alexanderXD
Member
- Apr 25, 2021
- 193
- 158
oh also THEY HAVEN'T EVEN IMPLEMENTED A PAUSE MENU you know a core component???
I'm not asking about the nerd. In one of the leaks there was a girl that used some sort of military clothes and I dont see her in the changelong, that is why I asked if she was part of that abdl build. Can someone send a screenshot of the abdl changelog so I can check if that is what happened?Basically just a random fat woman at the ranch place, Honestly the older game is just more interesting with the scenes . I just peek out of morbid curiosity at this point, just drink beer and laugh at it with the lads here
either subscribe star version or schutzstaffel version... but that would be a version i would nazi comming... say doggie, since your here off and on what burr did you set on to make you refactor the combat again?SS stands for subscribe star....right?
Also means we get like a 4th of the content back I think?
You can raise your power by buying coffe. Doesnt know how bad it is at lvl 1 since I automatically raised it with cheat money before testing outThe combat feels so bad and added on top of that almost all of the mobs have boss level HP, it takes way too long just to kill 1 of them. And then to make it even worse some of the levels has an absurd amount of mobs in one spot. Literally feels more rewarding to just dash through the levels, than to actually fight and clear them.
Also, whoever thought it was a good idea to give mobs AND bosses a 5 sec invincible buff whenever you've "hit them too much and too fast", you're a potato head, what a dumb thing to have. The plant boss gets invincible buff every time you hit it 1 time, that fucker can't take damage like 80% of the fight??
basically just hit once then super slide away... repeat for a minute doesnt help some have quick grab so you end up slide kick for safe weak strikesThe combat feels so bad and added on top of that almost all of the mobs have boss level HP, it takes way too long just to kill 1 of them. And then to make it even worse some of the levels has an absurd amount of mobs in one spot. Literally feels more rewarding to just dash through the levels, than to actually fight and clear them.
Also, whoever thought it was a good idea to give mobs AND bosses a 5 sec invincible buff whenever you've "hit them too much and too fast", you're a potato head, what a dumb thing to have. The plant boss gets invincible buff every time you hit it 1 time, that fucker can't take damage like 80% of the fight??
Unless you count other enemies being able to take advantage of you while defenseless (i.e. the ghosts in the shrine area), not a whole lot.so the land whale has two game over animations , but i am wondering if anyone knows any other mobs that have two different animations for each character ?
It's part of a game-over caused by those wendigo-centaur monster things while playing as Sam. Not an actual enemy per se.where is the trucker deer?
When hovering over an area's entrance, you'll see either a red cross or a green checkmark. After you beat that area's boss, it'll let you replay the stage and the boss too. This is false on optional areas.How do I know that I have completed a level and can move on?
I came here just to ask for that same thing. It was Sam and Whispy paired with those same pieces of clothing you mentioned. Could have been alongside that kobold and iron maiden-looking enemy. Where were those in this update? Is it planned for the next upcoming update, whenever that may be? Is it a new area? Would it belong in the ABDL area, God forbid? Was it just a couple of proofs of concept? I would have no idea, and if anything, I'm a bit peeved it wasn't even teased in this update, just a fat nerd and weird new mechanics I have yet to understand.I'm not asking about the nerd. In one of the leaks there was a girl that used some sort of military clothes and I dont see her in the changelong, that is why I asked if she was part of that abdl build. Can someone send a screenshot of the abdl changelog so I can check if that is what happened?
Before the gameplay update, most enemies do take around 5 hits to defeat, with the chunkier enemies (like the purple giant mole) having invincibility after 3-4 hits.The combat feels so bad and added on top of that almost all of the mobs have boss level HP, it takes way too long just to kill 1 of them. And then to make it even worse some of the levels has an absurd amount of mobs in one spot. Literally feels more rewarding to just dash through the levels, than to actually fight and clear them.
Also, whoever thought it was a good idea to give mobs AND bosses a 5 sec invincible buff whenever you've "hit them too much and too fast", you're a potato head, what a dumb thing to have. The plant boss gets invincible buff every time you hit it 1 time, that fucker can't take damage like 80% of the fight??
Honestly, as a Sam fan, I was more disappointed with the nerd+Sam scenes than with nerd+Whispy ones. Besides the angel costume game over, all other animations are more focused on the nerd, rather than Sam, and I wasn't into the nerd at all.So... its that time of the year again. Another update has come and gone, and its... God it fucking stings to see the depth this game has sunken to. I honestly don't wanna write this at all, but as is tradition, I will be detailing more or less everything of value that got changed this update.
Firstly, there's a new disclaimer screen that I guess only shows up on first boot. That's cool. It warns you that everything after that point is at your discretion, and I gotta say I should've listened.
First and foremost, the new combat/movement. Now, I continued a file I already had going, so I had 500 Cawfee's + the cursed book from the goth. apparently holding down the space bar lets you do a super slide which can be maintained as long as you have stamina. Also, your "taunt" is moved to the C button and it charges your stamina as well as the new heat system. What does the new heat system do? It pretty much just let's you use a your heavy attack. So, cool, the most useless move of your kit is locked behind heat, and the most useful move is just gone. Great.
Additionally, the game underwent yet another graphical change. So you know that means more "updated" sprites and areas, specifically in the Lab, which actually got a minor layout change. Not too much to say here honestly.
