I think it's a very good game, but it also has its bad points. First of all, the most obvious thing, the art is great, the scenes are quite brutal, fetishistic and exaggerated, but there are quite a few different situations and the drawing is a 10 for me. The gameplay is pretty decent too, original I would say, there's a small tutorial missing to understand everything well but I like it a lot.
Now the bad part, while I don't think the rogue-like level system is bad, I think that sometimes the percentage system is very unfair, the uses of the different statistics are not clear and there are quite a few things that at first can make you instakill and make you restart the run for any nonsense with bad luck. There are also some bugs that make you exit the game, sometimes it has happened to me in the middle of the game and I have lost a run with good progress and it has made me quite angry.
Adding to the details, this game aims to be quite complete, it has quite a few events that you can't access at the beginning and then you unlock them, which gives it a feeling of greater progression, although there are events that seem to appear much less or disappear as you progress, which I think slightly harms the variety (although it is true that some could give very broken items) also the story seems to point to something and is interesting, the truth is that in the end it has hooked me quite a bit.
Things need to be polished like the progression in difficulty and a bit of the economy because there are certain investments that cost a lot and give very little reward.