undefiniert
Well-Known Member
- Nov 7, 2018
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Because dev decided so. ♂Can someone explain to me why the game jumped from 0.x to 1.0? Did I miss something? oO
Because dev decided so. ♂Can someone explain to me why the game jumped from 0.x to 1.0? Did I miss something? oO
Same happened with Tunnel Escape, the only answer for this kind of things it's they have rushed the game, why? who knows, maybe after long time they where losing ppl, or more interested on another game or even someone pushed them to release it.If you're making a game you have a notion how far you wanna continue and start proceeding with closure of the game.
You don't go from 0.0.1 to 1.0.0 Randomly it looks completely unnatural and makes it look unorganized.
As a game developer I would assume you think ahead how much further you want to continue and accordingly increase the version numbers to end with magical number of 1.0.0 completed.
The notion of this version numbering makes sense is completely because 0.20 to 1.0.0 makes it sound/look like they had no idea how far they wanted to go with this game until they just axed it here.
Next time I'm making a version i will go with 0.0.0.0.1 and increase it with 1 to 0.0.0.0.2 and when i feel like I'm done with the game ill go 1.0.0 because its normal and popular.
It often means that Dev got burned out on the game and ends it early then planed. Well at least this game doesn't have any "work in progress" signs all over when labeled as completed.Same happened with Tunnel Escape, the only answer for this kind of things it's they have rushed the game, why? who knows, maybe after long time they where losing ppl, or more interested on another game or even someone pushed them to release it.
Anyways the result its always the same....lack of content and hollow parts at the game that feels that there's something missing.
If a Dev goes from 0.20 for example to 1.0 then u know something is wrong xD
Same happened with Tunnel Escape, the only answer for this kind of things it's they have rushed the game, why? who knows, maybe after long time they where losing ppl, or more interested on another game or even someone pushed them to release it.
Anyways the result its always the same....lack of content and hollow parts at the game that feels that there's something missing.
If a Dev goes from 0.20 for example to 1.0 then u know something is wrong xD
It often means that Dev got burned out on the game and ends it early then planed. Well at least this game doesn't have any "work in progress" signs all over when labeled as completed.
Even after the bugfix version, it is not working for me, still black screen.Siren is already aware of that bug and working on a fix for it. Should be fixed with the next hotfix 1.0.2, I believe.
Not 0.2, which was a long time ago, but 0.20. It seems that once again americans have trouble with simple thing. Imagine if the whole computer program industry was working like that for years, it would be cray to not understand it ... right ?0.2 jump to 1.0?okay , at least it complete.
Do you know what the 0.20.0 means? Do you know what a build number means? Do you know why the bug fixes are 1.0.2 instead of 1.2?Same happened with Tunnel Escape, the only answer for this kind of things it's they have rushed the game, why? who knows, maybe after long time they where losing ppl, or more interested on another game or even someone pushed them to release it.
Anyways the result its always the same....lack of content and hollow parts at the game that feels that there's something missing.
If a Dev goes from 0.20 for example to 1.0 then u know something is wrong xD
No such thing. Link me what 0.20 vs 0.2 means for software release numberingDo you know what the 0.20.0 means? Do you know what a build number means? Do you know why the bug fixes are 1.0.2 instead of 1.2?
Build numbers are arranged as Major release. Minor release. Revision (Hot fix or minor patch, no new content). Build number (A think of a patch for a patch. Nothing on the site should ever use the fourth)No such thing. Link me what 0.20 vs 0.2 means for software release numbering
Confirmed, as well as the threesome scene I mentioned earlier.Still no black screen fix for Emily's tease. Wonder if this is a RPGM being absolute shit thing.