Rating this 5 stars for what's available at the moment. The content isn't massive, and I would like to see an eventual remodel of the kobolds and/or goblins in the far distant future; but for what the creator has released as an early concept it's impressive to someone like me who finds a lot of 3D content to be sloppy and usually lacking in style or coherency.
The simple ascii dungeon roguelike gameplay works on a mechanical level; there's not many floors to explore so losing and restarting isn't really a problem. With the new update that adds minotaurs, there's a good reason to ignore fighting enemies and just run away to get to the next floor.
Pros -
From what I gather character models and animations are all custom, which means there isn't a hodge podge of art that takes you out of the game.
Female protagonist is niche and unique. I see a few people wanting her to be muscular or thinner but she's perfect in terms of the, "nerdy trope."
The creator seems to have a schedule of releasing updates every 2-3 months with new content.
Cons -
As said, Goblins and Kobolds could probably do with a rework to match the style of Fishmen and Minotaurs. Kobolds aren't that bad, though.
Animations are quick, and there's no gallery at the moment. My suggestion, have the animation be a clip (which I think it already is) where you can go through your usual automated sequence where it plays out, or where you select the sex scene and the speed.
Overall-
I hope to see the dev finish this project, where they don't go through the typical 4 year project that gets abandoned either because the dev finds a job in the industry or burns out/wants to work on something new.
The simple ascii dungeon roguelike gameplay works on a mechanical level; there's not many floors to explore so losing and restarting isn't really a problem. With the new update that adds minotaurs, there's a good reason to ignore fighting enemies and just run away to get to the next floor.
Pros -
From what I gather character models and animations are all custom, which means there isn't a hodge podge of art that takes you out of the game.
Female protagonist is niche and unique. I see a few people wanting her to be muscular or thinner but she's perfect in terms of the, "nerdy trope."
The creator seems to have a schedule of releasing updates every 2-3 months with new content.
Cons -
As said, Goblins and Kobolds could probably do with a rework to match the style of Fishmen and Minotaurs. Kobolds aren't that bad, though.
Animations are quick, and there's no gallery at the moment. My suggestion, have the animation be a clip (which I think it already is) where you can go through your usual automated sequence where it plays out, or where you select the sex scene and the speed.
Overall-
I hope to see the dev finish this project, where they don't go through the typical 4 year project that gets abandoned either because the dev finds a job in the industry or burns out/wants to work on something new.