I really wanted to give a higher rating. In fact, if I had written this review before Haley's first sex scene, I would've given it 5 stars. Up to a certain point, this was genuinely one of the best incest games I've ever played on this website, up there with Chasing Sunsets (the review below me has no taste, btw) and other masterpieces.
Haley's chemistry with the MC was unbelievably sweet and satisfying at first. It's incredibly fun to read their interactions as they slowly come to terms with their feelings for each other, slowly breaching new territory while navigating their newfound relationship. I swear to God, some of their late-night cuddling sessions almost had me blushing, wishing that this game would never end. Their intimacy was so endearing and immersive that it genuinely felt like the rest of the world didn't exist.
So why the low rating? Because at some point we're introduced to a plot point that completely shifts the mood of the game. We find out about a traumatic event in Haley's past, and that becomes the center piece of the story for a good while. "Whiplash" is the only way to describe it. We're suddenly taken out of the sweetness and dipped in bitterness and anger. I honestly don't mind the concept that they used, but it should've been handled better. First of all, the game trauma dumps on you right after your first sex scene with Haley. And I mean immediately after, still laying naked next to each other. If Haley had told us about the incident the next morning, it would've been a more realistic and tasteful way to broach the topic.
After that, it feels like we're playing a completely different game. Gone are the moments of sweet intimacy, now replaced by over-the-top teasing and dry humor. Haley and MC were always playful with each other, but the writing begins to really lean on that after the trauma reveal, likely in a forced attempt to distract the player from it. Haley's personality used to be laced with devotion, playfulness and vulnerability, but now it's a caricature of a cartoon sibling that constantly insults you. Also, Haley and MC have a strange fixation with joking about Haley prostituting herself or fucking other men in general. And before you say I have no sense of humor, trust me, it's a lot. It doesn't happen once or twice. It borders on obsession, for some reason.
In summary, the relationship between the two main characters is downgraded heavily after the trauma dump. And it's not like the two things are related. It feels more like a way for the writers to distance themselves from the elephant in the room, instead of quickly addressing it and moving on. This decision leaves the tension hanging indefinitely until the ending, and we never really see the characters coming to terms with what happened. I do appreciate how we manage to "handle" Klaus, though. However, I would've liked to see better closure on Haley's side, like her parents telling her about the murder, then she walks out and falls in MC's arms, saying that she's shocked but somehow relieved, knowing that she can finally move on and that no one else will be hurt by him. That would've been much more emotional and respectful to the characters, and a great way to close this chapter of Haley's life as she starts a new one by our side.
Even the sex scenes get worse after the tonal shift. I really liked Haley's submissive nature during the good 1/3 of the game. Some people disliked the whole "daddy" thing but I found it cute and tasteful. It's a normal kink in the real world, but some people in the porn games "community" are really sensitive to it for some reason. Anyway, submissive Haley was adorable, and they could've even tied that to the story. She could tell the MC that he's the first she's ever been submissive to, and that it's liberating because there's no one else in the world she trusts more than him. Dom/Sub relationships are based on trust, and that theme could tie very well into Haley's character, considering what happened to her in the past. No need to make it a full-time thing, just something to spice up the sex scenes and the dynamic between Haley and MC. At some point Haley just... stops being submissive, and we never get to see the coveted "leash and ball gag" scene *clenches fist*
The endings are also... strange, if not abrupt. I expected the characters to mature a bit and deepen their intimacy after the timeskip, but instead we just get more of the same, and by "same" I mean dry humor and impersonal sex scenes. The endings do their job, and it's nice to at least have proper endings, but they could've been better. One thing I do appreciate is how naturally the game introduces the three-way relationships. It feels organic and believable, especially in Sandra's case. Haley is unfortunately still a clown all the way to the end, but at least the three-ways were written very well.
And to conclude this part of the review, I think "impersonal" is the best word to describe the game after The Incident™. I don't know if the criticism reached the developers, but it's like they simply distanced themselves from the core essence of Haley's Story. Moments no longer feel intimate, instead becoming very impersonal, like the writer is just doing this as a job. Haley's silliness is extrapolated to the point of satire, as if they forgot what made her special in the first place. Then we get some obligatory nightclub scenes, some quick dates here and there, a side girl joins us (or not), and the game ends. The conclusion of the game lacks emotion, as if they just wanted to get it over with.
When it comes to the art, the renders are nice. I'm genuinely surprised at how well the renders aged. It doesn't feel like a game from 2019, so there was clearly a lot of care put into the art. From the posing to the lighting, everything looks good. Well, the animations are pretty stiff, but they're serviceable.
As for the gameplay, it's pretty straightforward and intuitive. Some people disliked the forced relationship with Sandra, but it was fine. At least it serves the plot, and you can break up with her before even having sex. Haley's relationship with Jack, on the other hand, is completely pointless. It doesn't serve the plot and never goes anywhere. It's just fluff text.
Final Thoughts:
As I said in the beginning, I really wanted to give this game a higher rating. Haley's Story is a 5-star game ruined by 2-star writing. It starts off very, very, very good, but then it crashes tragically and ends unceremoniously. I would give it a 4/10, but the rating system makes me gravitate to a 2/5. That being said, the game can still be enjoyed, so I recommend that you try it out for yourself, see if you like it. And if you do, have fun. If you don't, I recommend Chasing Sunsets. Great game.
