opening a restaurant where you put some can food in the micro wave serve it and ask to be pay for it.
You have a golden recipe for a business, why won't you do it yourself? ;-)
I'm not a big fun of AI graphics, but what matters the most is an idea.
If author creates an interesting plot and mechanics I can accept all computer added stuff.
 
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LateNightDice

New Member
Feb 6, 2018
4
12
You have a golden recipe for a business, why won't you do it yourself? ;-)
I'm not a big fun of AI graphics, but what matters the most is an idea.
If author creates an interesting plot and mechanics I can accept all computer added stuff.
Ah the classic "if you're so great you take a crack at it then", as if it instantly disintegrates any valid critique lmao. What good is an idea without the content to back it up?
 

cyaanure

New Member
Jun 27, 2023
8
17
You have a golden recipe for a business, why won't you do it yourself? ;-)
I'm not a big fun of AI graphics, but what matters the most is an idea.
If author creates an interesting plot and mechanics I can accept all computer added stuff.
I didnt say "ai bad", some game with ai are pretty good, because people put effort into it.
I say the dev put low effort, close to zero into the game.
The character are not some deep oc with strong story, it's just "i take league design"
Zero effort to make the character close to what they are in initial, the character are just generic personnalitie, change Gwen and Irelia to any other league character the dialogue would be the same.
Like i said in the first message high chance the writing is also ai.
You can use rpg maker easy, people share free asset.

So yeah the dev didnt create or put any effort, he just smashed free ai with other free stuff, in one day if motivated, in one week if lazy, inside rpg maker, call it a day and now want money.
 
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Arikania

Active Member
Feb 10, 2023
841
336
I myself don't have a problem with AI art. And the English is better than the MTL's that I see coming from those Japanese games (probably because Japanese is harder to grasp for an MTL).

It's veeeery early acces yet, but being a fan of games where I can be a female exhibitionist, I do see potential in this game.

Just hope that there'll be an option later on to ditch the stockings. And in fights, it helps a lot if we can see the health bars of our opponents.

I'll be keeping my eye on this game, anyways.
 
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anminter17

Newbie
Sep 8, 2017
64
117
I didnt say "ai bad", some game with ai are pretty good, because people put effort into it.
I say the dev put low effort, close to zero into the game.
The character are not some deep oc with strong story, it's just "i take league design"
Zero effort to make the character close to what they are in initial, the character are just generic personnalitie, change Gwen and Irelia to any other league character the dialogue would be the same.
Like i said in the first message high chance the writing is also ai.
You can use rpg maker easy, people share free asset.

So yeah the dev didnt create or put any effort, he just smashed free ai with other free stuff, in one day if motivated, in one week if lazy, inside rpg maker, call it a day and now want money.
I don't think that's fair to judge a 0.1 like that. Sure, all you said is true but no one here is forcing anyone into giving money to dev. I praised the style of the game and the base concept but i also specified that the game should turn out good and that basically mean interesting to play. This can be the case or not, only future updates will tell us if this can have a future or will be only a nice concept without a proper execution but dev have all rights to open a patreon and if somebody wants to start contributing to it it's free to do so, it's their money afterall (for sure i won't suggest anyone to do that until we see at least a couple of good updates but that's only my default take on new projects).

I understand that the issue of many people have about AI art is that it's basically a lot easier and doesn't require any drawing talent to produce it but imho it can only be a positive thing for us. There are many people that could have interesting ideas for games or plots in their mind but they couldn't develop that because they lacks in art skills (look how many "text based" games we got and a lot of devs won't even bother trying that imho). AI art simply gives to everybody the opportunity to develop their game and that will lead, as always, to (few) good games and (probably a lot) of bad ones in the same way it was until now with drawn/3d art. Honestly i say that more games are always a good thing and bad games can always be ignored if we don't like them. Coming back IT to this Gwen Adventures, you can say that this 0.1 is "low effort" but i reply that we don't know where it could lead if we keep discouraging devs as soon as they publish anything with AI, we should learn to give at least a chance to a new dev when it shares his work to us, we will have plenty of time in future to blast it if it turns out bad but doing so so early isn't a healty approach imho.
 

cyaanure

New Member
Jun 27, 2023
8
17
I don't think that's fair to judge a 0.1 like that. Sure, all you said is true but no one here is forcing anyone into giving money to dev. I praised the style of the game and the base concept but i also specified that the game should turn out good and that basically mean interesting to play. This can be the case or not, only future updates will tell us if this can have a future or will be only a nice concept without a proper execution but dev have all rights to open a patreon and if somebody wants to start contributing to it it's free to do so, it's their money afterall (for sure i won't suggest anyone to do that until we see at least a couple of good updates but that's only my default take on new projects).

