Honey Select black screen

AlistarSilva

New Member
Dec 10, 2017
2
1
When I open HS the screen is only black (window mode) the arrow changes, the sound listens, the menu sound, but everything is black.
In fullscreen the game is only minimized by passing the sound.
 

Julio

Member
Modder
Uploader
F95Zone Dev
Aug 26, 2017
120
296
Are you able to exit fullscreen with the keys alt + enter, are you running with elevated privileges?
 
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Winterfire

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Respected User
Game Developer
Sep 27, 2018
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7,424
By doing a quick google search:



TLDR; Try to disable GPU Scaling.

Assuming that the game is not simply loading or getting scanned by an antivirus and therefore taking longer to boot up.
 

AlistarSilva

New Member
Dec 10, 2017
2
1
By doing a quick google search:



TLDR; Try to disable GPU Scaling.

Assuming that the game is not simply loading or getting scanned by an antivirus and therefore taking longer to boot up.
I disabled the gpu scale and it worked, thank you very much !!!
 
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Deleted member 989452

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if anyone is still here? i did the same thing (turned off computers gpu) but it didint work
 
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Winterfire

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Game Developer
Sep 27, 2018
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if anyone is still here? i did the same thing (turned off computers gpu) but it didint work
Still need help, changing GPU scaling didnt work, still getting a black screen
You "Might" have this problem then:

However, the only way to know for sure is if you attach the log here, I can develop crap on Unity so I might recognize the error and be able to help.

Log are generated here: (Player subsection, CompanyName = Illusion, Game = HoneySelect)
 

magmatime

New Member
May 11, 2020
2
1
Sooo if someone still needs how to fix it. BepInEx may be the problem.
Black screen on startup(had several plugins)((before the plugins the game worked))
so i just moved the BepInEx folder from the HSunlimited folder and it worked.
So try maybe that. Then i instaled the BepinEx v 4.0.0(had the latest one)
and the game worked again.
So maybe the problem is with the BepInEx folder. Because i use HS v 1.0.2 and i needed BepInex version 4.0.0
So maybe your problems was with it
 

SilverSoulx

New Member
Jul 12, 2020
1
0
Sooo if someone still needs how to fix it. BepInEx may be the problem.
Black screen on startup(had several plugins)((before the plugins the game worked))
so i just moved the BepInEx folder from the HSunlimited folder and it worked.
So try maybe that. Then i instaled the BepinEx v 4.0.0(had the latest one)
and the game worked again.
So maybe the problem is with the BepInEx folder. Because i use HS v 1.0.2 and i needed BepInex version 4.0.0
So maybe your problems was with it
Where did you find that folder i cant seem to locate BepinEx Anywhere?
 

Vender

Newbie
Mar 26, 2019
88
27

RemiliaScarlett

Active Member
Aug 18, 2018
728
819
last week game worked correctl but now it's a black screen, tried changes to gpu, antivirus or using local emulator and nothing helped (windows 10) (screen is black but the mouse has the HS skin and when I try to close I DO have the message box that opens asking to exit)
 
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Coxinha59

New Member
Aug 23, 2018
1
0
Ok guys, I'm trying to open the game, but I came across a black screen, and the game cursor, but without sound, the following error appeared on the console, and I don't know how to proceed.

[Error : Unity Log] Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<GameObject,IResourceLocator>: ChainOperation of Type: UnityEngine.GameObject failed because dependent operation failed Dependency operation failed with System.Exception: Dependency Exception. [Error : Unity Log] Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<GameObject,IResourceLocator>: ChainOperation of Type: UnityEngine.GameObject failed because dependent operation failed Dependency operation failed with System.Exception: Dependency Exception. [Error : Unity Log] Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<GameObject,IResourceLocator>: ChainOperation of Type: UnityEngine.GameObject failed because dependent operation failed Dependency operation failed with System.Exception: Dependency Exception. [Error : Unity Log] Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<GameObject,IResourceLocator>: ChainOperation of Type: UnityEngine.GameObject failed because dependent operation failed Dependency operation failed with System.Exception: Dependency Exception. [Error : Unity Log] Exception encountered in operation UnityEngine.AddressableAssets.Initialization.InitializationOperation, result='', status='Succeeded' - Chain<GameObject,IResourceLocator>: ChainOperation of Type: UnityEngine.GameObject failed because dependent operation failed Dependency operation failed with System.Exception: Dependency Exception. [Error : Unity Log] NullReferenceException Stack trace: GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_0 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at <f4b3ed4e035748eda610b0642947f317>:0) DelegateList`1[T].Invoke(T res) (at <a4c2336fe6524ea5b8b83e654b495615>:0) UnityEngine.Debug:LogException(Exception) DelegateList`1:Invoke(AsyncOperationHandle`1) UnityEngine.ResourceManagement.ResourceManager:Update(Single) MonoBehaviourCallbackHooks:Update() [Error : Unity Log] NullReferenceException Stack trace: GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_1 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at <f4b3ed4e035748eda610b0642947f317>:0) DelegateList`1[T].Invoke(T res) (at <a4c2336fe6524ea5b8b83e654b495615>:0) UnityEngine.Debug:LogException(Exception) DelegateList`1:Invoke(AsyncOperationHandle`1) UnityEngine.ResourceManagement.ResourceManager:Update(Single) MonoBehaviourCallbackHooks:Update() [Error : Unity Log] NullReferenceException Stack trace: GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_2 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at <f4b3ed4e035748eda610b0642947f317>:0) DelegateList`1[T].Invoke(T res) (at <a4c2336fe6524ea5b8b83e654b495615>:0) UnityEngine.Debug:LogException(Exception) DelegateList`1:Invoke(AsyncOperationHandle`1) UnityEngine.ResourceManagement.ResourceManager:Update(Single) MonoBehaviourCallbackHooks:Update() [Error : Unity Log] NullReferenceException Stack trace: GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_3 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at <f4b3ed4e035748eda610b0642947f317>:0) DelegateList`1[T].Invoke(T res) (at <a4c2336fe6524ea5b8b83e654b495615>:0) UnityEngine.Debug:LogException(Exception) DelegateList`1:Invoke(AsyncOperationHandle`1) UnityEngine.ResourceManagement.ResourceManager:Update(Single) MonoBehaviourCallbackHooks:Update() [Error : Unity Log] NullReferenceException Stack trace: GameSetup.Setup+<>c.<InitializeBeforeSceneLoad>b__0_4 (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at <f4b3ed4e035748eda610b0642947f317>:0) DelegateList`1[T].Invoke(T res) (at <a4c2336fe6524ea5b8b83e654b495615>:0) UnityEngine.Debug:LogException(Exception) DelegateList`1:Invoke(AsyncOperationHandle`1) UnityEngine.ResourceManagement.ResourceManager:Update(Single) MonoBehaviourCallbackHooks:Update()