Unity Unreal Engine Daz Has anyone shared a game ready daz genesis export?

DrShok

New Member
May 10, 2025
1
0
In my opinion, to import a Daz model that you actually want to use for a game (not VN) this is the correct workflow:

  1. Export your Daz model with DazToUnreal plugin (We will make this to get the rig and the materials, the mesh won't be needed)
  2. Export your Daz model to Blender with Diffeomorphic plugin. Here you will optimize materials, add blendshapes, etc.
  3. Export your rig from DazToUnreal that you have inside your Unreal project: Right Click > Asset Actions > Export
  4. Import the exported rig to Blender
  5. Change the armature of the mesh from Diffeomorphic (the one that has blendshapes, mats, etc.) to the armature you just imported from Unreal
  6. Export to Unreal
  7. Now you have a 100% model working in Unreal. You can use the third person template with your character

This is the workflow I use on my games.
Hi, I'm trying to create my VN game with DAZ Genesis 9 models and Unreal Engine. I just saw your comment about the workflow and it sounds good, but the problem when I'm using Diffeomorphic is that I have a worse textures quality compared to DazToUnreal bridge (David's version). The second thing that the Blender is totally new for me, I only have an expirience with UE. So the question is, how can I achive the better quality of textures and maybe u can advice some good tutorials in youtube or somewhere because it's not much content about Diffeomorphic. Thank u in advance!
 

The_Aesthetik

Developing Adult Games
Game Developer
Jun 18, 2022
246
367
Hi, I'm trying to create my VN game with DAZ Genesis 9 models and Unreal Engine. I just saw your comment about the workflow and it sounds good, but the problem when I'm using Diffeomorphic is that I have a worse textures quality compared to DazToUnreal bridge (David's version). The second thing that the Blender is totally new for me, I only have an expirience with UE. So the question is, how can I achive the better quality of textures and maybe u can advice some good tutorials in youtube or somewhere because it's not much content about Diffeomorphic. Thank u in advance!
You should be able to use the same materials from the DazToUnreal model to Diffeomorphic

I don’t have any reference to videos, I learnt myself

Feel free to reach me in DM if you need more info