F
fontnatura
Guest
Guest
Hi, the problem is the render times, when i add uberlights to a simple scene with very few stuff the render can take more than 5 hours it doesn't matter if the render is 100x100 pixels or 1080p. I've read that this can be because the SSS of the character material and i need to disable it, the question is how do i do that?, there's no on/off sub surface scattering on the material.
Also i have a Radeon card so i can't use Iray. i5 2500k OC, 16gb ram, R9 390x 8gb.
Thanks.
Also i have a Radeon card so i can't use Iray. i5 2500k OC, 16gb ram, R9 390x 8gb.
Thanks.