Haley's chemistry with the MC was unbelievably sweet and satisfying at first. It's incredibly fun to read their interactions as they slowly come to terms with their feelings for each other, slowly breaching new territory while navigating their newfound relationship. I swear to God, some of their late-night cuddling sessions almost had me blushing, wishing that this game would never end. Their intimacy was so endearing and immersive that it genuinely felt like the rest of the world didn't exist.
So why the low rating? Because at some point we're introduced to a plot point that completely shifts the mood of the game. We find out about a traumatic event in Haley's past, and that becomes the center piece of the story for a good while. "Whiplash" is the only way to describe it. We're suddenly taken out of the sweetness and dipped in bitterness and anger. I honestly don't mind the concept that they used, but it should've been handled better. First of all, the game trauma dumps on you right after your first sex scene with Haley. And I mean immediately after, still laying naked next to each other. If Haley had told us about the incident the next morning, it would've been a more realistic and tasteful way to broach the topic.
After that, it feels like we're playing a completely different game. Gone are the moments of sweet intimacy, now replaced by over-the-top teasing and dry humor. Haley and MC were always playful with each other, but the writing begins to really lean on that after the trauma reveal, likely in a forced attempt to distract the player from it. Haley's personality used to be laced with devotion, playfulness and vulnerability, but now it's a caricature of a cartoon sibling that constantly insults you. Also, Haley and MC have a strange fixation with joking about Haley prostituting herself or fucking other men in general. And before you say I have no sense of humor, trust me, it's a lot. It doesn't happen once or twice. It borders on obsession, for some reason.
In summary, the relationship between the two main characters is downgraded heavily after the trauma dump. And it's not like the two things are related. It feels more like a way for the writers to distance themselves from the elephant in the room, instead of quickly addressing it and moving on. This decision leaves the tension hanging indefinitely until the ending, and we never really see the characters coming to terms with what happened. I do appreciate how we manage to "handle" Klaus, though. However, I would've liked to see better closure on Haley's side, like her parents telling her about the murder, then she walks out and falls in MC's arms, saying that she's shocked but somehow relieved, knowing that she can finally move on and that no one else will be hurt by him. That would've been much more emotional and respectful to the characters, and a great way to close this chapter of Haley's life as she starts a new one by our side.
Even the sex scenes get worse after the tonal shift. I really liked Haley's submissive nature during the good 1/3 of the game. Some people disliked the whole "daddy" thing but I found it cute and tasteful. It's a normal kink in the real world, but some people in the porn games "community" are really sensitive to it for some reason. Anyway, submissive Haley was adorable, and they could've even tied that to the story. She could tell the MC that he's the first she's ever been submissive to, and that it's liberating because there's no one else in the world she trusts more than him. Dom/Sub relationships are based on trust, and that theme could tie very well into Haley's character, considering what happened to her in the past. No need to make it a full-time thing, just something to spice up the sex scenes and the dynamic between Haley and MC. At some point Haley just... stops being submissive, and we never get to see the coveted "leash and ball gag" scene *clenches fist*
The endings are also... strange, if not abrupt. I expected the characters to mature a bit and deepen their intimacy after the timeskip, but instead we just get more of the same, and by "same" I mean dry humor and impersonal sex scenes. The endings do their job, and it's nice to at least have proper endings, but they could've been better. One thing I do appreciate is how naturally the game introduces the three-way relationships. It feels organic and believable, especially in Sandra's case. Haley is unfortunately still a clown all the way to the end, but at least the three-ways were written very well.
And to conclude this part of the review, I think "impersonal" is the best word to describe the game after The Incident™. I don't know if the criticism reached the developers, but it's like they simply distanced themselves from the core essence of Haley's Story. Moments no longer feel intimate, instead becoming very impersonal, like the writer is just doing this as a job. Haley's silliness is extrapolated to the point of satire, as if they forgot what made her special in the first place. Then we get some obligatory nightclub scenes, some quick dates here and there, a side girl joins us (or not), and the game ends. The conclusion of the game lacks emotion, as if they just wanted to get it over with.
When it comes to the art, the renders are nice. I'm genuinely surprised at how well the renders aged. It doesn't feel like a game from 2019, so there was clearly a lot of care put into the art. From the posing to the lighting, everything looks good. Well, the animations are pretty stiff, but they're serviceable.
As for the gameplay, it's pretty straightforward and intuitive. Some people disliked the forced relationship with Sandra, but it was fine. At least it serves the plot, and you can break up with her before even having sex. Haley's relationship with Jack, on the other hand, is completely pointless. It doesn't serve the plot and never goes anywhere. It's just fluff text.
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As I said in the beginning, I really wanted to give this game a higher rating. Haley's Story is a 5-star game ruined by 2-star writing. It starts off very, very, very good, but then it crashes tragically and ends unceremoniously. I would give it a 4/10, but the rating system makes me gravitate to a 2/5. That being said, the game can still be enjoyed, so I recommend that you try it out for yourself, see if you like it. And if you do, have fun. If you don't, I recommend Chasing Sunsets. Great game.