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Hello! I'm creating my first game with a friend. Our game will focus on Cumflation

Princeslayer

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Jun 10, 2020
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My bad, I thought I did. I'm thinking we'll have a brief story summary after you start a new game like what I listed in my post from 2/2. "The Demon King rises and transforms every single male and monster into his minions. These transformations included major changes to all the their reproductive organs. Putting their virility into overdrive. This also gives monsters the ability to reproduce with women to add more monsters under The Demon King's dominion. The last beacon of hope (Name of home base/castle) is protected by an enchanted barrier that resists The Demon King's magic. These women from all reaches of life are the last hope for our way of life. Will these women save us all? Or will they fall and become reproductive instruments to add to The Demon Kings Numbers?"
Seems like I haven't explained well what I wanted to ask or you didn't understand what I meant, this is the Synopsis of the game that indeed you already told us about back then, what I was looking for was more to future, further in the game you still have objectives, quests( and a little guide if somehow you get lost or don't know where to continue with the main story, happen sometimes) I hope I've been able to make my point clearer and wish you have a bountiful and very enjoyable wedding with your family and friends.
 

Maxion

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Jul 15, 2022
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5/8/25 - Bad News - Change in Direction


My friend who is doing the coding end of things is going through a health situation. Because of this, he is not able to work his main job so he will have to get a different job that wouldn't allow him to work on the game anymore. Due to scheduling.

That being said, I am not dropping the project. I will learn how to code if I have to to make this game a reality damn it! So you all will have to bear with me as I try to learn another skill aside from my art and animating skills I've been learning. Edit: Yes, this will be a one man production team.

I personally do not know the first thing about card based rouge like game play so we're going to change game play directions. I am looking into making the game a side scrolling fighter. Think like Thronsin or Sinisistar.

I am still keeping to our roots of a dungeon where you harvest cum to gain buffs which visually affects the characters bellies, multiple characters, unique sex scenes, and ending scenes for certain monsters.

I will have to look into reworking my adventurers models into a walking animation. That all will be after I start coding. Updates may be bland for a bit until a learn this new skill.

Thanks for bearing with me. I never want to give up on you guys. :)

Cumflation is due for a game centered around it!
 

EmDotRand

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Sep 7, 2020
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5/8/25 - Bad News - Change in Direction


My friend who is doing the coding end of things is going through a health situation. Because of this, he is not able to work his main job so he will have to get a different job that wouldn't allow him to work on the game anymore. Due to scheduling.

That being said, I am not dropping the project. I will learn how to code if I have to to make this game a reality damn it! So you all will have to bear with me as I try to learn another skill aside from my art and animating skills I've been learning. Edit: Yes, this will be a one man production team.

I personally do not know the first thing about card based rouge like game play so we're going to change game play directions. I am looking into making the game a side scrolling fighter. Think like Thronsin or Sinisistar.

I am still keeping to our roots of a dungeon where you harvest cum to gain buffs which visually affects the characters bellies, multiple characters, unique sex scenes, and ending scenes for certain monsters.

I will have to look into reworking my adventurers models into a walking animation. That all will be after I start coding. Updates may be bland for a bit until a learn this new skill.

Thanks for bearing with me. I never want to give up on you guys. :)

Cumflation is due for a game centered around it!
Oof. I can relate to health problems limiting work options. Hope it hasn't crippled him.

Programming can either be loads of fun or an exercise in masochism depending on your plan (or lack thereof) and tools. While I've dabbled with code in the past I can't give much advice on game dev since I'm also a newb. Perhaps we can learn together? I heard both Godot and Defold are decent for Spine and 2d work if you don't want to use Unity.
 
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Maxion

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Oof. I can relate to health problems limiting work options. Hope it hasn't crippled him.

Programming can either be loads of fun or an exercise in masochism depending on your plan (or lack thereof) and tools. While I've dabbled with code in the past I can't give much advice on game dev since I'm also a newb. Perhaps we can learn together? I heard both Godot and Defold are decent for Spine and 2d work if you don't want to use Unity.
Thanks! I'm confident at some point he can return once I get something going.

I'll be using Unity for sure. Reason being is that Unity has some kind of Spine integration so I can load my animations into it (probably not as easy as it sounds lol). It would be something fun to learn together and exchange notes on here!
 
