Help !!!

DarknessDai

Well-Known Member
Mar 23, 2019
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so hey guys i'm thinking of trying to make an adult game so what is the best programs to start with ? REN"PY and to make the characters and model the area and locations ? so any help ?
 

Synx

Member
Jul 30, 2018
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You could use the search tool to find similar topics as this is getting asked almost every week.

Anyway what you need is a game-engine, and an art/render tool.

Ren'py is the most common used engine on here, and the one I would advice for beginners. Rpgmaker is another option for a beginner, bit it has a bit of a bad name here(games all look the same, it's a walking sim etc.). Then there are the professional engines like Unity or Unreal engine, but those require much more work and knowledge (but gives much more freedom in the long run).

For artwork DAZ is the most commonly used render engine here. The asset release section on here has a large database of pirated models you can use to create your scenes.

Other options are honey select, blender, or drawing art. First one is quite easy to use, but you are somewhat limited to a particular artstyle (Anime girls) and positions. Blender gives more freedom in your artwork options compared to DAZ, but is harder to pick up and has in general a strap learning curve. Lastly drawing art yourself is amazing if you got the skills required. You will stand out compared to the rest for sure.
 

79flavors

Well-Known Member
Respected User
Jun 14, 2018
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Rather than repeat what I posted only 2 weeks ago, I'll refer you to my post:
New dev, engine choice question

That author was looking at doing roaming from room to room type stuff which may not apply to you, but the basics are there.

As far as images/characters and backdrop locations... Daz3D or Honey Select seem the most popular for RenPy devs... and therefore I assume the easiest to pick up. However it's not something I can offer direct feedback about.

As a bit of a side note, I'll also put a link to my other favorite post for newbie developers... :p
What do the community want?
(short version: Write the game you want and forget about what the "community" wants.)
 
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