Wow...
Cool...
1 new enemy...
And the mission to rescue people in playcare is also unfinished...
Cool x2...
P.S.
I like how enemies blow up with colorful stuff and difficulty mechanic is interesting.
BUT!
If in previous versions you had to hit enemies for 5 seconds and then rest, now it is 3 seconds and you have to time when to hit hard...
Uhhh...
And...
Why the hell do you have to charge some kind of bar to shoot weapon you get bullets for!?!?!?!?!?!??
Maybe fighting mechanic bacame better, but I don't like how it becomes harder to use...
By the way...
(There is a banner in the game)
If this is a joke and there won't be update by then, I am going to be dissapointed...
(You can't just tease us with a date and do nothing...)