This is another game with a lot of unrealized potential. The animations are fluid and top notch, the character designs are varied and above average, the premise is interesting, but it couples that with poor writing and storytelling, below average spelling and grammar, questionable and very underused gameplay mechanics, some odd facial expressions, a buggy save system, and a truly obnoxious UI.
I'll go into more detail below, but TLDR I'd give it a 2.5 if I could, if it gets polished and completed it could be a 4.5/5 star game, but as is I would definitely wait until it develops before picking it up.
OK, starting from the start of the game. You open on banging your nameless girlfriend. Thats a good way to start the game, it shows off the animation and a kind of sex battle mechanic that works alright, and you think is going to be the core gameplay mechanic. But it isnt. You use it two other times from memory, both are near impossible to lose, and doing very well seems to have no benefit to the player.
Then you leave to go on a trip to... somewhere, for... some reason, with your best friend who is a girl you havent seen in two years who has a sign that says "future sexual partner" hovering 6 inches over her head. Literally as you leave the house your unnamed girlfriend breaks up with you in a text so youre free to bang whomever you like on your trip to... wherever.
You get on the plane and in the space of about 5 minutes are introduced to every character in the game in the most rushed, incomprehensible intro I've ever read. Everyone of them are VIPs for some reason, most of them are multigenerational families, magic is revealed to be real and that bothers no one, and of course all but one of the characters are female (besides one gross dude) and pretty much all of them want your dick immediately. Each character in the space of like 5 lines of text introduces themselves, their one discernible character trait, and that they want your dick. It's extremely hard to read and follow, and throws any buildup or tension out the window.
Then suddenly demons invade the plane, and they kill all the males with sex in order to steal their energy, but not you because you were the first person to be able to make them cum in all of history, and then the plane crashes on a magical island, and then good fantasy beings help you set up a camp with the fully intact plane as your base, and then you need to fight the bad rapey fantasy things, and all of that is done in about 5 minutes.
Then you can navigate around the plane and ask 0-3 things of each passenger, 1 of which is always youre hot. Then you sleep and an android saves you from a witch that teleported in to rape you. And now there are androids everywhere. And on day two all the women become immediately sexually frustrated and need your dick like a dehydrated person needs water in a desert. Which is just really poor writing. There is no relationship building or getting to know people, the first event with almost every girl is you doing a sex thing, usually cunnilingus, and sometimes getting raped.
After getting a few girls to join your army you can then go hunting (an unlimited number of times a day for some reason). I was thinking given the premise and synopsis here that this would involve the sex battle mechanic. IT DOESNT. Its just you click hunt and get stuff. No risk. Can do it as many times as you want.
The game goes on from there. On to some general issues:
1. The UI and saving:
The UI has multiple button presses to get through the plane, many of them unnecessary. It also breaks the body of the plane into two hallways with some shared options and some different ones, for no discernible reason. It is clunky and confusing. You are unable to save or load during arbitrary actiony bits, sometimes... maybe. Also the save sometimes deletes your focus resource used in battle. Lastly I couldnt find any way to quit the game from within the game.
2. Sequence of events. A lot of stuff in this game can be accessed totally out of order. I had multiple events take place with a captured prisoner happen before the event to capture them even unlocked. The evening events in the lounge are the biggest culprit, many of them delay crucial plot developing events that take place at night and throw the quest page for a loop. Also many of the characters you can interact with at the evening events (where you will always lick a pussy) will talk in plot events about not having any sexytimes with you even though you have.
3. The sex battle thing. Obviously the main point is that you only use it 3 times by version 0.7, that it is impossible to lose, and that there are no rewards for doing well, but the other issue is that it is totally arbitrary. All the actions produce results with HEAVY rng, and you have no way of knowing what something will do without trial and error. Theyre also very short, your orgasm bar will fill up within 3-4 actions, regardless of the actions taken, so strategy and action choice is pretty meaningless, definitely less meaningful than the RNG. It needs a lot of work. It has the potential to be a core gameplay mechanic, but the RNG needs to be tightened, you need to know what the options will do, make the bars longer so strategy matters, maybe add some cooldowns or something? Its just arbitrary and boring right now.
4. The army mechanic:
To hunt you need an army, which gets bigger when you hunt. But it has no impact on anything atm, and can be made infinite on day one by just clicking lots of times. It feels like it could be useful and interesting, and it seems to be related to adding named characters to it. But given you can make it infinite so easily, there is no way of losing stuff or risking anything, and no reward for having a bigger army its just a waste of time right now.
So in conclusion:
- Make the intro a bit longer and a lot more coherent, maybe make it have some effect on the game, definitely cut down some of the character intros and sprinkle them into the first few days of play.
- Fix your core mechanics and add the sex battle thing to the hunting so that there is a reason for it to be there.
- Structure your events better so that you cant sequence break everything immediately
- Dont have every character want your dick from day 1, focus on developing relationships, have the characters you know, like your best friend and her family be the first ones you have sexytimes with and build from there at a slower pace.
- Simplify the UI and fix saves.
- Hire an english speaking editor to do a pass of your script
If all of that is done itd be a great game, until its done its a confusing mess that lacks both buildup and pay off for every single element.