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Princeslayer

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Jun 10, 2020
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5/8/25 - Bad News - Change in Direction


My friend who is doing the coding end of things is going through a health situation. Because of this, he is not able to work his main job so he will have to get a different job that wouldn't allow him to work on the game anymore. Due to scheduling.

That being said, I am not dropping the project. I will learn how to code if I have to to make this game a reality damn it! So you all will have to bear with me as I try to learn another skill aside from my art and animating skills I've been learning. Edit: Yes, this will be a one man production team.

I personally do not know the first thing about card based rouge like game play so we're going to change game play directions. I am looking into making the game a side scrolling fighter. Think like Thronsin or Sinisistar.

I am still keeping to our roots of a dungeon where you harvest cum to gain buffs which visually affects the characters bellies, multiple characters, unique sex scenes, and ending scenes for certain monsters.

I will have to look into reworking my adventurers models into a walking animation. That all will be after I start coding. Updates may be bland for a bit until a learn this new skill.

Thanks for bearing with me. I never want to give up on you guys. :)

Cumflation is due for a game centered around it!
What a bad situation you found yourself in, development wise i mean. I hope your friend can find something better or more suitable for his current situation and of course to heal fast and sound without any sequels so he can retake his life to normality and rejoin the team because all of this if weren't a big and ambitious enough project i don't want to imagine to carry everything on your shoulders but is really appreciated your commitment and good will towards all this situation(even if you have to take his place "forcing" a bit yourself learning even more things, until he comes back at least) so i wish all the best and try sharing your time more or less equally between your life and the project. Also remember that if any of us can help your with anything and i mean and emphasize ANYTHING possible, don't hesitate asking for some help. This project belong to all of us who want to play a want to make it a Reality someday, sooner or later but we'll make it work together my friend. Take care and enjoy what's to come. (Also, that thing of making it a sidescroller reminds me of Project Sena, another recent game i had the pleasure of being in the phase of development and giving some advice content wise, with the cumflation thing that's it pretty nicely done an such so i recommend you giving it a look too)
 
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Maxion

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What a bad situation you found yourself in, development wise i mean. I hope your friend can find something better or more suitable for his current situation and of course to heal fast and sound without any sequels so he can retake his life to normality and rejoin the team because all of this if weren't a big and ambitious enough project i don't want to imagine to carry everything on your shoulders but is really appreciated your commitment and good will towards all this situation(even if you have to take his place "forcing" a bit yourself learning even more things, until he comes back at least) so i wish all the best and try sharing your time more or less equally between your life and the project. Also remember that if any of us can help your with anything and i mean and emphasize ANYTHING possible, don't hesitate asking for some help. This project belong to all of us who want to play a want to make it a Reality someday, sooner or later but we'll make it work together my friend. Take care and enjoy what's to come. (Also, that thing of making it a sidescroller reminds me of Project Sena, another recent game i had the pleasure of being in the phase of development and giving some advice content wise, with the cumflation thing that's it pretty nicely done an such so i recommend you giving it a look too)
I appreciate it brother! I'm eager to learn how to code. It'll be a great life skill! If it becomes too much, I'll find someone to help with coding. For now, I don't mind the weight. It'll make it even more satisfying to overcome it!
 

Maxion

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5/18/25 - Finally Back to Full Attention - Sneak Peak at Kaelyth Remake


Hello again,

My free time and work schedule is clearing up finally for me to get back into working on the game and learning how to code. I had a very busy couple of weeks both work and leisure. I got married 2 weeks ago, went camping last weekend, and this weekend I got back from an anime convention.

I see everyone's favorite chubby, sleepy dragoness Kaelyth won the Dungeon BJ vote. It's almost fittings as I've been remaking her over the week.


1747587321621.png


Still a WIP but if you're into chubby girls. I hope this tickles your fancy! It's my first attempt at a chubby belly.

Looking forward to pump out more content!
 

Princeslayer

Active Member
Jun 10, 2020
866
409
163
5/18/25 - Finally Back to Full Attention - Sneak Peak at Kaelyth Remake


Hello again,

My free time and work schedule is clearing up finally for me to get back into working on the game and learning how to code. I had a very busy couple of weeks both work and leisure. I got married 2 weeks ago, went camping last weekend, and this weekend I got back from an anime convention.

