Unreal Engine Head Game [Development Thread]

HGosling

Member
Sep 11, 2017
155
506
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Hi everybody! I am creating the deepthroat and cumshot simulator HEAD GAME! If you like what you see and want to assist me on my journey of becoming the ultimate CUM LORD please consider joining my Discord so I can see people are interested. It would mean a lot to me :) If you want to keep up with the current progress Discord is also the place to be. There you'll also find gameplay and wip videos.

Feel free to join the discussion:


View attachment cumShow.mp4












I plan to release a first demo build of HEAD GAME early 2022. Included features will be:

- Classic SDT Pose
- Procederal Animation System
- Dynamic Cumsystem
- Spitstrands / Drooling
- Tears, Eyeliner & Mascara Smudging
- Dynamic Throat resistance
- Girl resisting
- Character reactions to player orgasm
- Girl Customization
- Importing of own textures (skins, eyelashes, eyes and makeup masks)
- 50 different Hairstyles using UE4s Groom hair system

Planned features are:

- Poly hair for better performance
- Dialog system
- Custom user dialogues
- Handjobs, Vaginal, Anal
- Importing of own characters from Daz3D Genesis 8 / 8.1
- Importing of own sound effects / voices for your characters
- Importing of clothes and accessories
- Importing of own poses
- Guy Customization
- XRAY View

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HGosling

Member
Sep 11, 2017
155
506
I recently redid my animation system. A demo build showcasing it can be downloaded here:

Sorry for the basic models. Demo will be released soon

Includes:
- New slot based animation system (Opens possibility for more than 2 characters in the future)
- Reworked penetration system
- Oral, vaginal, anal
- Auto mode
 

Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
Interesting approach looks not very resource intensive :D
but not very advanced either for Unreal Niagara ?

From the Videos it looks a bit like Stop Motion :D

The Cum Material Result looks great :)

Do i see it right from the Videos and the Cum can't drip down ?

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absolutely not ready to be reviewed non of the real overhead except low range lighting

Yet another basic Genesis 8 import demo which interaction model looks primitive as well so far (Yawn)

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PS: Maybe in 2 Years it will become interesting in it's complete form :D
If the Dev can survive for that long ;)

So that was the lowest overhead TechDemo lets see the first full overhead Demo ;)

So lets go first with March 24 Demo release, he didn't said anything about on here ;)
 
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