JakeMSG

Member
Jul 2, 2017
454
1,099
what are the mechanical differences between 1 and 2?
HC1 is made in Webtease format, HC2 is made in Renpy.
As for mechanics, HC2 is still pretty early in development, still seems to go a different route with some of the mechanics, whilst still retaining some of the core aspects of HC (the battles with the pics of Porn Actresses).
 

Ultralazuli

Member
Jul 8, 2018
250
210
As for mechanics, HC2 is still pretty early in development, still seems to go a different route with some of the mechanics
The mechanics are literally what I asked about, but fine, I'll just assume it's more of the same and leave them both by the roadside.
 
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Mrpanda1803

Newbie
Aug 3, 2018
29
16
The mechanics are literally what I asked about, but fine, I'll just assume it's more of the same and leave them both by the roadside.
Differences game mechanic wise:

HC1 there are 3 stats (attack, hit points, lust) that you increase the base starting point of by playing, completing (by getting early game over or by making it to day 15), and then spending earned points on. During play you level up and buy perks which increase either attack, hit points, lust, stamina recovery, or gold drops. You buy or find craft (by finding or buying recipes and materials) weapons and accessories to give you stat boosts or special abilities (reduced corruption gain, reduced damage to hit points or lust, etc.).

HC2 there are 5 stats (str, agi, vit, int, con) which each have a derived secondary stat (attack, stamina regeneration, max hp, max lust, addiction resistance, corruption resistance). When you complete a run you still get points to spend, but instead of directly buying up the stats you buy a permanent increase to starting stat points, or starting gold. When you start a new run you have points to buy up your stats, but unlike HC1 you can spend those points in different ways each time you start over. Upon leveling you gain points to increase your stats, which increases the derived secondary. You also pick advantages / disadvantages at the beginning of each new run, instead of the older perk system. I believe there is still weapons and accessories, but I haven't played enough of HC2 to confirm that, other than I have seen the forge in the city.
 
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Mrpanda1803

Newbie
Aug 3, 2018
29
16
The game is kind of hard. Also it appears(at least from my experience) that none of the shemales have a bad end or game over. I usually increase my stamina recovery a lot. Then my max lust and lastly hp.
HC1 only a couple of shemales have bad ends. The one in the Dark Woods (Bae, I think), and the boss shemale (Sasha?) for the Deep Forest / Lakeside.
 

Ultralazuli

Member
Jul 8, 2018
250
210
Differences game mechanic wise:

HC1 there are 3 stats (attack, hit points, lust) that you increase the base starting point of by playing, completing (by getting early game over or by making it to day 15), and then spending earned points on. During play you level up and buy perks which increase either attack, hit points, lust, stamina recovery, or gold drops. You buy or find craft (by finding or buying recipes and materials) weapons and accessories to give you stat boosts or special abilities (reduced corruption gain, reduced damage to hit points or lust, etc.).

HC2 there are 5 stats (str, agi, vit, int, con) which each have a derived secondary stat (attack, stamina regeneration, max hp, max lust, addiction resistance, corruption resistance). When you complete a run you still get points to spend, but instead of directly buying up the stats you buy a permanent increase to starting stat points, or starting gold. When you start a new run you have points to buy up your stats, but unlike HC1 you can spend those points in different ways each time you start over. Upon leveling you gain points to increase your stats, which increases the derived secondary. You also pick advantages / disadvantages at the beginning of each new run, instead of the older perk system. I believe there is still weapons and accessories, but I haven't played enough of HC2 to confirm that, other than I have seen the forge in the city.
thank you.
 
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Reapergod36

Active Member
Jun 23, 2017
973
875
A big issue the first and second game have. Is that often roguelikes try to alleviate the feeling like you wasted your time when you lose a run or finally lose a run. By giving you milestones or unlocked options/characters/items in-order to make it feel worth the time. So you can always do better due to default stat increases or play in a different way due to unlocked options/characters/items.
 
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JakeMSG

Member
Jul 2, 2017
454
1,099
A big issue the first and second game have. Is that often roguelikes try to alleviate the feeling like you wasted your time when you lose a run or finally lose a run. By giving you milestones or unlocked options/characters/items in-order to make it feel worth the time. So you can always do better due to default stat increases or play in a different way due to unlocked options/characters/items.
Well, this games do have Meta-unlocks, in the first game those being the Stat increases, and currently for the 2nd, those being the Skill Tree you get outside of Runs.

