- Nov 26, 2017
- 200
- 115
do you know any other games like this one?As long as that disgusting time limit is gone I am more or less happy thankt for the info.
I would be interested into something similar toodo you know any other games like this one?
Hmm Pesident Yukino would be one example where you have like 30 or so days with 2 actions each day. If you want any kind of good ending you can´t enjoy anything and need to go max efficiency and that sucks.do you know any other games like this one?
tx but i want games like this one, using real girls pictures.Hmm Pesident Yukino would be one example where you have like 30 or so days with 2 actions each day. If you want any kind of good ending you can´t enjoy anything and need to go max efficiency and that sucks.
I know for sure that there are several more but I also have hundreds of games so I have literally no clue about the names sry.
Well you have much more in that regard...Wish there was a hentai version of this game. Anyone know if there is a version?
Which version are you talking about?who are the girls in the game can anyone give me a list thanks
I got you browho are the girls in the game can anyone give me a list thanks
are they the pornstars names in real lifeI got you bro
(Forest)
Laura
Kali
Allie
Samantha
Olivia
Mila
(Deep Forest)
Amy
Hannah
Maya
Megan
Serena
Claire
(Swamp)
April
Kendra
Charlotte
Dixie
Paige
Cindy
Victoria
(Jungle)
Polly
Bianca
(City)
Blacksmith
Janna (Shopkeeper)
Nun
Waitress
(Other)
Diogaoo
Noare they the pornstars names in real life
That is not at all the impression I got from that tweet. It says nothing about increasing the difficulty. It seemed more like reflecting on the complexity of the encounters themselves, meaning, for each enemy dev tries to use different mechanics & triggers to have some variety and make encounters feel unique. I would imagine that's not an easy task and can also potentially introduce more bugs to the game.Well, from a post from the dev on twitter, the difficulty will be increased, which, personally I think is good, what do you guys think...? [...]
I like HC1, but I don't think it will be ported to HC2 in its entirety - it's more likely that some mechanics will be used from it. I get the feeling that dev will finish HC1 soon and focus only on HC2, which I see as a good thing, cause it means more new content there.it'll be a dream if Diogaoo makes the HC1 on RenPy. its so boring start from zero over and over again when a update comes out...
Your response sounds more in relation to his tweet, my bad, I took complexity = more difficulty which would mean we would get more mechanics around to get the game more interesting around the enemies (which would give it a more live feel towards being a game that you don't just approach to wank a quick one), towards which, I am not opposed to in any case, and I like it, more creativity while it might be hard to pull off for a single dev, might be surprising and change how the game goes (at first HC 1 was just button smash the attack button, with the addition of Stamina, many people complained but still played it, and it gave it a more game fighting/surviving sense to it)...That is not at all the impression I got from that tweet. It says nothing about increasing the difficulty. It seemed more like reflecting on the complexity of the encounters themselves, meaning, for each enemy dev tries to use different mechanics & triggers to have some variety and make encounters feel unique. I would imagine that's not an easy task and can also potentially introduce more bugs to the game.
As for difficulty as such, HC2 still feels a little more hardcore than it should be (or perhaps I selected the wrong difficulty when it was introduced). Even with the new areas and enemies HC2 still feels rather "bare bones" because of the missing random events and the non-existent Castle event. Basically there's nothing for the player to work towards. At the moment, once you've beaten all the enemies and collected all achievements repeating encounters becomes pointless.
I like HC1, but I don't think it will be ported to HC2 in its entirety - it's more likely that some mechanics will be used from it. I get the feeling that dev will finish HC1 soon and focus only on HC2, which I see as a good thing, cause it means more new content there.