I understand that the issue of many people have about AI art is that it's basically a lot easier and doesn't require any drawing talent to produce it but imho it can only be a positive thing for us. There are many people that could have interesting ideas for games or plots in their mind but they couldn't develop that because they lacks in art skills (look how many "text based" games we got and a lot of devs won't even bother trying that imho). AI art simply gives to everybody the opportunity to develop their game and that will lead, as always, to (few) good games and (probably a lot) of bad ones in the same way it was until now with drawn/3d art. Honestly i say that more games are always a good thing and bad games can always be ignored if we don't like them. Coming back IT to this Gwen Adventures, you can say that this 0.1 is "low effort" but i reply that we don't know where it could lead if we keep discouraging devs as soon as they publish anything with AI, we should learn to give at least a chance to a new dev when it shares his work to us, we will have plenty of time in future to blast it if it turns out bad but doing so so early isn't a healty approach imho.
Agree with you on a lot of thing. Ai is a nice thing the same way people with no coding talent was able to put creative game on renpy or rpgm without needing to learn.
Even if we are submerged in cheap bad rpgm game or shitty ai one, you can find a lot of good stuff there.

But if the game is enough to be put here, have a patreon. It's enough to be critize and given opinion. Lot of other game push the 0.1 with a few hours of content, no patreon.
It's unhealthy to let low effort and lazyness pass because "maybe it will be good". It make the bar become lower and lower.. And you see less and less good game because nobody want to put effort when lazyness are rewarded.
Also wouldn't have taken time to write my opinion if the game didn't have already a patreon. Even if nobody give money, it's show greed from the dev and no good game come from greed so I stand by my critics.
Dev should be less greedy and put more effort into it if he want the game to be good.
 
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dodactem

Newbie
May 4, 2018
19
18
Agree with you on a lot of thing. Ai is a nice thing the same way people with no coding talent was able to put creative game on renpy or rpgm without needing to learn.
Even if we are submerged in cheap bad rpgm game or shitty ai one, you can find a lot of good stuff there.

But if the game is enough to be put here, have a patreon. It's enough to be critize and given opinion. Lot of other game push the 0.1 with a few hours of content, no patreon.
It's unhealthy to let low effort and lazyness pass because "maybe it will be good". It make the bar become lower and lower.. And you see less and less good game because nobody want to put effort when lazyness are rewarded.
Also wouldn't have taken time to write my opinion if the game didn't have already a patreon. Even if nobody give money, it's show greed from the dev and no good game come from greed so I stand by my critics.
Dev should be less greedy and put more effort into it if he want the game to be good.
unfortunately, porn games are simply an untapped and underserved genre. This means that, no matter what efforts we make to raise the bar as you say, there's a high likelihood that schmucks, desperate for any content whatsoever, will give money to someone that whips together any half-assed porn "game". If the "creator" makes enough money to justify the effort, then it's a viable strategy. This formula will only ever become unviable when there's enough high-effort products to satisfy our relentless scraping for content, or at least placate us enough to prevent us from desperately funneling money to even the most hopeless of projects.

That, or porn-addicted people will eventually learn to use their brain. (So basically only the latter option.)

Also, it's porn. People will always be funneling seemingly ridiculous amounts of money into the most obscure content.

Edit: I guess the issue pops up when we've got a nifty service like f95 providing a relatively pristine catalog of adult games, which is then increasingly shitted up by low effort slop. I don't know how you would start to draw the line as far as standards go, or if you would even want to impose "requirements" for quality in the first place. Maybe peoples' ability to post and monetize slop via f95's outreach will be conducive to a larger quantity of higher quality games in the future, though that's probably wishful thinking.
 
Last edited:

SgtCrise

Newbie
Oct 31, 2017
47
66
I don't think that's fair to judge a 0.1 like that. Sure, all you said is true but no one here is forcing anyone into giving money to dev. I praised the style of the game and the base concept but i also specified that the game should turn out good and that basically mean interesting to play. This can be the case or not, only future updates will tell us if this can have a future or will be only a nice concept without a proper execution but dev have all rights to open a patreon and if somebody wants to start contributing to it it's free to do so, it's their money afterall (for sure i won't suggest anyone to do that until we see at least a couple of good updates but that's only my default take on new projects).

