- Sep 21, 2017
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My question is how games like mythic manor and other games that use illusion software studio are made? They don’t have “renders”? How is it done?
No, I don't think so. It's basically why illusion developed a "poser version" for the player's own use. Screenshots of self-made scenes are one thing but integrating them into Renpy/RPGM assets is pretty neat and resourceful.Are there issues with copyright when using screencaps with honey select? If so, how do people get around them?
Thank you, I'd like to try to make a visual novel in the future and since I can't afford a pc able to make original art I think I'll start off with HoneySelect or KoikatsuNo, I don't think so. It's basically why illusion developed a "poser version" for the player's own use. Screenshots of self-made scenes are one thing but integrating them into Renpy/RPGM assets is pretty neat and resourceful.
There are quite a few games in this forum that use Koikatsu and HoneySelect scenes.
Watermark Remover (06-02)Are there issues with copyright when using screencaps with honey select? If so, how do people get around them?
There is this one as well alphashot2_v1.3You grab a screencap from Honey Select Studio. Either directly (though that leaves you with greenscreen issues), or using a tool like IronPy that does a transparent screenshot of the current viewport without the UI.
I'm using studioneo 2 from AI Shoujo/AI Girl, is there any difference?Hello! Thought I'd chip in. I use HoneyShot for most of the screen caps, and a bunch of mods for making animations, such as Joan6694's Timeline mod or Keitaro's VNGE mod. Then I use a screen capture software like NCH Suite to capture said animations without the UI. I've come to realize you can make water to wine with Honey Select, at a fairly effective pace. The only downside is that the graphics are so-so. I'm hoping the sequel improves in that regard, making it easier to make good looking scenes effectively!
AI is the latest entry in the Illusion games. It's made in an upgraded version of unity, I think, which makes it purrtier to look at. The mods are slowly but surely coming to AI as well, so if you like it: you can totally make magic with that too. You can even fabric your own clothes in it. I know the ins and outs of HS, so I'm more comfortable with that, but when HS2 comes out, I'll definitely check that out!I'm using studioneo 2 from AI Shoujo/AI Girl, is there any difference?
The best way is wait for HoneySelect2's studio... It will release at MAY.I'm using studioneo 2 from AI Shoujo/AI Girl, is there any difference?
Do you have a discord so it’s easier to talk to you? If your willing to help me of course.Hello! Thought I'd chip in. I use HoneyShot for most of the screen caps, and a bunch of mods for making animations, such as Joan6694's Timeline mod or Keitaro's VNGE mod. Then I use a screen capture software like NCH Suite to capture said animations without the UI. I've come to realize you can make water to wine with Honey Select, at a fairly effective pace. The only downside is that the graphics are so-so. I'm hoping the sequel improves in that regard, making it easier to make good looking scenes effectively!
There should be a discord dedicated to Honey Select Devs, somewhere. Likely someone can get you an invite.Do you have a discord so it’s easier to talk to you? If your willing to help me of course.
Here it is, for anyone interested!There should be a discord dedicated to Honey Select Devs, somewhere. Likely someone can get you an invite.
You'd want to take a bunch of screenshots of different characters in different body shapes and outfits but in the same poses/camera angles. Then you can just use Renpy or any other gaming engine to use imagebuttons, making arrows that the player press to change what clothes the character wears and so on. Be warned, though: You'll then have to make a ton of versions of one scene where everything is as the player decided in the avatar creator.I'm curious to know more about this too. Are people using HS2 for this now? I'm looking at building an avatar system and using HS2 as the models for it, but curious to know what kind of automation is available for it. Would be looking at switching out clothes and body types in an automated fashion, taking screenshots as I go.
You'd want to take a bunch of screenshots of different characters in different body shapes and outfits but in the same poses/camera angles. Then you can just use Renpy or any other gaming engine to use imagebuttons, making arrows that the player press to change what clothes the character wears and so on. Be warned, though: You'll then have to make a ton of versions of one scene where everything is as the player decided in the avatar creator.
Or: You can export HS2 characters to Unity and have another approach to this. It requires coding skills but is a whole lot quicker if you want to make something like a character creator.
Or: Do like I first said, and have the game be in first person, so that the choices aren't visible. I was thinking of doing something like this once, where clothes are useless other than giving you various stats, but Cyberpunk beat me to it .
Don't really know if there is any easier method of automating the process than that if you want to make your own game.
The invite link seems expired, could you post a new one?Here it is, for anyone interested!
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This is a pretty broad request. There's a guide here if you just need general guidance, otherwise you'd probably be better off downloading HS/HS2 and playing around with it, then asking specific questions if you get stuck.Hey can someone guide me to create using HS model. I really want to make game like project sage