Fan Art HoneyGames Fanart Thread

Kalmint

Member
Feb 5, 2021
100
407
A fanart thread for collection of all models that were used by HoneyGames for his beautiful games.
1617671112150.png

Most of his notable games include
https://f95zone.to/threads/the-king-of-the-beach-honeygames.1994/
https://f95zone.to/threads/the-king-is-back-honeygames.3511/
https://f95zone.to/threads/nccu-loser-or-idol-honeygames.2592/
https://f95zone.to/threads/snake-thompson-honeygames.8241/page-5
https://f95zone.to/threads/sexduction-v4-3-honeygames.3140/
https://f95zone.to/threads/follower-v0-7f-follower.11146/

and his most recent game
https://f95zone.to/threads/new-coral-city-v1-5-honeygames.28118/


I will start it off

Melissa

Body, Skin:
Hair:


Michelle
Body, Skin:
Hair: (remove headband)

Complete Assets (DUF Files) for Majority of King of the Beach Game characters



Some assets for Coral City

 
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Mpkstroff

Member
Sep 16, 2017
255
352
I'm here to watch :ROFLMAO:
I'm a total noob in.. what is this? sculpting? 3d modeling? because those are not the same... no? =S
One is from zero and the other not? :WaitWhat:
 
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Mpkstroff

Member
Sep 16, 2017
255
352
Wow!! Cool dude!! :D
Just curious, how much time did you use in the pose/setting? and in the render?
 

Kalmint

Member
Feb 5, 2021
100
407
Wow!! Cool dude!! :D
Just curious, how much time did you use in the pose/setting? and in the render?
Around 30 minutes, figuring out what the angle of the pose and sub settings to use this time around, as well as shaders + Rendering time. Used default lighting maps so far. A few morphs of placing the character were used too. Environment and Poses were pre-built. For renders, I decided to use Denoiser pre and post.

I mainly want there to be more acknowledgement of HoneyGames beautiful models and renders. Its very underrated.
 
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planker

New Member
May 10, 2017
11
19
I'd love to know some of the assets for his other characters. Rebecca is my fav and it would be awesome to try out some renders with her
 
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Shades19

Active Member
Jun 8, 2017
828
730
I'd love to know some of the assets for his other characters. Rebecca is my fav and it would be awesome to try out some renders with her

Yes, I am really hoping he would share his duf files with the community. That way we know what the assets are for these characters. I am pretty interested in knowing some of his older chars. Like Astrid for example.

She likely uses this hair tho
 
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Shades19

Active Member
Jun 8, 2017
828
730
I loaded the duf, I don't know why it only loaded the pngs.

Check this

Thanks, we got them now.

Hoping you can upload Lezley, Keesha, Harley and Kirsten too (since I asked for them in the dms)

Svetlana would be nice too.
 
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Shades19

Active Member
Jun 8, 2017
828
730
I didnt know Astrid was mainly a gen 2 model.
Thought she was gen 3.
I think she was one of the first models, HoneyGames created.
First guy was obviously the lifeguard Mark.
 
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HoneyGames

Well-Known Member
Game Developer
Jan 29, 2018
1,008
3,660
I didnt know Astrid was mainly a gen 2 model.
Thought she was gen 3.
I think she was one of the first models, HoneyGames created.
First guy was obviously the lifeguard Mark.
The reason I'm not using Astrid in my games anymore is because she's a G2 (like Svetlana, Mark) and placing G2s is much more complex than G3s (or maybe I'm just not used to it anymore).
I recently rendered a scene with G2 and I hope I won't have to do it again anytime soon.

I have tried several times to transform Astrid into G3 but I have never achieved satisfactory results.
 

Shades19

Active Member
Jun 8, 2017
828
730
The reason I'm not using Astrid in my games anymore is because she's a G2 (like Svetlana, Mark) and placing G2s is much more complex than G3s (or maybe I'm just not used to it anymore).
I recently rendered a scene with G2 and I hope I won't have to do it again anytime soon.

I have tried several times to transform Astrid into G3 but I have never achieved satisfactory results.
Yeah its too bad, because she is incredibly hot.
There is a pose converter I use that translates gen 2 to gen 3


Your first game: King of the Beach mostly used Gen 2 models I think for nearly all chars.
Mark is likely a Gen 2 male model, and probably reason why you dont use him much either.

The King is Back is where you started shifting to gen 3 females and thats why some of the major models in that game are in your New game.
So it makes a lot of sense now.

Loading up assets for Tatianna, didnt know she was this bulky. Anthony shouldnt mess with her for real.


Btw
just missing these textures:

runtime/textures/simonwm_dega/armband2 right.png

runtime/textures/simonwm_dega/dove_lshldr.png

runtime/textures/simonwm_dega/sun chest.png

The artist is simonwm_dega, do you have the link to the asset he used ?

Astrid looks like this for me due to the simonw missing textures

1618016184509.png


Thank you for being generous to share us your duf files.
Just waiting on some of the girls I mentioned above including Svetlana :)

We will render fanarts from the g2 models in this thread for the duf files you will give us :)
 
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Kalmint

Member
Feb 5, 2021
100
407
The legend himself has graced this thread
HoneyGames Thank you for sharing duf files.

Here is a random close-up portrait of the beautiful Michelle with a custom map.


port.png

I would love to work on the older models in first game: King of Beach.
Cecil, Svetlana, Louelle, Jessie (+ her partner), Reeva, Lesley, Isabella and Milla for starters. Would love to have their duf files!
Nice to see Astrid here for sure.
 
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