Took longer than expected...but, I've also been working 12 hours / day on this the whole week (and of course started last week)...never worked this fast on a game project before. Hope it's well received
Just created a thread, added preview images, etc...the whole deal
Her heart's desire alpha version (stats from lint in Ren'py):
The game contains 1,686 dialogue blocks, containing 17,191 words and 90,799
characters, for an average of 10.2 words and 54 characters per block.
The game contains 35 menus, 468 images, and 28 screens.
So...the actual number of renders is 429 (I counted), maybe because some are used a few times (like 2 times for a few, I think) it counts higher?
Dunno, first I really paid attention.
The text is misleading though because it has the script (unfinished as yet) for the next chunk of the story, which still needs rendering + sounds, etc. So the word count in what you can play right now is closer to ~15 thousand - on both images + word count, much, much longer than the doomed beta for Magical Restart.