Also, not to be pedantic, but you actually meant "Rogue-lites" for this genre, of having meta-unlocks. Rogue-likes, by slight comparison, are more akin to the game "Rogue" from which the name came from, and those actually do not offer meta-unlocks (losing a run means starting from the beginning, each time; Permadeath, as it's known in other games).
 

Reapergod36

Active Member
Jun 23, 2017
973
875
Well, this games do have Meta-unlocks, in the first game those being the Stat increases, and currently for the 2nd, those being the Skill Tree you get outside of Runs.

Also, not to be pedantic, but you actually meant "Rogue-lites" for this genre, of having meta-unlocks. Rogue-likes, by slight comparison, are more akin to the game "Rogue" from which the name came from, and those actually do not offer meta-unlocks (losing a run means starting from the beginning, each time; Permadeath, as it's known in other games).
Well you aimed not to be pendantic but that's exactly what you did.

Anyways yes, I wish it had the mechanics of modern roguelikes. Meanwhile, not going to play 2 when it has so little content compared to 1. I tried both.
 
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Chronwalk

Member
Mar 18, 2019
179
246
someone know more games like this one?
You don't have actually games like this, be it HC 1 or HC 2, since it's actually pretty new in terms of a "femdom" game, sure, you have reverse rape RPG games, but none with real life images and put all up like as if you're "playing" a game and "fighting"...

Give it 2 years more or less and more games like this will come, at Milovana at some of the releases of HC there were attempts of making something similar, hopefully games will come in Ren'py or HTML format, so one can save progress...

Basically the game mixes Rogue-lite, porn and reverse rape fights very well, 8/10 in that department, which is why making something similar is very complicated, plus the dev intends for it to be fun, but not too tedious as other games fighting mechanics...
 
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indyc

Member
Game Developer
Jun 15, 2017
288
565
someone know more games like this one?
Cursed Ascent
XXXCOM
Save Men

Not combat teases but have multiple girls and "corruption system"
Trials of the Succubi (my tease)
Evil Stepmommy

I made a second tease which is a combat game with a planned release in February that has seriously been delayed due to the Milovana issues. If you PM me I can invite more people into the beta even if I cant fix the bug reports until things return.
 
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DMSTS

Member
Jun 14, 2017
153
672
Cursed Ascent
XXXCOM
Save Men

Not combat teases but have multiple girls and "corruption system"
Trials of the Succubi (my tease)
Evil Stepmommy

I made a combat game tease with a planned release in February that has seriously been delayed due to the Milovana issues. If you PM me I can invite more people into the beta even if I cant fix the bug reports until things return.
Cool game bro.
I like it.
But I didn't/don't play it much every time I try (Milovana site's games a little less convenient to play than the html ones).

I hope your game will grow, have more content and become popular.
Do your best!
 

Nait Sieve

Active Member
Mar 5, 2021
856
1,056
Cursed Ascent
XXXCOM
Save Men

Not combat teases but have multiple girls and "corruption system"
Trials of the Succubi (my tease)
Evil Stepmommy

I made a second tease which is a combat game with a planned release in February that has seriously been delayed due to the Milovana issues. If you PM me I can invite more people into the beta even if I cant fix the bug reports until things return.
the thing i can take away from these games is that i find those metronome/joi elements bloody annoying. you get in random encounters with ladies you may not visually like nor can get away from, and have to wait endlessly for every single action to play out, potentially involving fetishes you don't like. stroke for 30 seconds here, edge for 15 seconds there. oh no, 'hands off'? i have to wait before i have to wait again? damn, the last random fight already took 10 minutes of my life away!
seriously, where is the advantage of this over letting the player decide when and at what pace to fap?
sorry, enough ranting. thanks for the share and i'm looking forward to your other game (hoping it doesn't have those mentioned mechanics).
 

misha958

Member
Jan 21, 2018
108
157
Cursed Ascent
XXXCOM
Save Men

Not combat teases but have multiple girls and "corruption system"
Trials of the Succubi (my tease)
Evil Stepmommy

I made a second tease which is a combat game with a planned release in February that has seriously been delayed due to the Milovana issues. If you PM me I can invite more people into the beta even if I cant fix the bug reports until things return.
From all this only Trials of the Succubi is playble. Others have 30+ sec timers or ugly girls. In the Trials of the Succubi 3 of 4 matched for me, and the fourth one is not ugly, just not my type. I hope you will release a new game with some new theme and content)) And add cheat mode with endless souls please))
 
