The music is a dissonant, nonsensical ensemble of different genres spanning a century.
The writing style is so contrived, it fits so poorly to a story this simplistic, it feels like I'm reading the script of an episode of some inane puppet show for children, as if it were written by a horny Chaucer. With words like ardor and unscrutable that's not even a stretch, those are archaic words straight lifted from middle-english poetry. Then you keep repeating them instead of using synonyms as if you were proud to have discovered this strange exotic word, so you take every opportunity to use it, which would explain your reluctance to use normal words like 'excitement' or 'indecipherable' instead...
Then we get to the visuals... There is enough attention to detail that the characters blink and breathe... but then have clothes clip, have the main character stand right in front of a reflective surface without having the character model in the scene, so he's just a ghost, don't have the table set when the dialogue says it's set, and don't have the toilet lid up when someone's puking their guts out hunched over it. Maybe it's just personal preference, but I think wildly inconsistent scene staging ranging from low-effort to exceptional effort is worse than consistently average staging.
All in all this entire thing is so all over the place, elements deserving 1 star and elements deserving 5 stars just average out to 2.5, so I'm giving it a 3, because unlike other games that try to pretend they're more sophisticated than they are actually able to appear, this one is able, it just completely lacks consistency.
The writing style is so contrived, it fits so poorly to a story this simplistic, it feels like I'm reading the script of an episode of some inane puppet show for children, as if it were written by a horny Chaucer. With words like ardor and unscrutable that's not even a stretch, those are archaic words straight lifted from middle-english poetry. Then you keep repeating them instead of using synonyms as if you were proud to have discovered this strange exotic word, so you take every opportunity to use it, which would explain your reluctance to use normal words like 'excitement' or 'indecipherable' instead...
Then we get to the visuals... There is enough attention to detail that the characters blink and breathe... but then have clothes clip, have the main character stand right in front of a reflective surface without having the character model in the scene, so he's just a ghost, don't have the table set when the dialogue says it's set, and don't have the toilet lid up when someone's puking their guts out hunched over it. Maybe it's just personal preference, but I think wildly inconsistent scene staging ranging from low-effort to exceptional effort is worse than consistently average staging.
All in all this entire thing is so all over the place, elements deserving 1 star and elements deserving 5 stars just average out to 2.5, so I'm giving it a 3, because unlike other games that try to pretend they're more sophisticated than they are actually able to appear, this one is able, it just completely lacks consistency.