The main reason why the rating is so low is because of the super-generic RPGM gameplay with random encounters every step (the worst kind of encounters ever). The fights are all mind numbingly boring, and occur what feels like every 10 steps or so.
There is no real "gameplay" to speak of, you just traverse a dungeon floor over and over, opening chests, speaking to the occasional NPC that just gives you items and trying to find the exit. That's it, nothing more. There's no "secret areas", nor "hidden switches" at all (I stopped playing at the second dungeon level, so I'm not sure if this changes later on).
What's worse, is that you have to do this 4 x 5 times (so 20 times) to clear a "dungeon level", so the play time is all artificially inflated because of this.
However, the characters are pretty nice, so that's what's preventing me from giving this game a 1 star
There is no real "gameplay" to speak of, you just traverse a dungeon floor over and over, opening chests, speaking to the occasional NPC that just gives you items and trying to find the exit. That's it, nothing more. There's no "secret areas", nor "hidden switches" at all (I stopped playing at the second dungeon level, so I'm not sure if this changes later on).
What's worse, is that you have to do this 4 x 5 times (so 20 times) to clear a "dungeon level", so the play time is all artificially inflated because of this.
However, the characters are pretty nice, so that's what's preventing me from giving this game a 1 star