Alright, so a few changes in the build (as far as I've tested):
The bar has been remodeled to look like a saloon sort of style, with an additional character you can use money to interact with beyond the "WIP" area from before. Also has a second floor
The Bio Labs has a hazard/screen that uses sissy hypnosis and affects you even if you make contact with it. If you stand in front of it for too long, you'll be stunned. Not sure if other enemies can interact with you while in the stunned state
"Boss" enemies now have invincibility frames, like the boss from the Bio Labs and the puppeteer on the Daycare. Not sure why, but its there
Also in the Daycare area, there's a new enemy behind a door that appears on the second screen, second floor (you can't actually kill it, ike the scientist that operates the machine on the Bio Labs)
Gallery still not open, yet.
If anyone wants to add to what I just said or correct me, feel free to do so! This game is certainly taking shape now, and it's pretty solid stuff