because this project was made by Siren just to fill the gaps of his working holic. he can't continue on other project since artist couldn't keep up with his work flows. they demand more time so at the time he got bore and create this game as side project. the project was means to be a quick games with no story and sole heroine. and because people support him and ask him to keep it up so he doing it on his spare time and alone. each of update wasn't frequence and he used to only update if he archieve something and feel it worth the update. but time chance, everything change, when the project raise to the point he can hire people to working on the project after last update. this become one of the main project now.
I didn't say I didn't understand why it was a side project. I said I didn't understand why it remains a side project. You claim that it has become a main project, but I've seen no evidence of that. The dev has been able to hire people to help with their main project, which has given them more free time to make more regular updates to this project. But this game is still considered the smaller, lower priority project based on responses I've seen the dev make earlier this year to players asking why the updates to this game have so little content. Things could've changed over the course of the year, but as far as I've seen the dev has been pretty adamant in the past about this remaining a side project, to the point of prioritising the development of the three games they've started since introducing this game over the development of this game. Every time the dev finishes a project, people have asked if this will gain development priority and the dev has consistently said that it would not. I think for me to take seriously the assertion that this has equal priority with their main project, it would have to be obvious that, in addition to the improved release schedule, the updates are similar in scope and amount of content to their main projects. It might not be super obvious because the scales of the two projects are almost on opposite ends of a spectrum, but if the dev progressed the story of every LI of this game in an update, it would still be dwarfed by the amount of content required to progress the main story and half the LIs of the other game. Yet the pattern the dev has established is to progress the story of one character and maybe give one or both of the other characters a new scene.
The other game is much more complex in almost every way, so it's pretty clear that they're not being given equal development time. I'm not complaining. Like I said before, as long as it's still getting updates the size and frequency aren't that important to me. But I am a little confused why the dev has taken every opportunity to prioritise and complete this game to start a new game. I've seen lots of dev's start new side projects while working on a game, and they usually prioritise the side project when they're done with the main project. I remember when the dev first started the game and Julia and Emily weren't even LIs. They were initially just supposed to make progressing with Linda more difficult. The dev made Julia and Emily romanceable based on player feedback. The dev has made a lot of changes to the story and scope of the game over the years, but has always insisted it will remain a side project, and that just seems kinda strange to me. It's not a bad thing, but it seems like they like to finish games fast, so it seems kinda weird