Unreal Engine Harem of Valerius [Prototype v1.0.1.1 Fix] [Valendir Games]

3.00 star(s) 2 Votes
Aug 26, 2016
395
510
kinkylemurgames
Based on what I've seen in the previews so far, I like this game, friend, and I understand that you have a lot of bugfixing and balancing to do yet, but for fucks sake add proper graphical scaling options. Nobody wants to risk blowing up their GPU for one game, no matter how interested they are in it.
 

breathe

Member
Nov 4, 2020
287
324
How do I access levels from the island? I've upgraded every building to maximum possible and still cannot leave. One of the buildings offers me to get a map, but when I try to get it, it says Not Available.
 

Harem of Valerius

Member
Game Developer
Nov 25, 2022
115
99
Can't even find the miners on the first quest. Ran the map 3 times . f it
I am so sorry abou the issue :( I made my best remove all the bugs but i failed at the most important one.
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I am going to focus on the issue today and hopefully i can update the build !
Thank you for the feedback
 

Harem of Valerius

Member
Game Developer
Nov 25, 2022
115
99
kinkylemurgames
Based on what I've seen in the previews so far, I like this game, friend, and I understand that you have a lot of bugfixing and balancing to do yet, but for fucks sake add proper graphical scaling options. Nobody wants to risk blowing up their GPU for one game, no matter how interested they are in it.
Thank you so much . Yes i made bunch of optimisation improvements , the game could run good in mid end systems in my tests but maybe i missed something.I tried to profile 4gb vram capacity but it looks i need to work more :(
 

Harem of Valerius

Member
Game Developer
Nov 25, 2022
115
99
I think I found the issue! Now packaging and will play the game for a quick test.I am so sorry that some interaction objects can not detect playeris overlapping! small issue, breaks the game :(
Will be updated in 1 hour!
 

Greebz

Member
Oct 10, 2020
381
711

Hey!

With last week’s demo bug fixes and polish behind us, we’re stepping into Phase 2 of development! Here’s what’s coming:

Next Target: Lysandros’ Contract Quest
  • The core quest flow is complete! But here’s a secret: The level’s action intensity will be shaped by your feedback.
  • Why? → I haven’t gathered enough data post-demo yet. For now, I’ll proceed with a balanced, middle-ground approach.
Brothel Mechanics: Choices & Depth
  • Brand-New Side-Scroller Mode: Valerius can now visit the brothel during the quest.
  • Romantic Sequences: Special scenes shaped by your choices! ❤
  • Patreon Tier Tie-In: Supporters in the "Design a Female NPC" tiers will see their characters appear here!


Stunning New Features
  1. Day/Night Mode :
  2. Unarmed Mode:
    1. New dialogue/escape paths without combat!
⏳ Estimated Timeline
Workflow: Mechanics → Level Blockout → Cutscenes → Enemy Design → Environment Polish. This phase will take ~2 months.
Great looking game. Question: Will Valerius do his own part of repopulating this village and therefore use his Harem for said repopulation. Differently phrased will there be pregnancy and breeding content? Thank you very much!
 

Harem of Valerius

Member
Game Developer
Nov 25, 2022
115
99
Great looking game. Question: Will Valerius do his own part of repopulating this village and therefore use his Harem for said repopulation. Differently phrased will there be pregnancy and breeding content? Thank you very much!
Hello ,
Thank you so much !! Currently i havent thought about Pregnancy or breeding but why not .For Patreon tiers will create their NPCs and quests too. I believe some of them will ask for new contents and i will implement
 

Harem of Valerius

Member
Game Developer
Nov 25, 2022
115
99
You certainly cared enough to respond. Enjoy your AI, GPU destroying slop.
Thanks for your feedback! If you’ve experienced performance issues, lowering settings to High/Medium + capping FPS at 30-60 lets the game run smoothly even on 3-4GB VRAM. Give it a try!

Regarding character portraits (used only in conversation panels): These represent months of dedicated effort. We’d love for you to experience them firsthand before judging. If you’re a 2D artist, we’re always open to collaboration — hit us up!
 
3.00 star(s) 2 Votes