It's a creative game that swings and misses.
It's a visual novel, despite being in RPGmaker. The dev has an entry note of it being a project to get their feet wet in the program, so I won't poke at it too much; for the consumer it was pretty needless, though, and the maps are all pretty flat. Tragic, but oh well.
The story... exists. It takes swerves for the supernatural for no real reason, beyond the furry-adjacent setting. In theory it's perfectly serviceable and fine, but in practice it isn't because;
The writing is mediocre. It isn't explicitly bad, there are plenty of clown show text-only games that have absolute trainwrecks of sentences. But it isn't good, either. All of it pretty flat, a fair amount of typos, grammar mistakes, etc. And unfortunately, while the animations are pretty good and provocative, the entire project is carried solely by its writing and its unfortunately lacking.
It is, tragically, another lesson of games on here that somehow writing dialog and saucy things is in fact the hard part, despite being the least technical.
it does have an unlock button in the gallery (at the fireplace) if you want to window show though