Quick review for this one (it's a relatively short game).
The Good
The Bad
Final Thoughts
I consider this game well polished enough that it warrants at least 4 stars. Some might be disappointed at the lack of a story, or that the art direction leans towards early 2000s, but the dev seems to have had a concept in mind from the start and stayed true to it.
I highly recommend bypassing the progression system by editing your currency in a save editor of your choosing. There's no reason why NSFW and Freeroam content should be locked behind progression.
The Good
- Playthroughs are rather short, which is a huge benefit for games that care about gameplay rather than story (as this one does)
- Controls are responsive and simplistic
- Fluid animations
The Bad
- Game mechanics are only half explained, there are several in-game items and quirks that help you in avoiding death
- Enemy has ESP, meaning she can see you at all times and once she has line of sight she sprints
- NSFW and "Freeroam" content locked behind point progression
- "Purification" Ending locked behind point progression
- The mazes are far too large to be relying on RNG for their generation
Final Thoughts
I consider this game well polished enough that it warrants at least 4 stars. Some might be disappointed at the lack of a story, or that the art direction leans towards early 2000s, but the dev seems to have had a concept in mind from the start and stayed true to it.
I highly recommend bypassing the progression system by editing your currency in a save editor of your choosing. There's no reason why NSFW and Freeroam content should be locked behind progression.