I see everyone's favorite chubby, sleepy dragoness Kaelyth won the Dungeon BJ vote. It's almost fittings as I've been remaking her over the week.


View attachment 4851817


Still a WIP but if you're into chubby girls. I hope this tickles your fancy! It's my first attempt at a chubby belly.

Looking forward to pump out more content!
I'm more attracted to fit or even muscular girls tbh(i hope you add some tomboy girl XD) but i don't mind having some chubby action in the middle too, i have some weight i want lo lose myself haha.
 
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EmDotRand

Well-Known Member
Sep 7, 2020
1,221
2,097
386
5/18/25 - Finally Back to Full Attention - Sneak Peak at Kaelyth Remake


Hello again,

My free time and work schedule is clearing up finally for me to get back into working on the game and learning how to code. I had a very busy couple of weeks both work and leisure. I got married 2 weeks ago, went camping last weekend, and this weekend I got back from an anime convention.

I see everyone's favorite chubby, sleepy dragoness Kaelyth won the Dungeon BJ vote. It's almost fittings as I've been remaking her over the week.


View attachment 4851817


Still a WIP but if you're into chubby girls. I hope this tickles your fancy! It's my first attempt at a chubby belly.

Looking forward to pump out more content!
Not bad for a first attempt. The subtle highlights and indentations around the navel really sell the effect. I'm less aroused and more curious as to what sound would be made if I drum the tum tum.
 
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Maxion

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5/26/25 - Kaelyth Redo Completed - Animating Kaelyth and Futa Priestess Next!

Kaelyth Clothed.jpg

Kaelyth Nude.jpg

I realized if I switch to a side scrolling fighting game. I'll have to redo all my assets. So I'm going to do a more simple, turn based combat system and work from there.
 

Princeslayer

Active Member
Jun 10, 2020
866
409
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5/26/25 - Kaelyth Redo Completed - Animating Kaelyth and Futa Priestess Next!

View attachment 4879884

View attachment 4879885

I realized if I switch to a side scrolling fighting game. I'll have to redo all my assets. So I'm going to do a more simple, turn based combat system and work from there.
The old version already was fat-friendly having some weight but not being so chunky, this one's really looks like a truly chubby dragon girl, she's even smaller due to her oversized appetite for candy's and junk food XD
 
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BadIdea102

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Oct 6, 2023
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5/26/25 - Kaelyth Redo Completed - Animating Kaelyth and Futa Priestess Next!

View attachment 4879884

View attachment 4879885

I realized if I switch to a side scrolling fighting game. I'll have to redo all my assets. So I'm going to do a more simple, turn based combat system and work from there.
I think the older art has better anatomy and proportions. Problems with the new version:
- head too small
- belly is too squareish, like a pillow stuffed under the skin
- hips are under-emphasized; not sexy
- tail is jutting out to the side and twisted awkwardly
- knees too low on legs
- I see you trying to hide, right hand! You can't fool me!
- leg scales are at mismatched heights - this can be good but here it looks like a mistake
- overall, there's this blocky, vertical-and-horizontal vibe that's just kinda sexually "meh". Old version has much more diagonal, curvy, neuron-activating shape

Good things about new version:
- pretty good shading and skin tones; doesn't look "flat"
- left hand looks not bad
- vulva pretty good too
- tail having a scaly top and smooth bottom is good. Try making the transition more gradual - look at photos of tails of scaly animals
- for lack of a better word, she looks like she has a personality and you know what you're going for. This matters for appeal!
 

Maxion

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Jul 15, 2022
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I think the older art has better anatomy and proportions. Problems with the new version:
- head too small
- belly is too squareish, like a pillow stuffed under the skin
- hips are under-emphasized; not sexy
- tail is jutting out to the side and twisted awkwardly
- knees too low on legs
- I see you trying to hide, right hand! You can't fool me!
- leg scales are at mismatched heights - this can be good but here it looks like a mistake
- overall, there's this blocky, vertical-and-horizontal vibe that's just kinda sexually "meh". Old version has much more diagonal, curvy, neuron-activating shape

Good things about new version:
- pretty good shading and skin tones; doesn't look "flat"
- left hand looks not bad
- vulva pretty good too
- tail having a scaly top and smooth bottom is good. Try making the transition more gradual - look at photos of tails of scaly animals
- for lack of a better word, she looks like she has a personality and you know what you're going for. This matters for appeal!
Kaelyth Nude Updated.jpg

Thanks for your input! I've had others mention that the legs are better in the older version so I decided to take ya'lls advice and update them while keeping the chunky thighs look I was going for.

