RPGM - Completed - Heroes and Test of Succubus [Final] [komolympic]

  1. 2.00 star(s)

    RpgLover(Temp)

    The game can be charming but overall gameplay are not enjoyable.

    The story and comedic tone help sold the game at first, but there are a lot of poor difficulty scaling decision that bog down the experience.
    • Enemy isn't your standard Level 1 Slime that can be beaten by normal attack or occasional block, so player is incentive to go all out without having the feels of the game.
    • For that you need all your party member and if one falls down, well your power drastically shift and regrouping isn't an option since this dungeon is a one-way trip
    • So to skimp out fight, choosing auto-battle can help soften monotonous grind, only to become a problem when healer doesn't heal and tank is suicidal, player also has no option to chose which skill to be used on auto battle.
    • The enemy also doesn't gave much experience despite the effort and leveling up doesn't gave much stat advantage to streamline the fight. Making the game slow to progress.
    • Finally, map scaling also felt unnecessary big, the best example can be seen on the Throne Room and Lodge, where there are too many space that served no meaning even if it meant to show Player Character PoV.
    It's rare for me to suggest this, but if the game still interested you to play, I recommend using RPG save editor and max out money to bulldoze the dungeon.
  2. 2.00 star(s)

    __LOLZ1337__

    The main reason why the rating is so low is because of the super-generic RPGM gameplay with random encounters every step (the worst kind of encounters ever). The fights are all mind numbingly boring, and occur what feels like every 10 steps or so.

    There is no real "gameplay" to speak of, you just traverse a dungeon floor over and over, opening chests, speaking to the occasional NPC that just gives you items and trying to find the exit. That's it, nothing more. There's no "secret areas", nor "hidden switches" at all (I stopped playing at the second dungeon level, so I'm not sure if this changes later on).

    What's worse, is that you have to do this 4 x 5 times (so 20 times) to clear a "dungeon level", so the play time is all artificially inflated because of this.

    However, the characters are pretty nice, so that's what's preventing me from giving this game a 1 star
  3. 4.00 star(s)

    kellthe_rock69

    This game reminds of "depravity of a lewd vampire", i love the art style and the different kinks in the game.

    the game is very charming and cute , but unfortunately, relatability takes a backseat. While the characters are undeniably adorable, their personalities and experiences often feel disconnected from my own, making it difficult to fully immerse myself in the story.

    However, despite this disconnect, I still find myself drawn to the game. Perhaps it's the colorful world or the whimsical gameplay mechanics that keep me coming back for more. There's a certain allure to exploring this fantastical realm, even if I can't fully relate to its inhabitants

    it is a dungeon crawler with a story, not just a sexfest. I also how its a female protag and not a dirty human man filled fuckfest. I have not completed this game yet and an still early into it but liking what i see. Not for everyone I know.