That's exacly what it is, one of the most commonly used argument against the series is that the gameplay is nonexistent, and while i don't necessarily agree with the argument when it comes to the game as a whole, it was definitely the case in this Update.
It was as close to a visual novel as you can get, which i'm perfectly fine with just to clarify, i'm just saying that one big reason for why the Update seemed longer than it actually was is because 70% of it was dialogue, 25% was scenes, and the rest 5% was us walking from one dialogue to another.
As soon as i loaded up the Savefile it was like:
-Dialogue
-"Talk to Rose"
-Dialogue
-*meanwhile*
-Dialogue
-Scene
-"Go outside"
-Dialogue
-Scene
-"Talk to Haylen"
-Dialogue
-etc.
Also there was another reason for me besides this one and it was the fact that my expectations in terms of length was low, i thought i would be done in half an hour but i'm pretty sure i've spent more than an hour playing the Update, to be fair that includes me wandering around the city looking for freeroam events and trying to figure out how to get to the Peacekeeper Tower when there are clearly none in the city, only to realise that the big ass tree i've been walking past by for the last 10 Updates is in fact...a Peacekeeper Tower.
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