- Aug 31, 2021
- 51
- 160
Hello and good day! I'm having trouble figuring out a few things about Daz3D. Please let me know if there is any Daz3D professional here. I hope this is the right place to start this thread.
I have the currently the challenge that i do not the genitals to work. So i have to find how to do that.I am starting myself with Daz3D and i find it so exciting.
So understanding the software is really key i think.
So far, works fine. There are some tips i took from some videos.
IT Roy seems a good source to pick up some tips on YouTube.
But i wonder what the best is to do with movements for example on the face. Do it yourself or just use expressions. Originally i thought you can do everything yourself but that seems quite a challenge.
I think i will do some renders first just to see how it comes out and then making scenes. And further down the line make a small game.
It depends on what genital asset your using what version it is and if it's compatible with the body your using. Like golden palace. You load a genesis 8 body then using merge select the golden palace V2 vagina and it'll be attached to the body. Next select the golden palace mesh and using merge and select 3-GoldenPalace_Material Copy_v2.dse and this will copy the character mesh texture and add the textures from the crotch area to the golden palace mesh. Next using merge select 2-GP_Labia Majora Shell_v2 and it should render the vagina part.genitals to work
Right now i did a test with G8F and with New Gens it worked. It seems a texture problem.It depends on what genital asset your using what version it is and if it's compatible with the body your using. Like golden palace. You load a genesis 8 body then using merge select the golden palace V2 vagina and it'll be attached to the body. Next select the golden palace mesh and using merge and select 3-GoldenPalace_Material Copy_v2.dse and this will copy the character mesh texture and add the textures from the crotch area to the golden palace mesh. Next using merge select 2-GP_Labia Majora Shell_v2 and it should render the vagina part.
For the female genitals one you load the genesis 8 character then load the 01 Female Genitals.duf onto the body and then select the female genitals and select the 02 Copy Material.dsa and it'll render and match the body and the vagina will be textured.
That is subjective depending on who is using them. I have used both but have since converted many of the genesis 3 characters that I have to genesis 8 so that I can now use genesis 8 morphs and other things with them. There is also the new genesis 8.1 body and the only thing that sucks about it is that you can't use genesis 8 body textures with the 8.1 body as the body textures are set up differently. Genesis 8 has a lot of functions that genesis 3 doesn't have like Dforce bodies hairs and outfits.Is Gen 3 better or Gen 8?
I got to check.Some environments seem to be darker then what they show. Like the ridge walk mountains environment it looks great before trying to render but when you render it the scene is darker and more like it's dark out. You could try deleting the lights out of the scene and seeing if that helps and it seems some skydomes like the one in the ridge walk mountains environment are what causes the dark scene.
I have also found that deleting the roof off of a building can sometimes help with lighting.
There is always light even when you just load a character in. There's one to the right of the character and there's one behind your point of view so that whatever your looking at will have a light shining on it.Looks pretty dark but at least i got a character.
We would have to see the image before we can really help as that will help use in being able to maybe tell what has been used in the image. There are many converted game characters that have been converted to genesis 8 mostly female and some males.I have a rendered image from a game.
I seem to have some different results.There is always light even when you just load a character in. There's one to the right of the character and there's one behind your point of view so that whatever your looking at will have a light shining on it.
Lighting when rendering a barebone scene depends on which direction the character is facing. Default starting position with nothing loaded the light is to the right of the character.
First one is default position.
You don't have permission to view the spoiler content. Log in or register now.
Second one is with the character rotated to face to the right.
You don't have permission to view the spoiler content. Log in or register now.
Other things can play into it as well. Like if your using 3dlight or iray textures other things like how the character is laying. The light is above and to the right of the character so areas not facing that way will have shadows just the same way you would in real life. You can add lights and move them to those areas to try to remove the darkness if you want but it'll take some testing and adjusting.
We would have to see the image before we can really help as that will help use in being able to maybe tell what has been used in the image. There are many converted game characters that have been converted to genesis 8 mostly female and some males.
I use the nylon pack called Nylon Stockings and the readme states what to do in case. Well, it works but also not. The clipping from with the collision between dress and nylon i was able to solve. But then it clipped with the body. There is some option (which i did not find) that increases the space between the nylon asset and the body.Clipping can depend on a few things. Is it for the genesis body your using - is it dforce - is it a pose causing it - does the body have weird body proportions? Dforce usually forms pretty good to a body and you can make a dforce outfit hang from a character realistically - clothing from genesis 2/3 will not always form well to a genesis 8 body.
Sometimes you can remove minor clipping is to select the clipping piece and clicking on posing and then scale and move the slider a little bit make the outfit piece bigger another way is selecting the clipping outfit piece and in shapes look to see if it has any sliders for the area that's clipping
I found out that i was using HD but the character wasn't. So i think that was it because it worked after i changed it.Clipping can depend on a few things. Is it for the genesis body your using - is it dforce - is it a pose causing it - does the body have weird body proportions? Dforce usually forms pretty good to a body and you can make a dforce outfit hang from a character realistically - clothing from genesis 2/3 will not always form well to a genesis 8 body.