nonhumans

Dianus & Azuma
Game Developer
Jun 8, 2022
59
626
189
The Persephone fight is a mess, keeps crashing all the time
is the game crashing with blue screen? please leave the text of the error or attach the "bug_report.txt" from the game folder, so we can fix it
 

claymorwan

Newbie
Apr 3, 2022
89
34
77
is the game crashing with blue screen? please leave the text of the error or attach the "bug_report.txt" from the game folder, so we can fix it
The error message:
Code:
your game version: 9(free)

Error:

main.lua:26: bad argument #2 to 'draw' (Quad expected, got nil)


Traceback

error.lua:45: in function 'handler'
[C]: in function 'draw'
main.lua:26: in function 'l_draw'
main.lua:16523: in function 'draw'
[C]: in function 'xpcall'
This one happened after the fight, right when the Gabriel scene is supposed to play, but I also get some other crashes during the fight itself

Also i gotta mention that I'm playing on Linux with wine, but I doubt this has much effect on this
 
Last edited:
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Reactions: nonhumans
Oct 7, 2019
349
129
139
Since I'm saving up for getting someone something, would someone please post the v11 wip sketches here in the chat?
 

charabit781

Member
May 21, 2020
219
76
151
Green Lizard girls remind me one of the game where you send to the dungeon where lizard girl capture the men use as disposable sex toy
 

se7ensven

New Member
Jun 14, 2025
1
2
12
your game version: 10(free)

Error:

init.lua:3376: attempt to call method 'delete' (a nil value)


Traceback

lib/error.lua:45: in function 'handler'
init.lua:3376: in function 'remove_enemies'
lib/main_level.lua:383: in function 'main_level_loaded'
lib/logic.lua:233: in function 'logic_level_load'
update.lua:955: in function 'update'
[C]: in function 'xpcall'
 

WBanon

New Member
Dec 13, 2024
2
5
22
I found a way past some of the crashes. It's pretty involved though.

Change the .exe to a .zip and extract it to a folder. (Make a copy of the original application so you can undo if needed)
Use the error message to find the cause of the crash, in the case of the 1st crash it's line 3376 in the init.lua file. Use a lua IDE or use an online editor like jdoodle, and go to the line pointed to in the error. In the case of the 1st crash, removing the named characters was enough to let me through. Unfortunately there were I think 5 crashes I found up to level 18 so be ready to do a lot of debugging.

I'm still new to the forum so I'm not sure what's allowed but if I can get to the end and clear up the crashes I can upload the exe or write out all the changes like a guide to follow. Right now I can't get pasted a crash on level 18 though. Otherwise it's a fun game, hopefully the dev figures out why this version is having so many problems
 

Hdbrublsl

Newbie
Sep 21, 2021
20
4
94
I found a way past some of the crashes. It's pretty involved though.

Change the .exe to a .zip and extract it to a folder. (Make a copy of the original application so you can undo if needed)
Use the error message to find the cause of the crash, in the case of the 1st crash it's line 3376 in the init.lua file. Use a lua IDE or use an online editor like jdoodle, and go to the line pointed to in the error. In the case of the 1st crash, removing the named characters was enough to let me through. Unfortunately there were I think 5 crashes I found up to level 18 so be ready to do a lot of debugging.

I'm still new to the forum so I'm not sure what's allowed but if I can get to the end and clear up the crashes I can upload the exe or write out all the changes like a guide to follow. Right now I can't get pasted a crash on level 18 though. Otherwise it's a fun game, hopefully the dev figures out why this version is having so many problems
If you manage to fix these the crashes please upload it. I think there are no problems with that and you can also help the dev.
 

AzumaRohin

New Member
Aug 25, 2024
12
4
23
Yoo I've fixed, check this out
Error:
init.lua:3376: attempt to call method 'delete' (a nil value)




 
Last edited:

AzumaRohin

New Member
Aug 25, 2024
12
4
23
That's sick broo, nice to hear that anybody so interested in.
I found a way past some of the crashes. It's pretty involved though.
Fixed that and others bugs, feel free to text anytime if you have some questions





 
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