As far as enemy encounters go, there's a couple new things. Firstly, your status. This feature affects enemies that have a "corruption" bar built into them. So things like, the trinity hypnosis monitors, the nerd girl, the ghost fembunny, ect. Basically, it acts as a persistent threat, even if you leave the area of the enemy, your status will worsen, and I guess that means that subsequent encounters with similar enemies will make you more vulnerable. This poses an issue with enemies that can simply re-apply the corruption when you break out, causing a permanent loop that leads to you losing instantly. The only way to reset your status is to use a machine over between the bar and the rodeo, which costs 1k money to set you back to your default status. Additionally, they added a Power indicator, which I think just shows how much damage your attacks do. My power sits somewhere at 503, due to having 500 cawfees, enough to one-shot most enemies in the game (aside from, oddly enough, Jessie. This leads me to believe she had a health increase, as i can still one-shot the bee assassin). Which brings me to my next point.
As far as enemy fights go, they added a LOT more enemy spawns, specifically in the lab (the lab seems to have gotten a lot of attention this update, not sure if that's a good thing). In addition to adding more enemy spawns, it seems as though enemies from other areas can now spawn in places they aren't native to, i.e. the portal master and hypnosis imp showed up in the lab. I get that you're supposed to get as much cawfee as possible, but combined with the Status meter and the fact that 500 cawfee takes a LONG time, this overall gives me the feeling that this game is becoming less of a beat-em-up and more of a "pick which enemy is going to overwhelm you first" type thing, which is what the gallery would be for, if it was ever added.
The final thing I'm going to poke with a stick is the singular new enemy this update added. Sam fans are going to be happy with this one probably, whereas us whispy enjoyers are probably less than thrilled.
Basically, the fat nerd witch girl. She's located wayyyy at the back of the rodeo in an entirely new area which probably took 4 months to build. When approached, she will attempt to capture the hero by doing something involving her phone, but this takes several seconds and can easily be dodged. For the whispy scenario, she will entrance him and begin deepthroating him, before bewitching his balls after several orgasms. This leads to a long game over screen which involves tricking whispy into thinking he's fucking the blue haired baddie Sam, but in reality he's just fucking some nerd dude. Right as Whispy blows his load, his blindfold is removed to reveal sam has been sitting infront of him, bound and gagged. Whispy then continues to rail the guy while the nerd girl yaps, idk. Also apparently after this scene ends there's an error?
For the Sam scenario, it's a bit different. A lot more to the point as it were. The nerd girl will sit on Sam's face, forcing her to lick her pussy before Sam caves, cutting to Sam, Whispy and the nerd in the back of her van. Sam gets some cute angel get-up, and whispy is pounding her while the nerd gloats. It's implied that the nerd girl steals powers, but I'm not sure how much of that is true or whatever. The long and short of it is Whispy's path sees him getting cucked, and Sam's path has them both becoming her toys. All in all, kind of a letdown.
So, my closing thoughts, since I've spent well over 20 minutes on this: it sucks. I know I shouldn't be suprised and that this is nothing new, but after the last couple updates we had (over a year of waiting total), this one is just a failure in every way. The only real good things about this update are the graphical "improvements", and the length of the new game overs. I can say that at the very least the dedication to detail is something I wish got applied to a lot of other, more deserving game overs, but that's not something I can change. In contrast to that, however, this update changed a lot of things for the worse. The new combat is not made for people who don't already have a shitload of cawfee, the increase in enemy spawns and hp on top of the Status meter are downgrades to the previous system, which was already a sidegrade at best from the prior system. And lastly, the obvious problem, the fact that we got one singular new enemy, and it both sucks and involves cuckoldry. The design is subjective, if you're into obese bitches then maybe you'll like this, but as for myself and probably most other people this enemy was absolutely not worth the wait.
My real closing statements on this, for anybody who's bothered to read this far: this game is in a state of decay. Moreso than previously. For the effort put into the things that were added, it still seems so lazy and uninteresting. The game as it is is harder than ever for new players who are interested in the fighting aspect, and overall the game is just not as good as previous iterations. I know doggie won't see this, and even if they do they'll likely ignore it, but this is NOT the direction the game should be taking. If you truly want to keep the game on this path, then I'm begging you to update the older scenes first. It doesn't have to be the ABDL stuff (I know that stuff is in a touchy spot is S-Star), but the contrast between something like the Murder Bee game over and the graphically detailed Goth Fatty game over is night and day. And as for the combat, either revert it or make it not as painful for new games.
As always, I'm your friendly local wandering incubus twink, and this has been my review of the new build. I'll see you guys later, and God help us all.
-Stan
honestly i cant even fault you for that, this update dragged the game through the mud.Honestly, as a Sam fan, I was more disappointed with the nerd+Sam scenes than with nerd+Whispy ones. Besides the angel costume game over, all other animations are more focused on the nerd, rather than Sam, and I wasn't into the nerd at all.
Honestly, I think I'm just gonna unfollow this game's thread (what a drama queen I am, ooo), because this update took 9 months, added 1 new enemy that almost completely missed the mark for me, judging by the update frequency other teased enemies will be added probably only next year and they might miss the mark too, and I'm honestly expecting this game to get another "gameplay overhaul", because why not.