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Newbie
- Oct 22, 2021
- 92
- 108
- 133
Unlike in almost all other games, in an erotic game the gameplay is there to add context to the H-content, not the other way around, the point of having scenarios on loss is to give the encounters some context and story to them. I don't want to sit down to play an H-game and have to lock in and play well to get all the H-content, or worse yet, fight an enemy that was designed for H-content yet not be able to get to it until some arbitrary story checkpoint, I want to just throw my character at whatever enemy looks interesting and see what happens. In terms of game design, this might not make sense, but in terms of erotica it's there to keep scenes in control of the player more, yet still offer some tension and make sure the lewd content is never too far away.