Your brain is slop. Stop bitching.You certainly cared enough to respond. Enjoy your AI, GPU destroying slop.
Your brain is slop. Stop bitching.You certainly cared enough to respond. Enjoy your AI, GPU destroying slop.
Right, I apologise. I'm just used to seeing so many games that use UE5 and AI that end up being terrible, but you're right I'll give it a go before judging.Thanks for your feedback! If you’ve experienced performance issues, lowering settings to High/Medium + capping FPS at 30-60 lets the game run smoothly even on 3-4GB VRAM. Give it a try!
Regarding character portraits (used only in conversation panels): These represent months of dedicated effort. We’d love for you to experience them firsthand before judging. If you’re a 2D artist, we’re always open to collaboration — hit us up!
... What a salesman! "If you don't like the product, don't buy it! We don't care about you!"If you don't like it, just leave. No one cares about your opinion.
Honestly it's not bad, ran perfectly stable on high settings. PC got a bit warm but nothing too bad. As for the gameplay, the platforming is decent, however it's super easy to just dash over all the enemies and the fighting boils down to spam left click with no need for blocking. As for the settlement building, it's meh. Reminds me of those generic mobile games. It's an interesting concept, but it could use more work. The sex scenes are okay apart from the hair physics being a bit janky. Overall, like a 6 or 7 out of 10.Thanks for your feedback! If you’ve experienced performance issues, lowering settings to High/Medium + capping FPS at 30-60 lets the game run smoothly even on 3-4GB VRAM. Give it a try!
Regarding character portraits (used only in conversation panels): These represent months of dedicated effort. We’d love for you to experience them firsthand before judging. If you’re a 2D artist, we’re always open to collaboration — hit us up!
Ahh !! great to hear that. I think for a demo, 6-7 /10 should be good and i completly agree about the "it needs a lot of work"Honestly it's not bad, ran perfectly stable on high settings. PC got a bit warm but nothing too bad. As for the gameplay, the platforming is decent, however it's super easy to just dash over all the enemies and the fighting boils down to spam left click with no need for blocking. As for the settlement building, it's meh. Reminds me of those generic mobile games. It's an interesting concept, but it could use more work. The sex scenes are okay apart from the hair physics being a bit janky. Overall, like a 6 or 7 out of 10.
Since you apologized, I will do so too. Sorry for my harsh response.Right, I apologise. I'm just used to seeing so many games that use UE5 and AI that end up being terrible, but you're right I'll give it a go before judging.
Would you please add a pregnancy mechanic? Would be really great!️ Weekly Dev Log: Brothel Mechanics, Archer Foes & Steam Dreams!
Development Highlights
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1️⃣ EPISODE 3 PROGRESS
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2️⃣ BROTHEL MECHANICS PREVIEW
- "A Father's Hope" questline is ALIVE!
- Full blueprint ✅ + conversation flow implemented ✅
- "2-minute mannequin speedruns were oddly satisfying!"
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Visit brothel → pick your sex partner
3️⃣ NEW ENEMY: RANGED ARCHERS
- Demo: 1 girl available
- Patreon Build: All girls unlocked + extended animations (Patreons get 2x longer scenes!)
⚠ Steam Demo Update
- "Keep your distance, Valerius!"
- Strategic challenge added → dodge or rush?
Valerius Needs YOU!
- Build submitted → approval expected THIS WEEK!
- Will notify immediately when live
- Wishlist on Steam:
You must be registered to see the links You must be registered to see the linksreviews:You must be registered to see the links- Share with friends!
ahh, the model i am using doesnt have that morphs but maybe i can find / create one.Would you please add a pregnancy mechanic? Would be really great!
Thank you for your feedback — I completely understand your concerns about AI. Let me clarify transparently:Still fighting off that AICG tag, huh? Not sure how much I'm willing to trust this if the tags can't even be properly added.
I'll check again later, see if that changes. Good luck until then, if ever.
This single thing is why the AICG tag is necessary. That is quite literally what that tag stands for, to the letter.
- AI Usage
✅ Only character portraits in conversation panels use AI-generated art .
If you play the game from official pages , you will notice that everything is explained clearly.This single thing is why the AICG tag is necessary. That is quite literally what that tag stands for, to the letter.
And to the point itself, GenAI use is GenAI use, so like.... Not really gonna soothe the concerns of those who take issue with it, especially since using it for art is like THE big reason people tend to be upset about it. *Having said all that, I'm personally glad the intent is still to replace those assets later. I realize there's a bit of a catch-22 between programmer art being needed and not wanting testing players to assume those were final assets is so often the case (which they still will, regardless, but I get why nicer placeholders would be preferred in such cases).
I would request that you be transparent in the tags as well, please. If the game had piss, or threesomes, or anything else, I'd want that tagged as it was added too. If it gets removed, remove the tag as needed. That is truly all I ask.
(Edited to amend some points)
hello, can you tell me the version that you are playing. If you download that from itch io or Steam you should not have that issue.Stuck in here. no idea what to doView attachment 4982028
I downloaded the latest version in here today (F95zone)hello, can you tell me the version that you are playing. If you download that from itch io or Steam you should not have that issue.
Thank you so much. I believe that the newest versions dont have any interaction issues .I downloaded the latest version in here today (F95zone)
But now I'm gonna download it from itch io just in case. And I'll let you know if the same problem still exists if that helps. I truly see the potential in this game and I want to see it flourish.
Man that chick is HOT!Dev Log Update: Pushing Through Technical Challenges
This week was tougher than expected - technical issues slowed me down, but there's still progress to share!
Episode 3 Milestones:
✅ Environment Built:
View attachment 4988924
✅ Art Upgrades in Progress:
- Castle & walls completed (finally sets the medieval tone!)
- Placed key location models to establish the chapter's identity
- Hired a freelance artist to:
- Replace all AI placeholder portraits
- Design period-accurate clothing (because immersion matters!)
View attachment 4988928
View attachment 4988926
✅ Chapter Design Locked:
On My Plate Next:
- Features 2 adult scenes + action-packed level design
- Heavy focus on narrative-driven combat
Testing Pipeline:
- NPC model refinements
- Ambient sound design
- Costume implementations
- All character portraits
- Transition cutscenes
Sneak Peek:
- Closed Discord testing → 2. Patreon release → 3. Public launch
City Builder mode will get "game-changing" updates post-Episode 3... but my lips are sealed for now!
Personal Note:
Admitting I wanted to accomplish more this week - but sometimes dev work means wrestling with unexpected issues.
Cheers