Honey Select 2 help

m0lven

New Member
Dec 18, 2021
9
0
Hello. I have been trying to learn 3d modelling since around a year back now and have gotten pretty decent at it, except it takes a loooot of time, both to sculpt/create and render. I have been trying out some HS2 lately and found it pretty interesting since i have played many games that uses this to create renders. I know Eternum used it, but I have a few questions how i should progress.

1. How do you import your own environments to HS2. For example, it's pretty easy to create sex renders and so on with HS2, but only in specfic areas. How would I create "normal" renders for my game that help the story progress. (I would most likely create my 3d models such as houses and landscapes in Blender and be able to import them to HS2, can't find a good video of it though.

3. Anything else to think about when creating a game using HS2? Do you have to use anything else than HS2 and RenPy to create a game? I have pretty high standards so I really want to create something im proud of as my first game, and I know that takes time and practice, and I know I will make mistakes on the road.

Sorry if this is the wrong thread to post a question like this :giggle:
 

osanaiko

Engaged Member
Modder
Jul 4, 2017
2,624
4,821
HS2 is a good engine for making games where render quality is not your priority, or you specifically want the "Illusion 3d" character look. One downside is that many games made using this engine look pretty much identical - with some rare exceptions like the one you mentioned, Eternum, that make extensive use of lighting and custom mods and post-image-work to make them look a little different to the generic HS look.

There are extensive resources on modding HS2, for example here is one I found with a few seconds of googling:

There is a lot to making a game, beyond the images and the renpy scripting. A LOT.
Maybe read the "Winterfire's guide to making a game" (somewhere in this forum, and also linked in my signature if nowhere else). to get a better idea of what you are getting yourself into. Beyond that, also you can browse through the Dev section here on the f95 forums for lots of previous threads about various related topics.