I understand that the issue of many people have about AI art is that it's basically a lot easier and doesn't require any drawing talent to produce it but imho it can only be a positive thing for us. There are many people that could have interesting ideas for games or plots in their mind but they couldn't develop that because they lacks in art skills (look how many "text based" games we got and a lot of devs won't even bother trying that imho). AI art simply gives to everybody the opportunity to develop their game and that will lead, as always, to (few) good games and (probably a lot) of bad ones in the same way it was until now with drawn/3d art. Honestly i say that more games are always a good thing and bad games can always be ignored if we don't like them. Coming back IT to this Gwen Adventures, you can say that this 0.1 is "low effort" but i reply that we don't know where it could lead if we keep discouraging devs as soon as they publish anything with AI, we should learn to give at least a chance to a new dev when it shares his work to us, we will have plenty of time in future to blast it if it turns out bad but doing so so early isn't a healty approach imho.
Yes it is a healthy approach and that is coming from AI enthusiast. First of all, it is way too easy to throw out low effort AI garbage. Contrary to what haters claim, quality AI art takes a lot of work. Most people don't do that work, that's why we see so many games with subpar art. Secondly, writing is important and needs work as well. If we just pat everyone on the head for throwing out low effort trash, we will be completely overran by said trash. Most importaintly, when it comes to supporting those games, yes it's their money, but by actively throwing said money at subpar products because it's the dick that holds the wallet, those people are hurting the industry, so they are at fault and to blame, much like with regular video games. In fact, they are MORE to blame than the devs. Devs are just trying to make a buck. It's the consumers that need to start having standards, or the porn games will forever stay in a "5000 turds for every decent game" state.
 

anminter17

Newbie
Sep 8, 2017
64
117
Yes it is a healthy approach and that is coming from AI enthusiast. First of all, it is way too easy to throw out low effort AI garbage. Contrary to what haters claim, quality AI art takes a lot of work. Most people don't do that work, that's why we see so many games with subpar art. Secondly, writing is important and needs work as well. If we just pat everyone on the head for throwing out low effort trash, we will be completely overran by said trash. Most importaintly, when it comes to supporting those games, yes it's their money, but by actively throwing said money at subpar products because it's the dick that holds the wallet, those people are hurting the industry, so they are at fault and to blame, much like with regular video games. In fact, they are MORE to blame than the devs. Devs are just trying to make a buck. It's the consumers that need to start having standards, or the porn games will forever stay in a "5000 turds for every decent game" state.
I totally agree on the first part, i only stated that's a bit too early to judge that. That's my take anyways, you are free to judge a book from the first pages, i like to see a bit more before trashing it. It's just a matter of choice/preference/patience i suppose.

On the second part i can partially agree but that's valid almost for every product on the planet. Yes, customers ideally should pay only for good products and not the bad ones but reality is much complex than that. What can be not good enough for you could be good for another person that have different tastes, knowledge, intelligence, kinks or whatever else than you. In my ideal world many of the most succesful brands around wouldn't even exist but i understand that if they sells is because many others find them appealing so i'm more inclined to let people do what they want/like. Experience told me that if someone makes a product (in this game an h game) in a certain way is because that's the best they can achieve or it's simply how they like it most and even if in some rare case the dev may put more effort and deliver a better product if he see lack of funding most of the times they would just quit. Tbh i prefer to ignore games that i don't feel appealing but in my book having many devs around that due in time may get better and deliver better games in future is a good thing (maybe i'm too optimistic but that's my take).
All in all, for sure i won't ever fund anything that i don't like just hoping it gets better but i won't also condamn anyone for liking something that i don't.
 

anminter17

Newbie
Sep 8, 2017
64
117
...
It's unhealthy to let low effort and lazyness pass because "maybe it will be good". It make the bar become lower and lower.. And you see less and less good game because nobody want to put effort when lazyness are rewarded.
...
As i stated above i totally agree on that, i won't give a penny to a product hoping that it could get better in future. But tbh i won't care either if somebody else likes this first release so much and wants to help the dev. You have all the rights to give your criticism of course but dev didn't come here asking "hey, i'm doing an HP eroge, throw your money at me and i will deliver a good game, promise!" but he put here a first release/demo and people could try and see if they like it before committing. In the end anybody can do what you did, play the game, and decide by themselves. Dev could also not put patreon for the first few version to show up how game progress and how frequent will be the updates? Sure thing, but he also could not, there isn't a law for that. In my country when someone opens a new store/shop it's tradition that he does a little party with some food and such open to anybody, it's a cool thing to do and to get known a bit by people but if someone doesn't that because they don't want to spend money should i avoid that shop? I'm inclined to say no if they sell good things. I think the same applies there, dev could be more elegant avoiding the patreon thing for a bit but in the end who cares? If somebody wants to pay for this release they can do while others can just ignore the link. Tbh i think many people here didn't ever click on patreon link of any game, having it or not doesn't make a huge difference imho.

Ofc it's just my take on that you can have a different one and i respect that. This is just to talk a bit about this matter, to be honest i don't think is really meaningful or will impact a lot the future of the game itself. If it will get better nobody will care, if it will turn out crappy still nobody will care and the game will fail because it's bad not because dev put patreon here on first release.
 
1.00 star(s) 1 Vote