Unreal Engine Daz Help importing and fitting clothes DAZ to Unreal engine

Azodye

Newbie
Aug 25, 2021
47
21
Hello everyone,

I wish someone can tell me how to import and fit the clothes to my naked G8F that I previously imported, as I found out that you cant remove the clothes once it's imported with the model in unreal Engine 5

Any hints is much appreciated
 

Dilly_

Member
Game Developer
Oct 2, 2020
343
3,678
You are correct that importing the character and the clothing as a single object will not allow you to remove the clothing. You should instead import them as two separate objects, then use the master pose component node to attach the clothing to the character.

To fit clothing to the character, I will export the scene to Blender via Diffeomorphic, transfer any shapekeys from the character mesh onto the clothing, then fix any clipping or other issues with the morphs by using the sculpting tools. After I do that, I export the character mesh + armature as one file, then the clothing + armature as another file. And when I import the clothing in UE, I select the same skeleton as the character mesh. Then attach using master pose component.
 
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