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Here's a small v21a hotfix, fixing a broken image for Eva's final appearance, broken dialogue images in some modes for Dan and Theo, as well as a little more content for Aaron and a valentines event for Dan and Theo, which can trigger if you talk to them on valentines day or by using the new
saint valentines cheat, which plays their valentines day event immediately
"I was really confused for a while, I was looking at Lily's and didn't understand why I couldn't see it. I forgot that the other store even existed."
It is easy to forget about that store, I should do more with it. That said, for a while now though I've like "buy me a thing" isn't an interesting requirement for a character, so I haven't done anything with it, I should put a cute girl in charge of it.
"I'm not a fan of these kinds of minigames at all, especially when we aren't just looking for small things, but for vague transparent blurs that we can't even see what they are most of the time. It's especially bad when it's not presented or introduced to us in any way, nobody explaining what the deal is, no indication what to do with them once we've caught them, nothing."
That's a downside of being a developer sometimes, I completely forgot to check what the new player experience would be like, that's my bad. In retrospect, I think it would be cool if the ghosts were a completely secret affair, but that has its own downsides.
"If we choose the second option 'let you out from where' then he actually sends 'What are you talking about' and Emily acts like we don't know her. Seems like a bug."
That is, thank you
"I wonder if her daughter is actually someone we've met?"
I considered making her daughter be a living character, but that invites a lot of complexity I didn't have time for, and I'd want it to be a character by the same artist, nobody fit the bill. I have a younger teenage ghost girl by toxic love I was considering, but eventually dropped the idea. I may use the teen ghost later, or make it an "outfit" for eva to pad out her very small set.
"I wonder if hypnotising her would help?"
I hadn't thought about hypnotizing a ghost, I wonder if that'd have any unexpected side effects.
"As well as not knowing what she's doing in bed she also doesn't know what she's doing when searching for someone. Just flying around the city at random? No wonder ghosts always seem to need mortals to help them find things."
That was the goal! She's just been floating in a state of almost-consciousness for a long time.
"Sadako also seemed more human after spending time with us. I wonder if it's a result of our intensely strong spirit? It breaks succubi and brings ghosts closer back to the living."
Yep! I am trying to stay consistent with the player being the bestest most stronk guy/gal in town, but I feel like focusing too long on it would get boring or pandering-ey after a while.
"And it's not every day you get a milfy virgin."
100% yeah, it's why a lot of the convoluted narrative exists.
"I don't remember hearing before that Victoria had a family history about the university, so looking up the history of it is kind of a stab in the dark."
Oh whoops, the dialogue where you ask victoria about it isn't working, guess I forgot to add that
"I wonder why someone has scratched out all the instances of 'Vladimir Devons'? That's too consistent to be random, surely."
In-universe it's because in the past people have tried to scrub the university's historical mistakes off the record.
Out-universe it's because the player may have changed victoria's last name, and I didn't want Devons to still be visible.
"And the 'controversial admittance standards'? I wonder what standards those are, Victoria had her own suspicious standards for students but this was back in the '30s."
It's very surface level and probably unrelated due to the timeframe, but I wanted people to be able to connect it to Vic's habit of admitting only attractive people.
"no mention that we think Victoria might be her descendant? I would have thought we would have mentioned that."
After you reach her status quo one of the potential bits of dialogue is about her finding one of her descendants, who is quite busty, that's Victoria. Still, they're many generations removed and Vic doesn't really need a mother figure, so it's mostly just a neat thing.
"it's weird that the ghost game has actual ghosts in it. Maybe that has something to do with why I didn't look for it in the regular shop at first, because I knew that it wasn't just a mundane game."
Oh snap that's a good point, I originally put it into the store because it was a mundane game at first.
"If we really want to be a ghost hunter we need to learn how to stop them doing that. Magic or psychic powers or whatever, just something to stop them from dematerialising."
Maybe I should just replace the items list with a 'skills and items' list, listing things like the she-cream oil and common sense manipulation. That was I can design the game around collecting weird skills and using them on townsfolk.
"I wonder if we will be able to use this on any other characters?"
That's tough, a few others have asked about that too, but then I'd have to make the ghost game mandatory.
"I can only imagine how much fun it would be to watch Lana bully her shy, submissive side."
That would be great... But would require interacting with this boi for girl content... Ghh... My heart...
"You picked a really good set to work with here."
Yeah, silver radish is incredible.
"The various different forms are quite interesting. The one with the long hair and big tits is hot. Shame there haven't been more dickgirls around."
For time reasons I had to choose between the split spell and the empower spell for Gekka, the empower spell would allow you to turn him into that form and choose to be top or bottom, it'll come in the future.
" It's not great that it just stops in the middle of a scene. If you can't get a scene finished in time that's life, but it would be better to end at the previous scene and leave the whole scene for next time I would say."
That's my fault, I forced Ace to follow a healthy(er) sleep schedule. The finished scene is in the hotfix though, unless I screwed up somewhere.
And thank you as always for finding the typos!
I'm having trouble getting progression with Robin.
You need someone else's help, buy the oil from Lily at midnight bliss, or talk to Justine or Gou for the oil you need.