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indyc

Member
Game Developer
Jun 15, 2017
288
565
the thing i can take away from these games is that i find those metronome/joi elements bloody annoying. you get in random encounters with ladies you may not visually like nor can get away from, and have to wait endlessly for every single action to play out, potentially involving fetishes you don't like. stroke for 30 seconds here, edge for 15 seconds there. oh no, 'hands off'? i have to wait before i have to wait again? damn, the last random fight already took 10 minutes of my life away!
seriously, where is the advantage of this over letting the player decide when and at what pace to fap?
sorry, enough ranting. thanks for the share and i'm looking forward to your other game (hoping it doesn't have those mentioned mechanics).
I guess I don't feel super bad about "derailing" the HC forum into a Milovana discussion if the designer isn't posting here. For what it's worth, I too hate metronomes and unnecessary waiting in games. 98% of Milovana teases being full of them makes me really picky about which ones land for me. I was a f95zone fan before Milovana so I find their reliance on metronomes strange and they find my lack of them strange.

From all this only Trials of the Succubi is playble. Others have 30+ sec timers or ugly girls. In the Trials of the Succubi 3 of 4 matched for me, and the fourth one is not ugly, just not my type. I hope you will release a new game with some new theme and content)) And add cheat mode with endless souls please))
I guess I'll take playable as a compliment haha but I'm surprised you didn't find Evil Stepmommy interesting. TOTS is the most replayable CYOA that I can think of, especially in the adult space with pictures. Why do you think there are only 4 succubi - while there is a "core 4", there is plenty more to find haha. There is an endless soul cheat code, I'll pm those dark secrets to you.

My second project currently being delayed by Milovana nonsense is an adult combat game with a computer virus theme. It has over 90 encounters so far and plenty of secrets to unravel so maybe you will get your wish.
 

zorb9009

Newbie
Dec 24, 2018
29
43
I guess I don't feel super bad about "derailing" the HC forum into a Milovana discussion if the designer isn't posting here. For what it's worth, I too hate metronomes and unnecessary waiting in games. 98% of Milovana teases being full of them makes me really picky about which ones land for me. I was a f95zone fan before Milovana so I find their reliance on metronomes strange and they find my lack of them strange.



I guess I'll take playable as a compliment haha but I'm surprised you didn't find Evil Stepmommy interesting. TOTS is the most replayable CYOA that I can think of, especially in the adult space with pictures. Why do you think there are only 4 succubi - while there is a "core 4", there is plenty more to find haha. There is an endless soul cheat code, I'll pm those dark secrets to you.

My second project currently being delayed by Milovana nonsense is an adult combat game with a computer virus theme. It has over 90 encounters so far and plenty of secrets to unravel so maybe you will get your wish.
Those were really the only 2 games I enjoyed over there as well. I still really dislike their client and wish people just used RenPy or something. I was enjoying a couple playthroughs, but the grind was getting to me.
1674450097440.png
 

LJRibbons

Member
May 5, 2020
169
67
I guess I don't feel super bad about "derailing" the HC forum into a Milovana discussion if the designer isn't posting here. For what it's worth, I too hate metronomes and unnecessary waiting in games. 98% of Milovana teases being full of them makes me really picky about which ones land for me. I was a f95zone fan before Milovana so I find their reliance on metronomes strange and they find my lack of them strange.



I guess I'll take playable as a compliment haha but I'm surprised you didn't find Evil Stepmommy interesting. TOTS is the most replayable CYOA that I can think of, especially in the adult space with pictures. Why do you think there are only 4 succubi - while there is a "core 4", there is plenty more to find haha. There is an endless soul cheat code, I'll pm those dark secrets to you.

My second project currently being delayed by Milovana nonsense is an adult combat game with a computer virus theme. It has over 90 encounters so far and plenty of secrets to unravel so maybe you will get your wish.
Evil Stepmommy is fun and have played it about 3 or 4 times now (lost 3 of those times) and Brigette B as the evil stepmommy was a good choice (not heard of her before playing this but mmm she is very sexy) and the others I have encountered in it so far are also sexy (looking at creds I have not encountered the zombie ones yet) and would love to see a scene in it with Ava Addams and maybe more scenes with her evil gold digger friends as well.

Trials of the Succubi, played it again once (so far and lost) and came across 5 succubi ( I think and all are beautiful, would love to see more succubi in it if it was possible (tho think would need a massive mansion or something to accommodate that)
 
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