I believe I'd feel pretty outraged by Doggie Bones if their tier scheme wasn't so cheap, y'know? It's one thing when you start your pricing at $5-10 monthly, but it's a bit different when you can just drop a single dollar, and get access to everything to do with the game.
For what it's worth, patreon takes about 12%, so making around 3680 BEFORE the 25% tax you set aside for the lovely IRS, is equivalent to making a minimum wage in other places, because NYC is NYC. Everyone has different philosophies regarding work, but assuming Doggie also has a full-time job, knowing this I wouldn't be too mad at them if updates slow down, not that I'm following the game, just if I was.
I do think that they make enough that they could do a little more, but not so much more that I would be upset they aren't. It's not like they can lower their prices any further, after all, and they no longer guarantee monthly updates on their page from what it seems.
Also, here's my thoughts on the game, so I'm not being an ole hypocrite lol:
I do love the animations in this game. Makes me wish they'd lean more into the futa/non-con side of things. Though, there are a ton of games that can satisfy that for me, so I understand wanting to give diaper fetishists something other than Trap Quest lol
Combat has been super meh since the first time I played it two years ago or so. I think the age of the platformer-style they've chosen is showing through really hard. The game's combat strikes a weird combo of too easy+bullshit. It feels like you're either smashing through everything, or you keep clipping the hit box and needing to spam struggle out. Levels end up being tedious slogs instead of exciting opportunities to see animations or experience the action part of the game.
Movement is and probably always will be super basic. It shows when the game is made by someone who doesn't necessarily understand what makes platformers and action combat so good, or they understand and simply lack the experience to bring it to life in their engine (which, I think, is the case here.)
Context is super wack, and has been since the start I'd imagine due to the early access. The game currently feels more like a gallery on hard mode than it does a game with context to back up the animations and areas you go to. The story and context is there; it's just so weak it doesn't really matter.
Ultimately, it's aight, but nothing legendary. Many other platformers and action games I can beat off too over this one. I'd give it like 3 nuts out of 5. You'll bust and probably come back to it like once more, then it'll sit there unopened in your porn games folder until you delete it.
Edit: Good god, sorry for the wall. I'm high at the moment and got too into it.