The head may seem too small compared to the older version as the older version's head is a lot larger. When I put the new Kaelyth side by side with Isabeth. Her head size looks better. I did my best to blend the soft under belly of the tail, merging with the scalely tip as well.

Also, I promise she does have a right hand lol. I don't have it resting on her hip because it'll clash once she goes through the cumflation levels. It's gripped into a fist and will be visible once she is hit. The thing with Spine is that, you have to draw the whole layer for it to look proper. For example, if I took away her left thigh, you'd be able to see her inner ass cheek. "Butt fangs" is what I think their called.

Again, thanks for the input! It helped!
 

Princeslayer

Active Member
Jun 10, 2020
866
409
163
View attachment 4892240

Thanks for your input! I've had others mention that the legs are better in the older version so I decided to take ya'lls advice and update them while keeping the chunky thighs look I was going for.

The head may seem too small compared to the older version as the older version's head is a lot larger. When I put the new Kaelyth side by side with Isabeth. Her head size looks better. I did my best to blend the soft under belly of the tail, merging with the scalely tip as well.

Also, I promise she does have a right hand lol. I don't have it resting on her hip because it'll clash once she goes through the cumflation levels. It's gripped into a fist and will be visible once she is hit. The thing with Spine is that, you have to draw the whole layer for it to look proper. For example, if I took away her left thigh, you'd be able to see her inner ass cheek. "Butt fangs" is what I think their called.

Again, thanks for the input! It helped!
I'm no artist do I'm not very aware if the change is that noticeable but the knees are indeed better now.
 
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I like the dragon holding the purple orb, reminds me of a Rasengan. I see you are learning to code as well which is really commendable. I hope you keep at it, and don't get dissuaded by the difficulties of programming. You put in a lot of effort to get to this point and I look forward to seeing what you create in the future. Keep up the good work!
 

Maxion

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Jul 15, 2022
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I like the dragon holding the purple orb, reminds me of a Rasengan. I see you are learning to code as well which is really commendable. I hope you keep at it, and don't get dissuaded by the difficulties of programming. You put in a lot of effort to get to this point and I look forward to seeing what you create in the future. Keep up the good work!
Thanks brother, that's what is keeping me going so far. I don't want all my art to go to waste so I will learn to code to make this game a reality damn it. lmao

Also, the great support from the F95 community has kept me going. Guys like EmDotRand, Princeslayer, BadIdea102, poyane, and Mindrem are among the many that I can name off the top of my head that have been a source of great ideas, mental support, and artistic/animating tips. As well as the many people I've interacted with on Reddit.

I hope you can find great people on this platform to help your game as well. Yes I did some snooping lol.
 

Maxion

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Jul 15, 2022
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6/6/25 Kaelyth 2.0 Finished and in MEGA! Going to work on animating the Futa Priestess Monster this weekend

I've learned some new things while animating. The jiggle and hair physics should be a lot more realistic. Be sure to check out the attack animation on Mega though. I want to show off the spell sound effects I bought!
 

Maxion

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6/6/25 Did you think I was done today? Futa Priestess Complete and in Mega w/Sound!

FutaPriestess_Idle.gif

Be sure to check her out in Mega. She's voice acted! I do plan on having the adventurers Attack and Hurt animation voice acted. I want to get unique voice lines by the actresses themselves to use for them.

My next focus is finishing the Pig. After that, the dungeon BJ scene with Kaelyth!
 
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Princeslayer

Active Member
Jun 10, 2020
866
409
163
6/6/25 Did you think I was done today? Futa Priestess Complete and in Mega w/Sound!

View attachment 4917359

Be sure to check her out in Mega. She's voice acted! I do plan on having the adventurers Attack and Hurt animation voice acted. I want to get unique voice lines by the actresses themselves to use for them.

My next focus is finishing the Pig. After that, the dungeon BJ scene with Kaelyth!
When she's huurt she leaks some precum or what? Truly a random thing to happen XD
 
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